Player Matchup

Tyra
Tyra
Bronze III
Gadwa_88
Tyra
Bronze III
Level 604
Champion Stats
1W - 1L
1,586 SR
Queue Stats
48W - 65L
1,278 Elo+
Solo
Azaan
Azaan
Silver II
OP 3RD LEGG
Azaan
Silver II
Level 55
Champion Stats
40W - 35L
1,560 SR
Queue Stats
260W - 252L
1,411 Elo+
Solo
Skye
Skye
Silver II
STR8G4S420
Skye
Silver II
Level 999
Champion Stats
337W - 319L
1,590 SR
Queue Stats
1,336W - 1,329L
1,406 Elo+
Solo
Lex
Lex
Bronze II
Strxp TD
Lex
Bronze II
Level 38
Champion Stats
14W - 10L
1,595 SR
Queue Stats
62W - 73L
1,320 Elo+
Party 2
Ying
Ying
Bronze II
TTMekeToCold
Ying
Bronze II
Level 105
Champion Stats
5W - 8L
1,325 SR
Queue Stats
80W - 99L
1,334 Elo+
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 360
1,531 SR
1,350 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 429
1,575 SR
1,380 Elo+
Khan
Khan
Silver II
IAM5P33D
Khan
Silver II
Level 248
Champion Stats
41W - 37L
1,566 SR
Queue Stats
259W - 286L
1,400 Elo+
Party 1
Dredge
Dredge
Bronze II
Lucios Wolfe
Dredge
Bronze II
Level 999
Champion Stats
16W - 26L
1,447 SR
Queue Stats
118W - 166L
1,293 Elo+
Solo
Seris
Seris
Silver III
Nocturne1385
Seris
Silver III
Level 201
Champion Stats
101W - 97L
1,574 SR
Queue Stats
260W - 285L
1,400 Elo+
Party 1
Saati
Saati
Silver III
Nwojedi
Saati
Silver III
Level 124
Champion Stats
27W - 15L
1,709 SR
Queue Stats
80W - 79L
1,417 Elo+
Solo
Lillith
Lillith
Bronze I
Rainbow69Kid
Lillith
Bronze I
Level 575
Champion Stats
652W - 585L
1,581 SR
Queue Stats
885W - 876L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
59
5 / 1 / 8
1,875
313
29,529
12,470
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

24
1 / 0 / 6
2,005
334
26,356
25,938
15,837
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

52
3 / 3 / 9
1,828
305
18,658
20,566
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

31
9 / 2 / 4
2,162
360
35,804
17,716
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 3%.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

54
4 / 0 / 11
2,113
352
21,756
19,626
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bans
CaspianKoga
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldViktor
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
55
1 / 3 / 1
1,157
193
12,509
42,980
28,439
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Dredge
59
1 / 5 / 2
1,201
200
40,065
28,402
0
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

25
0 / 2 / 1
941
157
643
8,196
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Saati
Nwojedi
Saati
49
3 / 8 / 1
1,203
201
21,527
27,450
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Lillith
Rainbow69Kid
Lillith
48
1 / 4 / 2
1,165
194
21,572
25,075
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1s.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 59s
Objective Time
30s
60
Kill Participation
13
22
Kills
6
6
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyra
5
1
8
9
L
Khan
1
3
1
0.5
L
Dredge
1
5
2
0.4
L
0
2
1
0.25
L
Saati
Nwojedi
Saati
3
8
1
0.44
W
1
0
6
4
L
Lillith
Rainbow69Kid
Lillith
1
4
2
0.5
W
3
3
9
2.5
W
9
2
4
5.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,103
Damage
96,316
96,316
Taken
132,103
15,837
Shielding
28,439
76,645
Healing
55,303
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
29,529
21,357
0
1,400
12,470
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
12,509
11,517
754
3,522
42,980
28,439
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
40,065
21,566
0
1,005
28,402
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
643
643
27,922
2,491
8,196
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Saati
Nwojedi
Saati
21,527
17,791
0
865
27,450
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
26,356
17,255
0
4,559
25,938
15,837
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
Rainbow69Kid
Lillith
21,572
4,753
18,606
138
25,075
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
18,658
14,366
20,149
10,510
20,566
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
35,804
35,804
0
2,920
17,716
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
21,756
21,756
24,621
12,486
19,626
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role