Player Matchup

Willo
Willo
BingBongYordi
Willo
Level 73
Champion Stats
5W - 4L
1,692 SR
Queue Stats
213W - 199L
1,558 Elo+
Party 1
Khan
Khan
Clownmane
Khan
Level 49
Champion Stats
34W - 29L
1,571 SR
Queue Stats
59W - 46L
1,593 Elo+
Party 1
Vora
Vora
FoxHound_148
Vora
Level 64
Champion Stats
2W - 5L
1,500 SR
Queue Stats
179W - 182L
1,549 Elo+
Party 1
Furia
Furia
TheNutStrangler
Furia
Level 60
Champion Stats
47W - 29L
1,648 SR
Queue Stats
154W - 136L
1,544 Elo+
Party 1
Barik
Barik
sagradover
Barik
Level 53
Champion Stats
2W - 1L
1,500 SR
Queue Stats
105W - 89L
1,509 Elo+
Solo
Team Averages
Level 60
1,582 SR
1,551 Elo+

VS

Team Averages
Level 318
1,559 SR
1,558 Elo+
Inara
Inara
Dophue
Inara
Level 355
Champion Stats
11W - 6L
1,591 SR
Queue Stats
40W - 40L
1,511 Elo+
Party 2
Terminus
Terminus
RynerLute03
Terminus
Level 120
Champion Stats
23W - 7L
1,675 SR
Queue Stats
279W - 282L
1,561 Elo+
Solo
Tyra
Tyra
SokeGaming
Tyra
Level 463
Champion Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,564 Elo+
Party 2
Corvus
Corvus
iiClxud_Rxnaii
Corvus
Level 230
Champion Stats
19W - 21L
1,505 SR
Queue Stats
384W - 373L
1,532 Elo+
Solo
Vora
Vora
shorakidgroom
Vora
Level 424
Champion Stats
14W - 18L
1,524 SR
Queue Stats
241W - 246L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
32 / 9 / 21
4,579
241
146,563
48,669
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 300 every 1s while standing in Dead Zone.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Khan
29
12 / 13 / 13
3,571
188
40,029
107,492
101,879
Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

37
20 / 9 / 19
3,605
190
91,818
51,316
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 2s after hitting at least one enemy with Obliteration.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

30
5 / 10 / 27
3,052
161
63,659
50,650
1,085
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Barik
41
2 / 14 / 10
2,669
140
40,752
84,169
90,454
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Dophue
Inara
56
7 / 11 / 21
4,979
262
68,977
99,001
30,187
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
RynerLute03
Terminus
53
13 / 18 / 5
4,134
218
45,230
125,700
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
12 / 11 / 12
4,689
247
113,343
43,075
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

50
7 / 13 / 28
4,950
261
32,261
50,133
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

59
16 / 15 / 12
4,769
251
82,485
64,912
1,425
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 56s
Objective Time
10m 26s
161
Kill Participation
133
71
Kills
55
55
Deaths
68
90
Assists
78
Player
Kills
Deaths
Assists
KDA
L
32
9
21
4.72
L
Khan
12
13
13
1.42
W
Inara
Dophue
Inara
7
11
21
1.59
L
20
9
19
3.28
W
Terminus
RynerLute03
Terminus
13
18
5
0.86
W
12
11
12
1.64
L
5
10
27
1.85
W
7
13
28
1.62
L
Barik
2
14
10
0.5
W
16
15
12
1.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

382,821
Damage
342,296
342,296
Taken
382,821
193,418
Shielding
31,612
160,288
Healing
155,452
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
146,563
124,563
0
14,280
48,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Khan
40,029
32,573
12,675
24,574
107,492
101,879
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
Dophue
Inara
68,977
43,988
0
7,343
99,001
30,187
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
91,818
67,517
0
10,438
51,316
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
RynerLute03
Terminus
45,230
36,106
0
21,264
125,700
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
113,343
61,586
0
3,802
43,075
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
63,659
49,988
59,275
21,108
50,650
1,085
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,261
29,804
92,001
19,282
50,133
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
40,752
40,752
0
17,938
84,169
90,454
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
82,485
61,732
0
11,760
64,912
1,425
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role