Player Matchup

Azaan
Azaan
DangerClose
Azaan
Level 356
Champion Stats
13W - 7L
1,652 SR
Queue Stats
212W - 240L
1,598 Elo+
Solo
Zhin
Zhin
MasterSands
Zhin
Level 999
Champion Stats
18W - 20L
1,729 SR
Queue Stats
353W - 387L
1,500 Elo+
Solo
Bomb King
Bomb King
SeaRapture36
Bomb King
Level 344
Champion Stats
2W - 2L
1,672 SR
Queue Stats
110W - 107L
1,563 Elo+
Solo
Grover
Grover
magicmikearns
Grover
Level 227
Champion Stats
6W - 6L
1,579 SR
Queue Stats
115W - 135L
1,500 Elo+
Solo
Io
Io
moaaz112233
Io
Level 192
Champion Stats
5W - 6L
1,532 SR
Queue Stats
46W - 80L
1,393 Elo+
Solo
Team Averages
Level 424
1,633 SR
1,511 Elo+

VS

Team Averages
Level 40
1,573 SR
1,438 Elo+
Tyra
Tyra
BlackWind452
Tyra
Level 20
Champion Stats
3W - 8L
1,595 SR
Queue Stats
4W - 14L
1,333 Elo+
Party 1
Moji
Moji
SkyWalker36
Moji
Level 25
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,372 Elo+
Party 1
Bomb King
Bomb King
TriedSoHard
Bomb King
Level 31
Champion Stats
2W - 2L
1,297 SR
Queue Stats
11W - 26L
1,336 Elo+
Party 1
Grover
Grover
ZzKhang7526zZ
Grover
Level 26
Champion Stats
3W - 5L
1,646 SR
Queue Stats
11W - 21L
1,385 Elo+
Party 1
Willo
Willo
nnnnnnnya
Willo
Level 97
Champion Stats
33W - 11L
1,826 SR
Queue Stats
288W - 175L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 10 / 4
4,792
532
53,152
87,004
41,166
Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
14 / 9 / 7
4,802
534
72,526
44,173
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bomb King
SeaRapture36
Bomb King
54
11 / 8 / 5
4,336
482
54,160
43,835
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

59
1 / 12 / 26
5,103
567
19,877
57,217
10,882
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 500 Shield for 3s after using Vine.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
2 / 8 / 14
4,593
510
39,106
46,365
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
11 / 6 / 14
4,608
512
49,696
45,179
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

21
12 / 8 / 20
6,025
669
67,411
64,027
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Bomb King
TriedSoHard
Bomb King
15
6 / 9 / 8
4,602
511
17,942
47,989
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

14
0 / 7 / 31
5,503
611
24,456
49,577
600
Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Willo
nnnnnnnya
Willo
55
18 / 6 / 13
5,047
561
119,089
32,049
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 2s
Objective Time
14m 40s
92
Kill Participation
133
36
Kills
47
47
Deaths
36
56
Assists
86
Player
Kills
Deaths
Assists
KDA
W
11
6
14
3
L
8
10
4
1
L
14
9
7
1.94
L
Bomb King
SeaRapture36
Bomb King
11
8
5
1.69
W
12
8
20
2.75
W
Bomb King
TriedSoHard
Bomb King
6
9
8
1.11
W
0
7
31
2.21
L
1
12
26
1.17
L
2
8
14
1.13
W
Willo
nnnnnnnya
Willo
18
6
13
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,821
Damage
278,594
278,594
Taken
238,821
52,048
Shielding
600
147,664
Healing
135,064
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
49,696
39,618
0
4,304
45,179
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
53,152
36,850
0
7,823
87,004
41,166
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
72,526
56,773
0
10,332
44,173
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Bomb King
SeaRapture36
Bomb King
54,160
36,391
0
1,922
43,835
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
67,411
67,411
3,876
5,982
64,027
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Bomb King
TriedSoHard
Bomb King
17,942
15,680
0
2,421
47,989
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
24,456
22,584
86,734
28,148
49,577
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
19,877
16,255
60,720
23,555
57,217
10,882
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
39,106
36,380
28,518
14,794
46,365
0
W
Willo
nnnnnnnya
Willo
119,089
72,368
0
3,599
32,049
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role