Player Matchup

Terminus
Terminus
Silver I
AdaptPowers
Terminus
Silver I
Level 77
Champion Stats
4W - 1L
1,963 SR
Queue Stats
122W - 132L
1,417 Elo+
Party 1
Silver IV
BrunoMount
Unknown
Silver IV
Level 88
Champion Stats
6W - 7L
1,590 SR
Queue Stats
139W - 143L
1,433 Elo+
Party 1
Azaan
Azaan
Gold IV
FEX20
Azaan
Gold IV
Level 721
Champion Stats
21W - 23L
1,609 SR
Queue Stats
407W - 403L
1,508 Elo+
Solo
Grover
Grover
Silver I
LukeLukLook
Grover
Silver I
Level 405
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,485 Elo+
Solo
Koga
Koga
Bronze I
jujuguy32
Koga
Bronze I
Level 62
Champion Stats
8W - 8L
1,569 SR
Queue Stats
133W - 141L
1,424 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 271
1,646 SR
1,453 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 520
1,565 SR
1,444 Elo+
Lex
Lex
Silver II
Crystalhunt20
Lex
Silver II
Level 738
Champion Stats
23W - 27L
1,578 SR
Queue Stats
177W - 187L
1,416 Elo+
Solo
Fernando
Fernando
Silver I
Lulladaze
Fernando
Silver I
Level 259
Champion Stats
16W - 21L
1,622 SR
Queue Stats
158W - 160L
1,473 Elo+
Solo
Makoa
Makoa
Qualifying
Tawa4444
Makoa
Qualifying
Level 230
Champion Stats
2W - 2L
1,622 SR
Queue Stats
16W - 21L
1,354 Elo+
Solo
Ying
Ying
Gold I
Tobinator68
Ying
Gold I
Level 999
Champion Stats
25W - 35L
1,573 SR
Queue Stats
746W - 705L
1,499 Elo+
Solo
Viktor
Viktor
Gold IV
Ылфддлф
Viktor
Gold IV
Level 372
Champion Stats
2W - 11L
1,429 SR
Queue Stats
122W - 137L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
AdaptPowers
Terminus
46
9 / 5 / 13
4,588
255
105,419
116,945
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

BrunoMount
Unknown
52
14 / 10 / 15
5,071
282
123,785
87,939
0

Level 3

Level 1

Level 5

Level 5

Level 1

Level 1

Azaan
FEX20
Azaan
59
11 / 6 / 20
4,513
251
109,576
101,734
37,700
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Grover
47
8 / 5 / 34
5,743
319
60,991
58,367
5,448
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
38
12 / 13 / 19
4,307
239
133,821
73,846
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Level 1

Bans
InaraCaspian
Team 1 Score

4

VS

Team 2 Score

2

Bans
TyraZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
16 / 14 / 10
3,918
218
110,583
77,906
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
Lulladaze
Fernando
59
6 / 9 / 14
4,283
238
91,196
193,900
127,474
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
Tawa4444
Makoa
58
7 / 15 / 13
3,567
198
82,498
171,669
117,821
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
2 / 6 / 23
4,163
231
23,609
33,655
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

52
12 / 10 / 14
3,578
199
130,945
56,462
0
Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 27s
Objective Time
8m 2s
155
Kill Participation
117
54
Kills
43
39
Deaths
54
101
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Terminus
AdaptPowers
Terminus
9
5
13
3.1
W
BrunoMount
Unknown
14
10
15
2.15
L
16
14
10
1.5
W
Azaan
FEX20
Azaan
11
6
20
3.5
W
Grover
8
5
34
5
L
Fernando
Lulladaze
Fernando
6
9
14
1.44
L
Makoa
Tawa4444
Makoa
7
15
13
0.9
L
2
6
23
2.25
W
Koga
12
13
19
1.65
L
12
10
14
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

533,592
Damage
438,831
438,831
Taken
533,592
43,148
Shielding
245,295
305,416
Healing
304,464
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
AdaptPowers
Terminus
105,419
89,937
0
19,581
116,945
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
BrunoMount
Unknown
123,785
90,231
0
12,720
87,939
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
110,583
103,967
0
3,561
77,906
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Azaan
FEX20
Azaan
109,576
92,528
0
20,309
101,734
37,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
60,991
53,483
199,486
45,775
58,367
5,448
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Fernando
Lulladaze
Fernando
91,196
65,618
0
0
193,900
127,474
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Makoa
Tawa4444
Makoa
82,498
74,703
0
16,312
171,669
117,821
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
23,609
23,609
258,361
20,394
33,655
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Koga
133,821
113,904
0
7,545
73,846
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
130,945
95,694
0
5,836
56,462
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role