Player Matchup

Rei
Rei
DebelStormSama
Rei
Level 605
Champion Stats
3W - 4L
1,553 SR
Queue Stats
55W - 81L
1,472 Elo+
Solo
Moji
Moji
HYUNJAAA
Moji
Level 50
Champion Stats
1W - 2L
1,493 SR
Queue Stats
11W - 9L
1,570 Elo+
Party 1
Lillith
Lillith
Hhadi
Lillith
Level 61
Champion Stats
6W - 3L
1,797 SR
Queue Stats
52W - 31L
1,728 Elo+
Solo
Skye
Skye
MIR0809
Skye
Level 71
Champion Stats
5W - 4L
1,632 SR
Queue Stats
22W - 15L
1,608 Elo+
Party 1
sammy0w
Unknown
Level 214
Champion Stats
7W - 2L
1,654 SR
Queue Stats
93W - 87L
1,584 Elo+
Solo
Team Averages
Level 200
1,626 SR
1,592 Elo+

VS

Team Averages
Level 351
1,628 SR
1,582 Elo+
Fernando
Fernando
Ajiksaputra11
Fernando
Level 97
Champion Stats
3W - 2L
1,542 SR
Queue Stats
12W - 9L
1,546 Elo+
Solo
Kasumi
Kasumi
Divale
Kasumi
Level 74
Champion Stats
2W - 3L
1,566 SR
Queue Stats
510W - 535L
1,588 Elo+
Solo
Lillith
Lillith
EEEDD
Lillith
Level 689
Champion Stats
28W - 20L
1,612 SR
Queue Stats
724W - 575L
1,570 Elo+
Solo
Koga
Koga
mjay197
Koga
Level 310
Champion Stats
55W - 26L
1,749 SR
Queue Stats
347W - 166L
1,708 Elo+
Solo
Grover
Grover
xLuckyLukex
Grover
Level 584
Champion Stats
25W - 14L
1,672 SR
Queue Stats
410W - 357L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 6 / 10
2,853
476
17,091
31,639
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 2s to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Moji
48
5 / 11 / 3
2,965
494
37,516
39,291
0
Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2s.

Level 4

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 6% for 2s after Magic Barrier ends.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Lillith
Hhadi
Lillith
35
0 / 1 / 0
1,925
321
1,363
3,225
150
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Level 1

Skye
MIR0809
Skye
41
4 / 7 / 3
2,675
446
40,012
40,435
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

sammy0w
Unknown
59
4 / 9 / 2
2,792
465
37,660
38,140
0

Level 5

Level 3

Level 2

Level 3

Level 2

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ajiksaputra11
Fernando
42
8 / 3 / 5
3,207
535
25,414
40,410
27,978
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
Divale
Kasumi
40
2 / 1 / 8
2,985
498
12,730
15,760
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Lillith
EEEDD
Lillith
59
6 / 3 / 12
3,081
514
38,303
31,232
750
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Level 1

Koga
mjay197
Koga
59
17 / 4 / 7
3,447
575
57,518
27,836
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Level 1

Grover
59
1 / 2 / 22
3,680
613
18,765
18,404
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 40s
Objective Time
9m 41s
31
Kill Participation
88
13
Kills
34
34
Deaths
13
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fernando
Ajiksaputra11
Fernando
8
3
5
3.5
L
0
6
10
0.83
W
Kasumi
Divale
Kasumi
2
1
8
6
W
Lillith
EEEDD
Lillith
6
3
12
4
L
Moji
5
11
3
0.59
L
Lillith
Hhadi
Lillith
0
1
0
0
L
Skye
MIR0809
Skye
4
7
3
0.79
W
Koga
mjay197
Koga
17
4
7
5.13
L
sammy0w
Unknown
4
9
2
0.56
W
Grover
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,642
Damage
152,730
152,730
Taken
133,642
150
Shielding
28,728
64,357
Healing
81,831
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Ajiksaputra11
Fernando
25,414
20,186
0
215
40,410
27,978
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,091
17,091
31,801
15,813
31,639
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
Divale
Kasumi
12,730
8,582
0
1,327
15,760
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
EEEDD
Lillith
38,303
27,133
19,365
157
31,232
750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Moji
37,516
37,516
235
3,919
39,291
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Lillith
Hhadi
Lillith
1,363
625
1,695
4
3,225
150
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Skye
MIR0809
Skye
40,012
23,522
0
10,890
40,435
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
mjay197
Koga
57,518
53,797
0
4,324
27,836
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
sammy0w
Unknown
37,660
22,047
0
0
38,140
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Grover
18,765
13,935
43,778
12,665
18,404
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role