Player Matchup

Fernando
Fernando
DocNye
Fernando
Level 279
Champion Stats
0W - 1L
1,724 SR
Queue Stats
4W - 8L
1,490 Elo+
Solo
Moji
Moji
GuffeErGud
Moji
Level 81
Champion Stats
144W - 104L
1,689 SR
Queue Stats
331W - 255L
1,700 Elo+
Party 2
Buck
Buck
JBJBJB00
Buck
Level 311
Champion Stats
0W - 1L
1,554 SR
Queue Stats
7W - 16L
1,511 Elo+
Solo
Vora
Vora
PoJIb3MyT
Vora
Level 510
Champion Stats
27W - 28L
1,646 SR
Queue Stats
434W - 415L
1,618 Elo+
Solo
Pip
Pip
Shindeiru42069
Pip
Level 97
Champion Stats
25W - 21L
1,676 SR
Queue Stats
276W - 214L
1,686 Elo+
Party 2
Team Averages
Level 256
1,658 SR
1,601 Elo+

VS

Team Averages
Level 548
1,772 SR
1,775 Elo+
Moji
Moji
Csytus
Moji
Level 99
Champion Stats
3W - 1L
1,790 SR
Queue Stats
137W - 59L
1,821 Elo+
Party 1
Makoa
Makoa
HongFA
Makoa
Level 999
Champion Stats
17W - 11L
1,701 SR
Queue Stats
865W - 370L
1,758 Elo+
Party 1
Maeve
Maeve
YeahBunnyTriHard
Maeve
Level 373
Champion Stats
25W - 18L
1,772 SR
Queue Stats
763W - 501L
1,763 Elo+
Solo
Vora
Vora
yellowMer
Vora
Level 272
Champion Stats
9W - 2L
1,826 SR
Queue Stats
738W - 290L
1,758 Elo+
Party 1
Jenos
Jenos
手殘柚柚在線嚶嚶嚶
Jenos
Level 999
Champion Stats
229W - 112L
1,770 SR
Queue Stats
1,617W - 800L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DocNye
Fernando
53
1 / 7 / 4
3,518
503
28,336
48,560
41,729
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

26
4 / 10 / 2
3,519
503
29,220
53,230
0
Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 28% while at or below 50% Health.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Buck
47
3 / 10 / 2
3,158
451
40,242
55,632
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Vora
57
1 / 6 / 3
3,007
430
47,344
37,519
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
0 / 7 / 5
3,128
447
10,269
31,755
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Csytus
Moji
56
9 / 2 / 13
3,530
504
52,626
36,918
0
Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Makoa
HongFA
Makoa
59
4 / 2 / 16
3,591
513
37,502
45,891
24,234
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
13 / 3 / 13
3,509
501
63,174
40,065
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Vora
59
9 / 1 / 13
3,474
496
63,034
22,207
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
5 / 1 / 23
4,176
597
10,360
10,330
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 22s
Objective Time
8m 56s
25
Kill Participation
118
9
Kills
40
40
Deaths
9
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Moji
Csytus
Moji
9
2
13
7.75
L
Fernando
DocNye
Fernando
1
7
4
0.43
L
4
10
2
0.5
W
Makoa
HongFA
Makoa
4
2
16
6
L
Buck
3
10
2
0.4
L
Vora
1
6
3
0.42
L
0
7
5
0.36
W
13
3
13
6.5
W
Vora
9
1
13
15.5
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,411
Damage
226,696
226,696
Taken
155,411
41,729
Shielding
24,234
94,377
Healing
125,341
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
Csytus
Moji
52,626
50,631
0
422
36,918
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Fernando
DocNye
Fernando
28,336
17,819
0
1,773
48,560
41,729
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
29,220
26,970
0
2,099
53,230
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Makoa
HongFA
Makoa
37,502
35,410
0
0
45,891
24,234
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Buck
40,242
35,603
0
12,457
55,632
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
47,344
35,685
0
6,879
37,519
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
10,269
8,888
60,509
10,660
31,755
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
63,174
60,184
0
5,830
40,065
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vora
63,034
46,266
0
7,861
22,207
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
10,360
9,581
103,096
8,132
10,330
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role