Player Matchup

Ruckus
Ruckus
DVQ2012
Ruckus
Level 4
Champion Stats
0W - 2L
1,264 SR
Queue Stats
5W - 2L
1,587 Elo+
Solo
Jenos
Jenos
Galdaria
Jenos
Level 999
Champion Stats
16W - 18L
1,600 SR
Queue Stats
365W - 346L
1,637 Elo+
Solo
Tyra
Tyra
Kagedono
Tyra
Level 437
Champion Stats
0W - 2L
1,781 SR
Queue Stats
53W - 47L
1,677 Elo+
Solo
Strix
Strix
KirtioYatox
Strix
Level 9
Champion Stats
2W - 2L
1,419 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Saati
Saati
пикликс
Saati
Level 32
Champion Stats
3W - 1L
1,391 SR
Queue Stats
22W - 19L
1,544 Elo+
Solo
Team Averages
Level 296
1,491 SR
1,589 Elo+

VS

Team Averages
Level 268
1,678 SR
1,573 Elo+
Cassie
Cassie
AgentLutic
Cassie
Level 38
Champion Stats
2W - 0L
1,775 SR
Queue Stats
189W - 196L
1,568 Elo+
Solo
Betty la Bomba
Betty la Bomba
SaMSoNBrOkKoL
Betty la Bomba
Level 167
Champion Stats
6W - 14L
1,430 SR
Queue Stats
21W - 41L
1,426 Elo+
Solo
Ruckus
Ruckus
VisOfNot
Ruckus
Level 147
Champion Stats
1W - 0L
1,812 SR
Queue Stats
31W - 24L
1,557 Elo+
Solo
Skye
Skye
Vv7f
Skye
Level 331
Champion Stats
6W - 0L
1,702 SR
Queue Stats
54W - 52L
1,617 Elo+
Solo
Io
Io
rcll
Io
Level 658
Champion Stats
645W - 515L
1,673 SR
Queue Stats
1,584W - 1,447L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
DVQ2012
Ruckus
4
2 / 10 / 4
2,375
475
17,426
56,487
18,520
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Level 1

Jenos
Galdaria
Jenos
59
2 / 10 / 9
2,580
516
22,521
29,046
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Tyra
59
8 / 4 / 7
3,055
611
61,430
25,936
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

8
2 / 8 / 3
2,260
452
17,479
21,268
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

18
9 / 8 / 3
2,860
572
37,821
26,255
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

-13

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
AgentLutic
Cassie
19
0 / 2 / 0
1,875
375
0
4,400
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Betty la Bomba
SaMSoNBrOkKoL
Betty la Bomba
45
11 / 7 / 7
2,700
540
35,551
28,459
0
Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Ruckus
VisOfNot
Ruckus
50
5 / 8 / 12
2,745
549
40,146
61,440
32,020
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Skye
Vv7f
Skye
58
18 / 4 / 11
3,332
666
62,717
33,640
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Io
rcll
Io
46
6 / 2 / 16
2,865
573
20,578
28,738
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
49
Kill Participation
86
23
Kills
40
40
Deaths
23
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cassie
AgentLutic
Cassie
0
2
0
0
L
Ruckus
DVQ2012
Ruckus
2
10
4
0.4
L
Jenos
Galdaria
Jenos
2
10
9
0.65
L
Tyra
8
4
7
2.88
L
2
8
3
0.44
W
Betty la Bomba
SaMSoNBrOkKoL
Betty la Bomba
11
7
7
2.07
W
Ruckus
VisOfNot
Ruckus
5
8
12
1.38
W
Skye
Vv7f
Skye
18
4
11
5.88
W
Io
rcll
Io
6
2
16
7
L
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,677
Damage
158,992
158,992
Taken
156,677
18,520
Shielding
32,020
45,542
Healing
88,397
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
AgentLutic
Cassie
0
0
0
0
4,400
0
L
Ruckus
DVQ2012
Ruckus
17,426
15,022
0
7,620
56,487
18,520
L
Jenos
Galdaria
Jenos
22,521
11,753
23,194
6,961
29,046
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
61,430
39,847
0
2,386
25,936
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
17,479
17,477
0
3,093
21,268
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Betty la Bomba
SaMSoNBrOkKoL
Betty la Bomba
35,551
21,717
0
3,453
28,459
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
VisOfNot
Ruckus
40,146
30,488
0
3,528
61,440
32,020
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Skye
Vv7f
Skye
62,717
40,668
0
16,701
33,640
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Io
rcll
Io
20,578
19,256
40,930
23,785
28,738
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
37,821
21,424
0
2,288
26,255
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role