Player Matchup

Jenos
Jenos
Kolobaka47
Jenos
Level 14
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 1
Kasumi
Kasumi
LaChevrWixx21
Kasumi
Level 19
Champion Stats
15W - 6L
1,521 SR
Queue Stats
53W - 29L
1,636 Elo+
Party 3
Tiberius
Tiberius
Rioumen
Tiberius
Level 14
Champion Stats
19W - 2L
1,895 SR
Queue Stats
30W - 7L
1,760 Elo+
Party 3
Maeve
Maeve
sajttorta01
Maeve
Level 21
Champion Stats
7W - 6L
1,645 SR
Queue Stats
24W - 34L
1,321 Elo+
Solo
Buck
Buck
Чикс
Buck
Level 24
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,363 Elo+
Party 1
Team Averages
Level 18
1,612 SR
1,489 Elo+

VS

Team Averages
Level 23
1,485 SR
1,523 Elo+
Viktor
Viktor
AverageDude2
Viktor
Level 15
Champion Stats
9W - 11L
1,699 SR
Queue Stats
11W - 13L
1,597 Elo+
Solo
Furia
Furia
IDunkUDie
Furia
Level 9
Champion Stats
0W - 2L
1,533 SR
Queue Stats
7W - 11L
1,510 Elo+
Party 2
Buck
Buck
ZenixSakai
Buck
Level 24
Champion Stats
1W - 4L
1,382 SR
Queue Stats
7W - 10L
1,461 Elo+
Solo
Skye
Skye
killerkeks5478
Skye
Level 57
Champion Stats
1W - 6L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ruckus
Ruckus
moonain
Ruckus
Level 12
Champion Stats
0W - 1L
1,313 SR
Queue Stats
13W - 15L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
7
7 / 5 / 14
2,840
568
32,047
19,789
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

6
10 / 5 / 7
2,934
587
31,911
22,346
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Tiberius
Rioumen
Tiberius
3
12 / 13 / 8
3,130
626
54,700
43,033
1,800
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

13
6 / 2 / 6
2,418
484
11,709
15,844
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Buck
26
5 / 8 / 11
2,631
526
24,222
27,237
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

-3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
10
15 / 8 / 6
3,330
666
50,013
30,874
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Furia
IDunkUDie
Furia
8
3 / 8 / 11
2,600
520
16,290
21,160
0
Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

17
6 / 9 / 8
2,686
537
20,182
34,896
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

26
6 / 8 / 9
2,758
552
26,625
26,589
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Ruckus
moonain
Ruckus
7
2 / 7 / 8
2,400
480
15,139
41,070
28,584
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
86
Kill Participation
74
40
Kills
32
33
Deaths
40
46
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Viktor
15
8
6
2.25
L
Furia
IDunkUDie
Furia
3
8
11
1.06
W
Jenos
7
5
14
2.8
W
10
5
7
2.7
W
Tiberius
Rioumen
Tiberius
12
13
8
1.23
L
6
9
8
1.11
L
6
8
9
1.31
L
Ruckus
moonain
Ruckus
2
7
8
0.86
W
6
2
6
4.5
W
Buck
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,589
Damage
128,249
128,249
Taken
154,589
1,800
Shielding
28,584
50,960
Healing
47,325
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
50,013
27,807
0
9,203
30,874
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Furia
IDunkUDie
Furia
16,290
14,194
19,483
4,085
21,160
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
32,047
27,584
18,421
5,330
19,789
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
31,911
23,811
0
9,442
22,346
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
Rioumen
Tiberius
54,700
37,635
0
7,738
43,033
1,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,182
17,658
0
10,220
34,896
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
26,625
23,577
0
2,936
26,589
0
L
Ruckus
moonain
Ruckus
15,139
11,023
0
1,398
41,070
28,584
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
11,709
9,241
0
7,533
15,844
0
W
Buck
24,222
23,022
0
2,496
27,237
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role