Player Matchup

Jenos
Jenos
ANDREAS9021
Jenos
Level 327
Champion Stats
30W - 31L
1,572 SR
Queue Stats
291W - 319L
1,492 Elo+
Solo
Lian
Lian
LEAGRO
Lian
Level 789
Champion Stats
13W - 3L
1,862 SR
Queue Stats
280W - 283L
1,547 Elo+
Solo
Ash
Ash
MagMg
Ash
Level 52
Champion Stats
10W - 8L
1,554 SR
Queue Stats
292W - 269L
1,550 Elo+
Solo
Moji
Moji
MasterKaz
Moji
Level 466
Champion Stats
3W - 3L
1,604 SR
Queue Stats
32W - 32L
1,603 Elo+
Solo
Evie
Evie
sousan
Evie
Level 999
Champion Stats
34W - 34L
1,563 SR
Queue Stats
756W - 780L
1,571 Elo+
Solo
Team Averages
Level 527
1,631 SR
1,553 Elo+

VS

Team Averages
Level 240
1,568 SR
1,560 Elo+
CoelhoToddy
Unknown
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Mal'Damba
Mal'Damba
Pataxox
Mal'Damba
Level 176
Champion Stats
1W - 2L
1,586 SR
Queue Stats
10W - 7L
1,541 Elo+
Party 1
Buck
Buck
XxOOOlocomeuxX
Buck
Level 789
Champion Stats
2W - 9L
1,456 SR
Queue Stats
561W - 576L
1,663 Elo+
Solo
Dredge
Dredge
ZeniteSWAG
Dredge
Level 66
Champion Stats
15W - 23L
1,513 SR
Queue Stats
378W - 388L
1,577 Elo+
Solo
Bomb King
Bomb King
wlrangel
Bomb King
Level 169
Champion Stats
3W - 3L
1,787 SR
Queue Stats
14W - 15L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 1 / 18
2,068
295
9,745
5,867
0
Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Lian
LEAGRO
Lian
59
6 / 2 / 12
2,026
289
36,233
11,215
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Ash
MagMg
Ash
32
5 / 1 / 11
2,410
344
26,068
24,661
33,391
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Moji
47
14 / 2 / 4
2,228
318
28,718
21,546
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 15% for 2s after Magic Barrier ends.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Evie
sousan
Evie
59
6 / 3 / 8
1,901
272
24,323
12,989
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
CoelhoToddy
Unknown
1
0 / 7 / 3
1,136
162
13,746
27,984
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Mal'Damba
Pataxox
Mal'Damba
41
3 / 4 / 1
1,369
196
11,639
18,849
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
5 / 7 / 2
1,810
259
27,380
27,832
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 5% for 4s after using Heroic Leap.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Dredge
ZeniteSWAG
Dredge
22
1 / 9 / 0
919
131
3,011
24,567
0
Bomb King
wlrangel
Bomb King
36
0 / 7 / 0
947
135
20,502
25,855
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 33s
Objective Time
46s
87
Kill Participation
15
34
Kills
9
9
Deaths
34
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
L
CoelhoToddy
Unknown
0
7
3
0.21
W
Lian
LEAGRO
Lian
6
2
12
6
W
Ash
MagMg
Ash
5
1
11
10.5
W
Moji
14
2
4
8
L
Mal'Damba
Pataxox
Mal'Damba
3
4
1
0.88
L
5
7
2
0.86
L
Dredge
ZeniteSWAG
Dredge
1
9
0
0.11
W
Evie
sousan
Evie
6
3
8
3.33
L
Bomb King
wlrangel
Bomb King
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,087
Damage
76,278
76,278
Taken
125,087
33,391
Shielding
0
52,404
Healing
45,265
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
9,745
5,628
32,154
3,668
5,867
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
CoelhoToddy
Unknown
13,746
10,946
0
1,100
27,984
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Lian
LEAGRO
Lian
36,233
36,233
0
1,679
11,215
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ash
MagMg
Ash
26,068
24,704
0
2,515
24,661
33,391
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Moji
28,718
26,468
0
6,132
21,546
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Pataxox
Mal'Damba
11,639
7,156
26,829
7,199
18,849
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,380
22,876
0
8,741
27,832
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
ZeniteSWAG
Dredge
3,011
3,011
0
382
24,567
0
W
Evie
sousan
Evie
24,323
23,575
0
6,256
12,989
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
wlrangel
Bomb King
20,502
19,518
0
1,014
25,855
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role