Player Matchup

Pip
Pip
DAYTEPOIGRAT
Pip
Level 122
Champion Stats
17W - 25L
1,471 SR
Queue Stats
319W - 318L
1,540 Elo+
Party 2
Drogoz
Drogoz
Keystark
Drogoz
Level 124
Champion Stats
16W - 19L
1,523 SR
Queue Stats
151W - 150L
1,542 Elo+
Solo
Ash
Ash
MATEMATIKA489
Ash
Level 132
Champion Stats
23W - 26L
1,587 SR
Queue Stats
429W - 425L
1,536 Elo+
Party 2
Caspian
Caspian
MikkyFadde
Caspian
Level 534
Champion Stats
5W - 3L
1,807 SR
Queue Stats
369W - 339L
1,609 Elo+
Solo
Skye
Skye
ПАРАШИСТ
Skye
Level 98
Champion Stats
8W - 4L
1,676 SR
Queue Stats
223W - 212L
1,589 Elo+
Party 2
Team Averages
Level 202
1,613 SR
1,563 Elo+

VS

Team Averages
Level 230
1,485 SR
1,616 Elo+
Ash
Ash
IL3V3L
Ash
Level 544
Champion Stats
20W - 23L
1,478 SR
Queue Stats
441W - 422L
1,581 Elo+
Solo
Cassie
Cassie
OMrBoomBasticO
Cassie
Level 14
Champion Stats
1W - 5L
1,410 SR
Queue Stats
32W - 41L
1,611 Elo+
Party 1
Corvus
Corvus
PartyNinja
Corvus
Level 201
Champion Stats
11W - 13L
1,633 SR
Queue Stats
61W - 66L
1,664 Elo+
Party 1
Drogoz
Drogoz
Tyoven
Drogoz
Level 207
Champion Stats
0W - 4L
1,196 SR
Queue Stats
151W - 143L
1,562 Elo+
Solo
Koga
Koga
lucaspaktje
Koga
Level 182
Champion Stats
6W - 6L
1,706 SR
Queue Stats
32W - 22L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
2 / 2 / 9
1,923
275
8,359
11,598
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Drogoz
Keystark
Drogoz
50
7 / 1 / 0
1,807
258
24,098
12,457
0
Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Bask

Bask

Salvo

Heal for 105 for each enemy hit by your Salvo rockets.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.

Level 2

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 72%.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

31
7 / 0 / 7
2,178
311
23,363
30,546
7,460
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Caspian
MikkyFadde
Caspian
59
7 / 2 / 9
2,017
288
26,165
18,362
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

51
4 / 1 / 11
1,880
269
31,374
15,460
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Tactical Reload

Tactical Reload

Weapon

Generate 4 Ammo after getting an Elimination.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
IL3V3L
Ash
52
0 / 4 / 2
1,016
145
16,841
28,647
20,542
Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

10
0 / 5 / 1
1,001
143
27,905
23,605
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Corvus
PartyNinja
Corvus
57
2 / 6 / 3
1,161
166
9,093
19,328
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Drogoz
Tyoven
Drogoz
55
0 / 7 / 1
865
124
6,730
21,430
0
57
4 / 5 / 2
1,265
181
27,854
20,349
0
Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 2s
Objective Time
28s
63
Kill Participation
15
27
Kills
6
6
Deaths
27
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Ash
IL3V3L
Ash
0
4
2
0.25
W
Drogoz
Keystark
Drogoz
7
1
0
7
W
7
0
7
10.5
W
Caspian
MikkyFadde
Caspian
7
2
9
5.75
L
0
5
1
0.1
L
Corvus
PartyNinja
Corvus
2
6
3
0.58
L
Drogoz
Tyoven
Drogoz
0
7
1
0.07
L
4
5
2
1
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,359
Damage
88,423
88,423
Taken
113,359
7,460
Shielding
20,542
66,938
Healing
38,999
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
8,359
7,887
41,375
7,013
11,598
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ash
IL3V3L
Ash
16,841
15,441
0
458
28,647
20,542
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Drogoz
Keystark
Drogoz
24,098
15,202
0
426
12,457
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
23,363
22,763
0
4,631
30,546
7,460
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Caspian
MikkyFadde
Caspian
26,165
14,230
0
3,095
18,362
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
27,905
25,024
0
2,938
23,605
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Corvus
PartyNinja
Corvus
9,093
4,358
26,702
3,352
19,328
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
Tyoven
Drogoz
6,730
6,730
0
436
21,430
0
L
27,854
22,052
0
5,113
20,349
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,374
23,592
0
10,398
15,460
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role