Player Matchup
VS
Match Stats
![Greater Good](https://static.paladins.guru/i/items/22149.jpg)
Greater Good
Familiar Spit
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Level 4
![Shimmering](https://static.paladins.guru/i/items/22109.jpg)
Shimmering
Magic Barrier
Reduce the Cooldown of Magic Barrier by 1s.
Level 2
![Cozy](https://static.paladins.guru/i/items/22110.jpg)
Cozy
Magic Barrier
Heal for 100 every 1s while Magic Barrier is active.
Level 2
![Fluffy](https://static.paladins.guru/i/items/22090.jpg)
Fluffy
Armor
Increase your maximum Health by 200.
Level 4
![Peppy](https://static.paladins.guru/i/items/22091.jpg)
Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Boom Boom](https://static.paladins.guru/i/items/22048.jpg)
Boom Boom
Weapon
Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.
Level 1
![Symbiotic Relationship](https://static.paladins.guru/i/items/30794.jpg)
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
![Sheer Ascent](https://static.paladins.guru/i/items/30795.jpg)
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 10%.
Level 2
![Tainted Form](https://static.paladins.guru/i/items/30801.jpg)
Tainted Form
Weapon
Gain 2% of Max Health when hitting a marked enemy.
Level 2
![Waning Moon](https://static.paladins.guru/i/items/30790.jpg)
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2
![Convenient Leech](https://static.paladins.guru/i/items/30793.jpg)
Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 20%.
Level 4
![Maelstrom of Carnage](https://static.paladins.guru/i/items/30807.jpg)
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
![Dreadful Compact](https://static.paladins.guru/i/items/26697.jpg)
Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.
Level 2
![Last Efforts](https://static.paladins.guru/i/items/26695.jpg)
Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.
Level 3
![End of an Era](https://static.paladins.guru/i/items/26694.jpg)
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.
Level 3
![Collateral Damage](https://static.paladins.guru/i/items/26687.jpg)
Collateral Damage
Form Swap
Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 2
![Extermination](https://static.paladins.guru/i/items/26684.jpg)
Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 25%.
Level 5
![Corrosive Acid](https://static.paladins.guru/i/items/26699.jpg)
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
![Seek](https://static.paladins.guru/i/items/27526.jpg)
Seek
Increase the duration of Dead Ringer's reveal on destruction by 1s.
Level 2
![Reinforced Standee](https://static.paladins.guru/i/items/27529.jpg)
Reinforced Standee
Increase the Health of Dead Ringer by 450hp.
Level 3
![Bullet Hopper](https://static.paladins.guru/i/items/27534.jpg)
Bullet Hopper
Increase your maximum Ammo by 4.
Level 4
![Designer Armor](https://static.paladins.guru/i/items/27535.jpg)
Designer Armor
Increase your maximum Health by 160.
Level 4
![Paper Design](https://static.paladins.guru/i/items/27527.jpg)
Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 8%.
Level 2
![Improvised](https://static.paladins.guru/i/items/27508.jpg)
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
![Dexterous](https://static.paladins.guru/i/items/19451.jpg)
Dexterous
Quick Switch
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Level 4
![Tactical Retreat](https://static.paladins.guru/i/items/19463.jpg)
Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3
![Guerrilla Tactics](https://static.paladins.guru/i/items/19475.jpg)
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
![Infused Crystals](https://static.paladins.guru/i/items/19387.jpg)
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
![Resourceful](https://static.paladins.guru/i/items/19474.jpg)
Resourceful
Quick Switch
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.
Level 3
![Unauthorized Use](https://static.paladins.guru/i/items/20279.jpg)
Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
![Trigger Happy](https://static.paladins.guru/i/items/23465.jpg)
Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3
![Surprise!](https://static.paladins.guru/i/items/23467.jpg)
Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3
![Tenacious](https://static.paladins.guru/i/items/23468.jpg)
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
![Trespasser](https://static.paladins.guru/i/items/23479.jpg)
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
![Memento](https://static.paladins.guru/i/items/23466.jpg)
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Shear](https://static.paladins.guru/i/items/16648.jpg)
Shear
Earthen Guard
Generate 1 Ammo after activating Earthen Guard.
Level 1
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
![Geomancer](https://static.paladins.guru/i/items/16658.jpg)
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
![Lodestone](https://static.paladins.guru/i/items/16620.jpg)
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
![Stone Bulwark](https://static.paladins.guru/i/items/16654.jpg)
Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5
![Mother's Grace](https://static.paladins.guru/i/items/16601.jpg)
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
![Symbiotic Relationship](https://static.paladins.guru/i/items/30794.jpg)
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
![Overflowing Delights](https://static.paladins.guru/i/items/30791.jpg)
Overflowing Delights
Swarm
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Level 2
![Charmed](https://static.paladins.guru/i/items/30787.jpg)
Charmed
Blood Hex
Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.
Level 3
![Convenient Leech](https://static.paladins.guru/i/items/30793.jpg)
Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 10%.
Level 2
![Enriched Blood](https://static.paladins.guru/i/items/30792.jpg)
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
![Maelstrom of Carnage](https://static.paladins.guru/i/items/30807.jpg)
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
![Shadow Tribunal](https://static.paladins.guru/i/items/25380.jpg)
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3
![New Resolve](https://static.paladins.guru/i/items/25382.jpg)
New Resolve
Mark of Fate
Grant a 40-Health Shield to an ally for 2s when you Mark them.
Level 1
![The Price of Salvation](https://static.paladins.guru/i/items/25376.jpg)
The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1
![Crushing Expectations](https://static.paladins.guru/i/items/25383.jpg)
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.
Level 5
![Grand Design](https://static.paladins.guru/i/items/25381.jpg)
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
![Spreading Influence](https://static.paladins.guru/i/items/25366.jpg)
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
![Cursed Weaponry](https://static.paladins.guru/i/items/23753.jpg)
Cursed Weaponry
Harpoon
Generate 2 Ammo for each enemy hit by Harpoon.
Level 2
![Hangman's Ire](https://static.paladins.guru/i/items/23746.jpg)
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
![Expansive Vault](https://static.paladins.guru/i/items/23772.jpg)
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
![Dreadnought](https://static.paladins.guru/i/items/23743.jpg)
Dreadnought
Armor
Increase your maximum Health by 200.
Level 4
![Mortal Skewer](https://static.paladins.guru/i/items/23752.jpg)
Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5
![Hurl](https://static.paladins.guru/i/items/23688.jpg)
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.