Player Matchup

Moji
Moji
Iliketrurtels
Moji
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raum
Raum
Loy_gameur
Raum
Level 15
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiberius
Tiberius
ManiacalDrake20
Tiberius
Level 18
Champion Stats
8W - 9L
1,573 SR
Queue Stats
9W - 12L
1,423 Elo+
Solo
Wraith72209
Unknown
Level 14
Champion Stats
4W - 3L
1,390 SR
Queue Stats
7W - 7L
1,327 Elo+
Solo
Grohk
Grohk
arzkingpanther
Grohk
Level 11
Champion Stats
8W - 4L
1,676 SR
Queue Stats
13W - 5L
1,638 Elo+
Solo
Team Averages
Level 13
1,528 SR
1,478 Elo+

VS

Team Averages
Level 16
1,393 SR
1,559 Elo+
Evie
Evie
Pkfitz326
Evie
Level 32
Champion Stats
0W - 1L
1,149 SR
Queue Stats
2W - 4L
1,319 Elo+
Solo
Talus
Talus
TheGreatReaper44
Talus
Level 17
Champion Stats
1W - 1L
1,566 SR
Queue Stats
2W - 1L
1,760 Elo+
Solo
Tiberius
Tiberius
ThePidgeon9044
Tiberius
Level 4
Champion Stats
5W - 4L
1,384 SR
Queue Stats
5W - 5L
1,670 Elo+
Solo
Khan
Khan
bn_rubaye
Khan
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,649 Elo+
Solo
Furia
Furia
jinsooooooooul_
Furia
Level 19
Champion Stats
5W - 12L
1,365 SR
Queue Stats
5W - 12L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
6 / 6 / 13
2,773
555
21,137
31,166
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

10
3 / 7 / 14
2,665
533
22,453
68,538
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Tiberius
23
14 / 3 / 4
2,865
573
29,102
22,095
1,553
Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Wraith72209
Unknown
11
9 / 3 / 5
2,745
549
36,201
21,271
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

2
7 / 3 / 16
2,955
591
22,029
25,853
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

-14

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
30
6 / 9 / 8
2,910
582
40,346
23,999
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

19
7 / 7 / 8
3,057
611
54,778
23,949
0
Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Tiberius
1
6 / 13 / 5
2,930
586
42,577
32,196
865
Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Khan
7
1 / 6 / 4
2,345
469
13,629
32,134
19,518
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

7
2 / 5 / 5
2,360
472
17,593
18,644
0
Devout Dexterity

Devout Dexterity

Weapon

Regenerate 2 Ammo every 0.5s for 1s after earning an Elimination.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
91
Kill Participation
52
39
Kills
22
22
Deaths
40
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
6
13
2.08
W
3
7
14
1.43
W
Tiberius
14
3
4
5.33
L
Evie
6
9
8
1.11
L
7
7
8
1.57
L
Tiberius
6
13
5
0.65
W
Wraith72209
Unknown
9
3
5
3.83
W
7
3
16
5
L
Khan
1
6
4
0.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,922
Damage
168,923
168,923
Taken
130,922
1,553
Shielding
20,383
78,507
Healing
26,306
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,137
21,137
4,848
4,358
31,166
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
22,453
15,806
0
4,791
68,538
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
29,102
17,181
0
7,604
22,095
1,553
L
Evie
40,346
36,524
0
5,078
23,999
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
54,778
50,838
0
6,433
23,949
0
L
Tiberius
42,577
32,857
0
3,398
32,196
865
W
Wraith72209
Unknown
36,201
25,340
0
5,771
21,271
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,029
13,544
31,187
19,948
25,853
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
13,629
11,695
1,044
4,572
32,134
19,518
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
17,593
11,109
0
5,781
18,644
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role