Player Matchup

Ruckus
Ruckus
ElABDi69
Ruckus
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,621 Elo+
Party 2
Dredge
Dredge
Forestwolf07845
Dredge
Level 20
Champion Stats
10W - 11L
1,597 SR
Queue Stats
38W - 38L
1,490 Elo+
Solo
Moji
Moji
Gugu_Aqui
Moji
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,493 Elo+
Solo
Jenos
Jenos
RavE Luis5793
Jenos
Level 9
Champion Stats
1W - 2L
1,750 SR
Queue Stats
7W - 4L
1,621 Elo+
Party 2
Tyra
Tyra
SITHLORD-GAMBLE
Tyra
Level 8
Champion Stats
13W - 12L
1,930 SR
Queue Stats
13W - 12L
1,869 Elo+
Solo
Team Averages
Level 12
1,655 SR
1,619 Elo+

VS

Team Averages
Level 10
1,451 SR
1,549 Elo+
Kinessa
Kinessa
MLDxSAVAGE
Kinessa
Level 11
Champion Stats
1W - 2L
1,303 SR
Queue Stats
11W - 9L
1,560 Elo+
Party 3
Furia
Furia
MOCKINGBOW
Furia
Level 7
Champion Stats
2W - 2L
1,307 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Kasumi
Kasumi
SakuraLuvsKitty
Kasumi
Level 14
Champion Stats
11W - 1L
1,363 SR
Queue Stats
16W - 4L
1,552 Elo+
Party 1
Ash
Ash
berretaM9
Ash
Level 10
Champion Stats
4W - 3L
1,500 SR
Queue Stats
14W - 8L
1,649 Elo+
Party 3
Lex
Lex
imgnebetter
Lex
Level 7
Champion Stats
6W - 1L
1,779 SR
Queue Stats
6W - 2L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
ElABDi69
Ruckus
7
9 / 7 / 15
3,020
755
42,733
56,735
39,710
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

7
8 / 10 / 8
2,930
733
48,878
30,299
4,000
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Moji
12
3 / 11 / 11
2,055
514
12,180
40,493
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

5
4 / 7 / 16
2,730
683
21,427
25,535
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

1
10 / 5 / 6
2,695
674
28,298
19,426
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

-1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
MLDxSAVAGE
Kinessa
10
5 / 9 / 13
2,670
668
28,757
31,407
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Furia
3
3 / 8 / 17
1,070
268
26,074
24,646
2,066
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

9
15 / 4 / 10
3,321
830
44,473
26,063
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

7
5 / 8 / 17
2,785
696
18,264
50,937
31,875
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

2
12 / 6 / 10
3,304
826
54,920
20,463
0
Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
90
Kill Participation
107
34
Kills
40
40
Deaths
35
56
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ruckus
ElABDi69
Ruckus
9
7
15
2.36
L
8
10
8
1.2
L
Moji
3
11
11
0.77
W
Kinessa
MLDxSAVAGE
Kinessa
5
9
13
1.28
W
Furia
3
8
17
1.44
L
4
7
16
1.71
L
10
5
6
2.6
W
15
4
10
5
W
5
8
17
1.69
W
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,516
Damage
172,488
172,488
Taken
153,516
43,710
Shielding
33,941
57,042
Healing
51,761
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
ElABDi69
Ruckus
42,733
37,626
0
259
56,735
39,710
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
48,878
33,018
0
1,774
30,299
4,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Moji
12,180
12,180
2,611
11,160
40,493
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kinessa
MLDxSAVAGE
Kinessa
28,757
15,641
0
4,574
31,407
0
W
Furia
26,074
20,478
25,099
9,249
24,646
2,066
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,427
16,559
27,518
9,709
25,535
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
28,298
16,898
0
4,011
19,426
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
44,473
35,801
0
7,337
26,063
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
18,264
16,556
0
189
50,937
31,875
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
54,920
50,725
0
5,313
20,463
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role