Player Matchup

Lex
Lex
Bismut_o
Lex
Level 9
Champion Stats
1W - 1L
1,601 SR
Queue Stats
3W - 2L
1,807 Elo+
Solo
Lillith
Lillith
Tavin_Cruzz_2_0
Lillith
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Barik
Barik
Thunder90
Barik
Level 36
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,771 Elo+
Solo
da1n_t1
Unknown
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,407 Elo+
Solo
Jenos
Jenos
luizin1006
Jenos
Level 5
Champion Stats
3W - 2L
1,630 SR
Queue Stats
4W - 8L
1,421 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,581 Elo+

VS

Team Averages
Level 22
1,499 SR
1,481 Elo+
Drogoz
Drogoz
B3RS3RKHGBYKWAQ
Drogoz
Level 16
Champion Stats
10W - 14L
1,340 SR
Queue Stats
25W - 32L
1,444 Elo+
Solo
Jenos
Jenos
Biel_Qwerty
Jenos
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,732 Elo+
Solo
Maeve
Maeve
NoobMaster6789
Maeve
Level 20
Champion Stats
1W - 0L
1,525 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Moji
Moji
TheGodAlpha9194
Moji
Level 29
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,374 Elo+
Solo
Kinessa
Kinessa
Yeistroke
Kinessa
Level 39
Champion Stats
8W - 4L
1,631 SR
Queue Stats
31W - 42L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
4 / 6 / 2
2,230
372
14,791
16,149
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

12
2 / 9 / 4
2,155
359
13,363
31,213
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
Thunder90
Barik
32
8 / 7 / 2
2,485
414
26,252
31,086
22,910
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

da1n_t1
Unknown
27
2 / 8 / 0
1,865
311
4,775
19,731
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Jenos
3
1 / 10 / 2
1,910
318
11,113
24,239
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

-19

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
10 / 3 / 6
2,425
404
26,697
13,742
0
Bask

Bask

Salvo

Heal for 105 for each enemy hit by your Salvo rockets.

Level 3

Lung Capacity

Lung Capacity

Fire Spit

Heal for 150 for each enemy hit with Fire Spit.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

6
6 / 2 / 15
2,280
380
18,424
12,812
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

12
8 / 4 / 8
2,281
380
22,560
11,627
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

22
9 / 7 / 7
2,275
379
21,036
22,526
0
Kinessa
Yeistroke
Kinessa
17
7 / 1 / 18
2,505
418
33,701
9,587
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
27
Kill Participation
94
17
Kills
40
40
Deaths
17
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
W
6
2
15
6.75
L
4
6
2
0.83
W
8
4
8
3
L
2
9
4
0.44
W
9
7
7
1.79
L
Barik
Thunder90
Barik
8
7
2
1.29
W
Kinessa
Yeistroke
Kinessa
7
1
18
16
L
da1n_t1
Unknown
2
8
0
0.25
L
Jenos
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,294
Damage
122,418
122,418
Taken
70,294
22,910
Shielding
0
11,041
Healing
29,405
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
26,697
24,129
0
6,195
13,742
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
18,424
16,180
7,170
7,634
12,812
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
14,791
14,791
0
2,586
16,149
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,560
20,960
0
2,608
11,627
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
13,363
12,685
0
98
31,213
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
21,036
21,036
0
1,507
22,526
0
L
Barik
Thunder90
Barik
26,252
25,788
0
6,293
31,086
22,910
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
Yeistroke
Kinessa
33,701
18,246
0
4,291
9,587
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
da1n_t1
Unknown
4,775
2,947
0
544
19,731
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
11,113
10,697
0
1,520
24,239
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role