Player Matchup

Moji
Moji
Lunaempty
Moji
Level 28
Champion Stats
6W - 3L
1,500 SR
Queue Stats
182W - 171L
1,646 Elo+
Party 3
Caspian
Caspian
ProjectReZero
Caspian
Level 16
Champion Stats
13W - 5L
1,930 SR
Queue Stats
91W - 82L
1,763 Elo+
Party 3
Maeve
Maeve
loquboy
Maeve
Level 10
Champion Stats
13W - 3L
1,806 SR
Queue Stats
16W - 6L
1,756 Elo+
Party 4
Ying
Ying
pACDA
Ying
Level 23
Champion Stats
2W - 1L
1,523 SR
Queue Stats
10W - 11L
1,415 Elo+
Party 3
Evie
Evie
ЗаРусьВзорвусь
Evie
Level 40
Champion Stats
12W - 0L
1,920 SR
Queue Stats
20W - 8L
1,679 Elo+
Party 4
Team Averages
Level 23
1,736 SR
1,652 Elo+

VS

Team Averages
Level 16
1,675 SR
1,728 Elo+
Lillith
Lillith
BigOlHagrid
Lillith
Level 24
Champion Stats
3W - 2L
1,823 SR
Queue Stats
28W - 21L
1,644 Elo+
Party 2
Moji
Moji
Leedoriya
Moji
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,818 Elo+
Party 2
Barik
Barik
MushRamYaNan
Barik
Level 10
Champion Stats
0W - 1L
1,885 SR
Queue Stats
4W - 4L
1,640 Elo+
Party 2
Maeve
Maeve
Whitewookie69
Maeve
Level 20
Champion Stats
1W - 2L
1,401 SR
Queue Stats
20W - 17L
1,573 Elo+
Party 1
Tyra
Tyra
kingdomcitizen_7
Tyra
Level 12
Champion Stats
0W - 4L
1,768 SR
Queue Stats
7W - 9L
1,964 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
18
4 / 4 / 19
2,124
303
16,415
27,888
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Caspian
8
15 / 3 / 13
2,623
375
57,899
27,941
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 60 after it expires.

Level 2

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Maeve
loquboy
Maeve
10
4 / 1 / 12
2,060
294
30,167
20,424
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Ying
pACDA
Ying
31
3 / 1 / 17
2,349
336
21,800
12,621
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

25
18 / 3 / 12
2,688
384
48,904
19,604
0
Flicker

Flicker

Blink

Heal for 60 after using Blink.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
BigOlHagrid
Lillith
16
3 / 8 / 5
1,583
226
30,120
32,647
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Moji
15
4 / 8 / 3
1,550
221
21,814
38,981
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

7
2 / 8 / 4
1,593
228
22,143
39,930
12,206
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 18% for 5s.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

11
1 / 11 / 2
1,213
173
16,763
27,287
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 40% for 4s after getting a Killing Blow or Elimination.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Level 1

5
2 / 9 / 3
1,380
197
17,638
36,340
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 43s
Objective Time
1m 14s
117
Kill Participation
29
44
Kills
12
12
Deaths
44
73
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lillith
BigOlHagrid
Lillith
3
8
5
0.69
L
Moji
4
8
3
0.69
W
Moji
4
4
19
3.38
L
2
8
4
0.5
W
Caspian
15
3
13
7.17
L
1
11
2
0.18
L
2
9
3
0.39
W
Maeve
loquboy
Maeve
4
1
12
10
W
Ying
pACDA
Ying
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,185
Damage
108,478
108,478
Taken
175,185
0
Shielding
12,206
77,716
Healing
47,993
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
BigOlHagrid
Lillith
30,120
15,929
33,201
1,520
32,647
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Moji
21,814
21,814
4,533
3,388
38,981
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
16,415
16,415
11,117
9,729
27,888
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,143
22,143
0
1,055
39,930
12,206
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Caspian
57,899
35,272
0
11,299
27,941
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
16,763
14,363
0
2,799
27,287
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
17,638
12,000
0
1,497
36,340
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
loquboy
Maeve
30,167
26,799
0
5,015
20,424
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
pACDA
Ying
21,800
9,788
25,699
8,467
12,621
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
48,904
48,244
0
6,390
19,604
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role