Player Matchup

Dredge
Dredge
BabyRayy
Dredge
Level 174
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,588 Elo+
Solo
Lillith
Lillith
EbanLemmon216
Lillith
Level 150
Champion Stats
3W - 3L
1,529 SR
Queue Stats
21W - 28L
1,453 Elo+
Solo
Bomb King
Bomb King
FulanitoTorres
Bomb King
Level 466
Champion Stats
3W - 1L
1,410 SR
Queue Stats
33W - 32L
1,454 Elo+
Solo
Fernando
Fernando
Jeg norske
Fernando
Level 57
Champion Stats
3W - 0L
1,854 SR
Queue Stats
26W - 23L
1,558 Elo+
Solo
Moji
Moji
ismelikyourmom
Moji
Level 24
Champion Stats
12W - 6L
1,528 SR
Queue Stats
94W - 101L
1,512 Elo+
Solo
Team Averages
Level 174
1,564 SR
1,513 Elo+

VS

Team Averages
Level 221
1,574 SR
1,545 Elo+
Imani
Imani
KuroroHxH
Imani
Level 500
Champion Stats
20W - 8L
1,818 SR
Queue Stats
146W - 131L
1,630 Elo+
Solo
Ash
Ash
QuadRuled
Ash
Level 51
Champion Stats
4W - 3L
1,392 SR
Queue Stats
127W - 102L
1,629 Elo+
Party 1
Betty la Bomba
Betty la Bomba
RedSpader
Betty la Bomba
Level 450
Champion Stats
68W - 52L
1,535 SR
Queue Stats
118W - 110L
1,525 Elo+
Solo
Corvus
Corvus
SocSecForOct
Corvus
Level 61
Champion Stats
34W - 28L
1,623 SR
Queue Stats
142W - 111L
1,652 Elo+
Party 1
Vivian
Vivian
VanMarLi
Vivian
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BabyRayy
Dredge
56
10 / 6 / 3
2,310
578
33,212
27,898
900
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Lillith
45
9 / 9 / 10
2,795
699
40,057
45,946
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1s.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 12% while an enemy is marked by Blood Hex.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Bomb King
FulanitoTorres
Bomb King
59
12 / 4 / 2
2,385
596
20,922
16,784
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Fernando
Jeg norske
Fernando
29
1 / 5 / 8
2,175
544
15,260
51,328
42,951
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

20
8 / 8 / 6
2,292
573
23,542
27,782
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

-4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
KuroroHxH
Imani
59
10 / 8 / 10
2,800
700
60,753
22,188
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

36
8 / 5 / 6
2,320
580
27,043
40,611
14,879
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Level 1

Betty la Bomba
RedSpader
Betty la Bomba
58
3 / 7 / 11
2,330
583
40,199
22,558
0
He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.

Level 2

Level 1

Corvus
41
5 / 9 / 7
2,220
555
11,878
18,991
2,530
Magistrate's Might

Magistrate's Might

Armor

Gain a 520-Health Shield for 3s after dropping to or below 35% Health.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Vivian
VanMarLi
Vivian
28
6 / 11 / 8
2,315
579
29,865
28,645
8,412
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
69
Kill Participation
74
40
Kills
32
32
Deaths
40
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Dredge
BabyRayy
Dredge
10
6
3
1.92
W
Lillith
9
9
10
1.56
W
Bomb King
FulanitoTorres
Bomb King
12
4
2
3.25
W
Fernando
Jeg norske
Fernando
1
5
8
1
L
Imani
KuroroHxH
Imani
10
8
10
1.88
L
8
5
6
2.2
L
Betty la Bomba
RedSpader
Betty la Bomba
3
7
11
1.21
L
Corvus
5
9
7
0.94
L
Vivian
VanMarLi
Vivian
6
11
8
0.91
W
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,993
Damage
169,738
169,738
Taken
132,993
43,851
Shielding
25,821
61,430
Healing
33,612
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
BabyRayy
Dredge
33,212
3,769
0
7,767
27,898
900
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
40,057
15,814
36,587
153
45,946
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
FulanitoTorres
Bomb King
20,922
12,921
0
7,512
16,784
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Jeg norske
Fernando
15,260
11,787
0
4,915
51,328
42,951
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Imani
KuroroHxH
Imani
60,753
28,645
0
2,016
22,188
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
27,043
24,043
0
2,839
40,611
14,879
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Betty la Bomba
RedSpader
Betty la Bomba
40,199
26,193
0
1,821
22,558
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Corvus
11,878
10,086
24,382
1,675
18,991
2,530
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vivian
VanMarLi
Vivian
29,865
27,277
0
879
28,645
8,412
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
23,542
23,542
0
4,496
27,782
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role