Player Matchup

Koga
Koga
Gold IV
Everaxi
Koga
Gold IV
Level 23
Champion Stats
18W - 6L
1,773 SR
Queue Stats
27W - 12L
1,634 Elo+
Solo
Jenos
Jenos
Gold II
Maercurius
Jenos
Gold II
Level 66
Champion Stats
14W - 9L
1,556 SR
Queue Stats
155W - 156L
1,553 Elo+
Solo
Buck
Buck
Qualifying
QwQ4709
Buck
Qualifying
Level 29
Champion Stats
3W - 1L
1,852 SR
Queue Stats
4W - 1L
1,719 Elo+
Solo
Barik
Barik
Gold III
ToXic l Octo
Barik
Gold III
Level 104
Champion Stats
10W - 13L
1,644 SR
Queue Stats
265W - 253L
1,561 Elo+
Solo
Tyra
Tyra
Silver I
planetcely
Tyra
Silver I
Level 20
Champion Stats
0W - 2L
1,711 SR
Queue Stats
3W - 6L
1,762 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 48
1,707 SR
1,646 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 144
1,681 SR
1,589 Elo+
Pip
Pip
Gold III
El Guaponess
Pip
Gold III
Level 33
Champion Stats
5W - 2L
1,601 SR
Queue Stats
8W - 7L
1,575 Elo+
Solo
Lillith
Lillith
Qualifying
FaithInWraith
Lillith
Qualifying
Level 156
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khan
Khan
Platinum II
InnTy69
Khan
Platinum II
Level 486
Champion Stats
49W - 42L
1,647 SR
Queue Stats
1,428W - 1,351L
1,603 Elo+
Solo
Viktor
Viktor
Qualifying
Vishicyaicha
Viktor
Qualifying
Level 30
Champion Stats
4W - 5L
1,783 SR
Queue Stats
92W - 84L
1,715 Elo+
Solo
Lex
Lex
Qualifying
ghost
Lex
Qualifying
Level 15
Champion Stats
11W - 4L
1,876 SR
Queue Stats
137W - 107L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Everaxi
Koga
20
3 / 10 / 2
1,373
229
28,963
26,025
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Level 1

Jenos
32
0 / 9 / 1
1,025
171
7,425
22,420
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Buck
QwQ4709
Buck
19
1 / 9 / 0
1,126
188
22,494
32,896
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

42
0 / 6 / 2
1,267
211
25,242
50,486
41,958
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

11
1 / 11 / 1
853
142
11,927
29,682
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
AtlasCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
YingRuckus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
1 / 0 / 15
1,879
313
12,755
6,401
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Lillith
50
1 / 1 / 17
2,084
347
2,005
8,218
0
Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Khan
InnTy69
Khan
57
6 / 2 / 12
2,057
343
28,556
49,664
14,894
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Viktor
5
20 / 1 / 10
2,736
456
75,576
13,000
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Lex
ghost
Lex
14
17 / 1 / 18
3,113
519
42,617
18,768
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

33s
Objective Time
4m 8s
11
Kill Participation
117
5
Kills
45
45
Deaths
5
6
Assists
72
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
L
Koga
Everaxi
Koga
3
10
2
0.4
W
Lillith
1
1
17
9.5
W
Khan
InnTy69
Khan
6
2
12
6
L
Jenos
0
9
1
0.06
L
Buck
QwQ4709
Buck
1
9
0
0.11
L
0
6
2
0.17
W
Viktor
20
1
10
25
W
Lex
ghost
Lex
17
1
18
26
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,051
Damage
161,509
161,509
Taken
96,051
41,958
Shielding
14,894
34,851
Healing
68,716
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
12,755
11,882
9,542
3,727
6,401
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
Everaxi
Koga
28,963
28,963
0
2,450
26,025
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
2,005
1,384
37,641
31
8,218
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
InnTy69
Khan
28,556
24,480
1,220
12,467
49,664
14,894
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Jenos
7,425
4,275
20,164
1,687
22,420
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Buck
QwQ4709
Buck
22,494
19,248
0
3,320
32,896
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,242
25,242
0
6,618
50,486
41,958
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
75,576
64,046
0
3,144
13,000
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lex
ghost
Lex
42,617
40,920
0
944
18,768
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
11,927
8,866
0
612
29,682
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role