Player Matchup

Makoa
Makoa
DesertMirage
Makoa
Level 864
Champion Stats
2W - 1L
1,864 SR
Queue Stats
34W - 18L
1,739 Elo+
Party 2
Buck
Buck
JosueVM2020
Buck
Level 514
Champion Stats
24W - 20L
1,651 SR
Queue Stats
29W - 29L
1,645 Elo+
Solo
Talus
Talus
LucasNC12
Talus
Level 155
Champion Stats
0W - 6L
1,590 SR
Queue Stats
96W - 88L
1,550 Elo+
Solo
Saati
Saati
Saati Sama
Saati
Level 999
Champion Stats
122W - 56L
1,760 SR
Queue Stats
1,004W - 568L
1,648 Elo+
Solo
Jenos
Jenos
Y1mir
Jenos
Level 94
Champion Stats
1W - 1L
1,864 SR
Queue Stats
43W - 16L
1,757 Elo+
Party 2
Team Averages
Level 525
1,746 SR
1,668 Elo+

VS

Team Averages
Level 209
1,709 SR
1,639 Elo+
Rei
Rei
Aurakanine
Rei
Level 124
Champion Stats
10W - 7L
1,673 SR
Queue Stats
96W - 42L
1,746 Elo+
Party 1
Saati
Saati
Celaan
Saati
Level 312
Champion Stats
172W - 112L
1,630 SR
Queue Stats
530W - 430L
1,579 Elo+
Solo
Ash
Ash
DEATHDRAGO
Ash
Level 296
Champion Stats
9W - 5L
1,707 SR
Queue Stats
116W - 73L
1,689 Elo+
Party 1
Buck
Buck
HellooWorld
Buck
Level 258
Champion Stats
1W - 0L
1,654 SR
Queue Stats
2W - 1L
1,540 Elo+
Party 3
Grohk
Grohk
KoffeeKoffing
Grohk
Level 57
Champion Stats
1W - 0L
1,880 SR
Queue Stats
56W - 35L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 6 / 3
1,835
612
15,032
30,942
13,061
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
4 / 8 / 1
1,851
617
15,316
30,424
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Talus
LucasNC12
Talus
44
2 / 9 / 2
1,801
600
18,836
30,597
0
Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 2s for each enemy hit while Overcharge is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Saati
59
4 / 10 / 2
1,870
623
28,104
28,731
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
Y1mir
Jenos
41
1 / 7 / 5
1,890
630
21,844
17,317
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Team 1 Score

-22

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
7 / 3 / 18
2,165
722
18,181
17,161
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
Celaan
Saati
50
4 / 5 / 12
2,080
693
42,451
19,762
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

58
7 / 2 / 9
1,925
642
17,716
22,709
9,342
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

56
15 / 4 / 8
2,384
795
36,021
26,013
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

38
7 / 0 / 24
2,360
787
23,642
13,487
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
26
Kill Participation
111
13
Kills
40
40
Deaths
14
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
7
3
18
5.33
W
Saati
Celaan
Saati
4
5
12
2
W
7
2
9
5.75
L
2
6
3
0.58
W
15
4
8
4.75
L
4
8
1
0.56
W
7
0
24
19
L
Talus
LucasNC12
Talus
2
9
2
0.33
L
Saati
4
10
2
0.5
L
Jenos
Y1mir
Jenos
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,132
Damage
138,011
138,011
Taken
99,132
13,061
Shielding
9,342
44,205
Healing
74,783
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,181
17,350
21,700
6,800
17,161
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Saati
Celaan
Saati
42,451
3,548
0
352
19,762
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
17,716
13,671
0
258
22,709
9,342
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,032
13,357
0
4,920
30,942
13,061
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
36,021
28,296
0
3,580
26,013
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
15,316
12,721
0
6,208
30,424
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
23,642
16,712
31,153
10,940
13,487
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Talus
LucasNC12
Talus
18,836
17,252
0
3,688
30,597
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
28,104
23,667
0
3,066
28,731
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
Y1mir
Jenos
21,844
18,942
21,792
4,531
17,317
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role