Player Matchup

Azaan
Azaan
Alhazrekt
Azaan
Level 560
Champion Stats
44W - 52L
1,576 SR
Queue Stats
863W - 885L
1,651 Elo+
Party 1
Ying
Ying
BlossoMia
Ying
Level 500
Champion Stats
147W - 121L
1,691 SR
Queue Stats
859W - 812L
1,626 Elo+
Party 1
Fernando
Fernando
Jenbonbiengras
Fernando
Level 34
Champion Stats
27W - 16L
1,679 SR
Queue Stats
116W - 107L
1,673 Elo+
Party 2
Evie
Evie
phaeI
Evie
Level 563
Champion Stats
89W - 66L
1,616 SR
Queue Stats
208W - 178L
1,686 Elo+
Party 2
Tiberius
Tiberius
skyblue98
Tiberius
Level 389
Champion Stats
7W - 10L
1,212 SR
Queue Stats
304W - 278L
1,616 Elo+
Solo
Team Averages
Level 409
1,555 SR
1,650 Elo+

VS

Team Averages
Level 536
1,613 SR
1,619 Elo+
Drogoz
Drogoz
GettingHell
Drogoz
Level 999
Champion Stats
513W - 472L
1,615 SR
Queue Stats
568W - 575L
1,632 Elo+
Solo
Dredge
Dredge
Jayróxx
Dredge
Level 809
Champion Stats
582W - 560L
1,623 SR
Queue Stats
1,376W - 1,382L
1,639 Elo+
Solo
Buck
Buck
Khaï
Buck
Level 462
Champion Stats
69W - 44L
1,648 SR
Queue Stats
673W - 658L
1,588 Elo+
Solo
Jenos
Jenos
Morphoose
Jenos
Level 50
Champion Stats
33W - 27L
1,602 SR
Queue Stats
119W - 95L
1,584 Elo+
Solo
Azaan
Azaan
miviq
Azaan
Level 361
Champion Stats
8W - 9L
1,577 SR
Queue Stats
468W - 421L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Alhazrekt
Azaan
59
12 / 6 / 21
4,588
306
99,013
124,250
26,164
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Ying
59
4 / 12 / 29
4,545
303
36,610
57,145
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
10
3 / 8 / 11
4,510
301
47,099
106,892
148,697
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
phaeI
Evie
59
17 / 12 / 14
4,323
288
79,043
55,547
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Tiberius
skyblue98
Tiberius
53
19 / 12 / 7
4,268
285
85,189
53,360
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
59
11 / 12 / 7
2,671
178
100,204
56,310
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Dredge
Jayróxx
Dredge
58
9 / 10 / 12
3,175
212
122,538
60,548
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Buck
Khaï
Buck
59
8 / 15 / 13
2,680
179
60,251
70,187
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Jenos
Morphoose
Jenos
29
6 / 7 / 27
3,239
216
30,083
29,927
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Azaan
miviq
Azaan
58
16 / 12 / 7
3,440
229
84,118
129,982
47,801
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 26s
Objective Time
2m 47s
137
Kill Participation
116
55
Kills
50
50
Deaths
56
82
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Azaan
Alhazrekt
Azaan
12
6
21
3.75
W
Ying
4
12
29
1.54
L
Drogoz
11
12
7
1.21
L
Dredge
Jayróxx
Dredge
9
10
12
1.5
W
Fernando
3
8
11
1.06
L
Buck
Khaï
Buck
8
15
13
0.97
L
Jenos
Morphoose
Jenos
6
7
27
2.79
L
Azaan
miviq
Azaan
16
12
7
1.63
W
Evie
phaeI
Evie
17
12
14
2
W
Tiberius
skyblue98
Tiberius
19
12
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

346,954
Damage
397,194
397,194
Taken
346,954
174,861
Shielding
47,801
228,978
Healing
178,413
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
Alhazrekt
Azaan
99,013
81,835
0
31,993
124,250
26,164
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
36,610
36,610
120,725
29,965
57,145
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Drogoz
100,204
55,770
0
864
56,310
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
Jayróxx
Dredge
122,538
54,343
0
17,368
60,548
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
47,099
36,102
0
18,701
106,892
148,697
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Buck
Khaï
Buck
60,251
53,409
0
14,394
70,187
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
Morphoose
Jenos
30,083
26,638
114,032
12,708
29,927
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
miviq
Azaan
84,118
67,110
0
19,047
129,982
47,801
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Evie
phaeI
Evie
79,043
78,261
0
15,690
55,547
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
skyblue98
Tiberius
85,189
63,477
0
11,904
53,360
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role