Player Matchup

Ash
Ash
ByAngeloFD
Ash
Level 473
Champion Stats
9W - 7L
1,792 SR
Queue Stats
196W - 172L
1,660 Elo+
Party 1
Azaan
Azaan
Elperrovolador
Azaan
Level 86
Champion Stats
78W - 48L
1,695 SR
Queue Stats
198W - 147L
1,664 Elo+
Party 1
Zhin
Zhin
Hecatónquiros
Zhin
Level 258
Champion Stats
2W - 1L
1,735 SR
Queue Stats
43W - 38L
1,514 Elo+
Party 2
SULFUR0
Unknown
Level 356
Champion Stats
2W - 3L
1,416 SR
Queue Stats
36W - 37L
1,484 Elo+
Party 2
Corvus
Corvus
pirotecnic03
Corvus
Level 66
Champion Stats
8W - 6L
1,662 SR
Queue Stats
22W - 12L
1,669 Elo+
Party 2
Team Averages
Level 248
1,660 SR
1,598 Elo+

VS

Team Averages
Level 223
1,593 SR
1,587 Elo+
Raum
Raum
Crischanxd
Raum
Level 73
Champion Stats
4W - 2L
1,630 SR
Queue Stats
7W - 5L
1,562 Elo+
Solo
Sha Lin
Sha Lin
DevilGamerRR
Sha Lin
Level 568
Champion Stats
9W - 10L
1,377 SR
Queue Stats
191W - 197L
1,459 Elo+
Solo
Moji
Moji
JohnyDesu
Moji
Level 86
Champion Stats
6W - 4L
1,401 SR
Queue Stats
473W - 439L
1,628 Elo+
Solo
Jenos
Jenos
Puripaaat
Jenos
Level 32
Champion Stats
13W - 12L
1,737 SR
Queue Stats
151W - 115L
1,660 Elo+
Party 3
Cassie
Cassie
YoSeFDeStRoYeR
Cassie
Level 356
Champion Stats
15W - 8L
1,820 SR
Queue Stats
418W - 372L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
16 / 8 / 10
4,682
293
108,643
97,376
69,425
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

48
9 / 8 / 17
4,409
276
112,560
106,550
32,806
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

54
8 / 15 / 8
3,520
220
64,689
52,988
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

SULFUR0
Unknown
56
5 / 13 / 11
3,204
200
44,988
39,633
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Corvus
41
2 / 14 / 23
3,768
236
28,012
39,507
1,180
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
3 / 10 / 16
3,136
196
44,294
155,479
19,666
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Sha Lin
DevilGamerRR
Sha Lin
59
10 / 10 / 16
2,980
186
61,488
49,761
0
Oasis

Oasis

Withdraw

Heal for 400 after using Withdraw.

Level 5

Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Moji
39
23 / 7 / 12
3,847
240
96,470
69,340
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Jenos
Puripaaat
Jenos
16
3 / 4 / 37
3,696
231
37,289
21,688
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
19 / 9 / 13
3,662
229
96,513
62,624
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 7s
Objective Time
3m 10s
109
Kill Participation
152
40
Kills
58
58
Deaths
40
69
Assists
94
Player
Kills
Deaths
Assists
KDA
L
16
8
10
2.63
W
3
10
16
1.1
W
Sha Lin
DevilGamerRR
Sha Lin
10
10
16
1.8
L
9
8
17
2.19
L
8
15
8
0.8
W
Moji
23
7
12
4.14
W
Jenos
Puripaaat
Jenos
3
4
37
5.38
L
SULFUR0
Unknown
5
13
11
0.81
W
19
9
13
2.83
L
Corvus
2
14
23
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

358,892
Damage
336,054
336,054
Taken
358,892
103,411
Shielding
19,666
142,016
Healing
180,090
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
108,643
96,991
0
10,506
97,376
69,425
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
44,294
25,342
0
12,482
155,479
19,666
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Sha Lin
DevilGamerRR
Sha Lin
61,488
54,650
0
6,641
49,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
112,560
94,998
0
33,346
106,550
32,806
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
64,689
54,296
0
10,148
52,988
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
96,470
88,420
0
2,598
69,340
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Jenos
Puripaaat
Jenos
37,289
31,278
142,345
12,896
21,688
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
SULFUR0
Unknown
44,988
28,665
0
1,849
39,633
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
96,513
83,148
0
3,128
62,624
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
28,012
25,314
78,338
7,829
39,507
1,180
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role