Player Matchup

Seris
Seris
Sir Tobe 88
Seris
Level 275
Champion Stats
29W - 15L
1,784 SR
Queue Stats
261W - 245L
1,557 Elo+
Solo
Koga
Koga
SquidKidG
Koga
Level 59
Champion Stats
25W - 10L
1,548 SR
Queue Stats
111W - 106L
1,495 Elo+
Solo
Strix
Strix
StingierBow101
Strix
Level 141
Champion Stats
0W - 5L
1,212 SR
Queue Stats
67W - 46L
1,588 Elo+
Solo
Ash
Ash
sammeowww
Ash
Level 210
Champion Stats
203W - 212L
1,494 SR
Queue Stats
433W - 427L
1,489 Elo+
Solo
Ying
Ying
spiderman3216
Ying
Level 361
Champion Stats
4W - 6L
1,461 SR
Queue Stats
61W - 72L
1,528 Elo+
Solo
Team Averages
Level 209
1,500 SR
1,532 Elo+

VS

Team Averages
Level 502
1,495 SR
1,475 Elo+
Vatu
Vatu
MoregunfreemaN
Vatu
Level 999
Champion Stats
4W - 1L
1,531 SR
Queue Stats
125W - 137L
1,491 Elo+
Solo
Dredge
Dredge
cJFrankl
Dredge
Level 999
Champion Stats
26W - 29L
1,525 SR
Queue Stats
577W - 584L
1,547 Elo+
Solo
Atlas
Atlas
capturmilk
Atlas
Level 38
Champion Stats
15W - 13L
1,520 SR
Queue Stats
48W - 59L
1,448 Elo+
Solo
Seris
Seris
gaozetian666
Seris
Level 324
Champion Stats
16W - 20L
1,491 SR
Queue Stats
153W - 163L
1,469 Elo+
Solo
Tyra
Tyra
panchitee
Tyra
Level 152
Champion Stats
24W - 41L
1,408 SR
Queue Stats
27W - 42L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 9 / 33
3,444
203
42,811
59,171
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Koga
37
32 / 23 / 6
5,051
297
121,218
64,312
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
8 / 9 / 10
3,060
180
68,030
46,163
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 16%.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

41
3 / 13 / 4
3,397
200
36,847
120,340
134,392
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

50
11 / 13 / 17
3,667
216
86,073
86,981
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 15 / 14
3,636
214
57,277
57,108
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Infiltration

Infiltration

Ambush

Heal for 280 after activating Ambush. This applies to each Ambush in the chain.

Level 4

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 75%.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Level 1

Dredge
cJFrankl
Dredge
59
27 / 11 / 18
5,127
302
128,688
54,064
6,072
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Atlas
32
4 / 10 / 17
3,979
234
36,007
140,966
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

48
6 / 10 / 25
4,096
241
43,051
51,232
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Tyra
32
19 / 9 / 29
4,716
277
111,944
51,609
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
8m 5s
125
Kill Participation
170
55
Kills
67
67
Deaths
55
70
Assists
103
Player
Kills
Deaths
Assists
KDA
W
11
15
14
1.2
L
1
9
33
1.94
L
Koga
32
23
6
1.52
L
8
9
10
1.44
W
Dredge
cJFrankl
Dredge
27
11
18
3.27
W
Atlas
4
10
17
1.25
W
6
10
25
1.85
W
Tyra
19
9
29
3.72
L
3
13
4
0.38
L
11
13
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,979
Damage
376,967
376,967
Taken
354,979
134,392
Shielding
6,072
215,955
Healing
170,011
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,277
44,145
0
22,283
57,108
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
42,811
36,689
72,818
25,065
59,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
121,218
92,357
0
17,874
64,312
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
68,030
56,904
0
6,854
46,163
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
cJFrankl
Dredge
128,688
82,951
0
9,504
54,064
6,072
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Atlas
36,007
36,007
0
3,933
140,966
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
43,051
36,360
96,571
27,446
51,232
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tyra
111,944
74,865
0
10,274
51,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
36,847
31,219
0
1,366
120,340
134,392
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
86,073
73,348
48,104
43,874
86,981
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role