Player Matchup

Zhin
Zhin
Kori7
Zhin
Level 999
Champion Stats
259W - 194L
1,640 SR
Queue Stats
1,214W - 1,179L
1,582 Elo+
Solo
Corvus
Corvus
MACROWLLAND
Corvus
Level 999
Champion Stats
6W - 5L
1,500 SR
Queue Stats
1,052W - 1,037L
1,646 Elo+
Solo
Ash
Ash
MINNAN
Ash
Level 539
Champion Stats
3W - 1L
1,640 SR
Queue Stats
52W - 40L
1,673 Elo+
Party 1
Lian
Lian
bodhilinux
Lian
Level 299
Champion Stats
29W - 23L
1,621 SR
Queue Stats
164W - 184L
1,547 Elo+
Solo
Saati
Saati
elmatahuebadas3
Saati
Level 407
Champion Stats
20W - 41L
1,446 SR
Queue Stats
1,247W - 1,281L
1,652 Elo+
Party 1
Team Averages
Level 649
1,569 SR
1,620 Elo+

VS

Team Averages
Level 591
1,505 SR
1,587 Elo+
Viktor
Viktor
NicoBS
Viktor
Level 999
Champion Stats
105W - 115L
1,554 SR
Queue Stats
2,275W - 2,318L
1,645 Elo+
Solo
Grover
Grover
P1ng4SaurioXD
Grover
Level 98
Champion Stats
2W - 7L
1,161 SR
Queue Stats
100W - 110L
1,503 Elo+
Solo
Azaan
Azaan
ThiagoBraixz
Azaan
Level 800
Champion Stats
19W - 21L
1,621 SR
Queue Stats
286W - 304L
1,564 Elo+
Solo
Maeve
Maeve
comunistä
Maeve
Level 777
Champion Stats
86W - 96L
1,610 SR
Queue Stats
1,683W - 1,697L
1,645 Elo+
Solo
Lex
Lex
toddyph
Lex
Level 280
Champion Stats
10W - 11L
1,580 SR
Queue Stats
306W - 305L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Kori7
Zhin
46
14 / 4 / 10
3,370
259
61,329
49,047
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Corvus
59
2 / 6 / 27
3,584
276
15,626
25,604
1,200
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Ash
MINNAN
Ash
57
11 / 7 / 14
3,622
279
70,249
90,394
23,108
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

52
5 / 6 / 8
2,870
221
32,308
24,839
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

43
14 / 4 / 11
3,238
249
53,509
36,591
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
NicoBS
Viktor
56
5 / 9 / 10
2,246
173
69,976
47,001
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

19
9 / 4 / 9
2,107
162
51,193
38,655
2,107
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

59
1 / 6 / 7
961
74
36,900
64,936
9,872
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Maeve
58
2 / 13 / 5
1,300
100
18,453
35,211
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Lex
37
10 / 14 / 5
2,969
228
49,953
47,218
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 5%.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 30s
Objective Time
1m 27s
116
Kill Participation
63
46
Kills
27
27
Deaths
46
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhin
Kori7
Zhin
14
4
10
4.75
W
Corvus
2
6
27
2.58
W
Ash
MINNAN
Ash
11
7
14
2.57
L
Viktor
NicoBS
Viktor
5
9
10
1.11
L
9
4
9
3.38
L
1
6
7
0.75
W
5
6
8
1.5
L
Maeve
2
13
5
0.35
W
14
4
11
4.88
L
Lex
10
14
5
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

233,021
Damage
226,475
226,475
Taken
233,021
24,308
Shielding
11,979
121,265
Healing
102,102
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
Kori7
Zhin
61,329
54,077
0
3,093
49,047
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Corvus
15,626
13,105
99,955
8,277
25,604
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Ash
MINNAN
Ash
70,249
63,749
0
2,765
90,394
23,108
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
NicoBS
Viktor
69,976
45,600
0
17,012
47,001
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
51,193
45,226
10,798
28,113
38,655
2,107
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
36,900
32,560
0
26,689
64,936
9,872
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
32,308
32,308
0
2,664
24,839
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Maeve
18,453
13,958
0
8,546
35,211
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
53,509
41,614
0
4,511
36,591
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lex
49,953
47,127
0
10,944
47,218
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role