Player Matchup

Lex
Lex
Platinum V
Atary14
Lex
Platinum V
Level 658
Champion Stats
8W - 6L
1,669 SR
Queue Stats
16W - 13L
1,641 Elo+
Solo
Seris
Seris
Qualifying
ImTheAFish
Seris
Qualifying
Level 19
Champion Stats
0W - 2L
1,661 SR
Queue Stats
26W - 36L
1,500 Elo+
Party 2
Dredge
Dredge
Gold III
YouLookinFine
Dredge
Gold III
Level 101
Champion Stats
4W - 7L
1,676 SR
Queue Stats
26W - 37L
1,638 Elo+
Party 2
Fernando
Fernando
Gold IV
ZRAmaterasu
Fernando
Gold IV
Level 939
Champion Stats
28W - 11L
1,684 SR
Queue Stats
142W - 123L
1,564 Elo+
Party 3
Khan
Khan
Platinum IV
ZRShadowO
Khan
Platinum IV
Level 999
Champion Stats
74W - 72L
1,642 SR
Queue Stats
452W - 437L
1,582 Elo+
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 543
1,666 SR
1,585 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 238
1,596 SR
1,490 Elo+
Kinessa
Kinessa
Gold I
Annihilator_0610
Kinessa
Gold I
Level 344
Champion Stats
52W - 52L
1,575 SR
Queue Stats
1,520W - 1,483L
1,555 Elo+
Solo
Maeve
Maeve
Gold I
CelestialAdorer
Maeve
Gold I
Level 218
Champion Stats
2W - 0L
1,525 SR
Queue Stats
50W - 52L
1,505 Elo+
Solo
Atlas
Atlas
Gold I
CerexzMC34
Atlas
Gold I
Level 332
Champion Stats
16W - 11L
1,613 SR
Queue Stats
109W - 93L
1,583 Elo+
Party 1
Io
Io
Qualifying
EdwardDark_
Io
Qualifying
Level 60
Champion Stats
1W - 0L
1,598 SR
Queue Stats
2W - 2L
1,237 Elo+
Solo
Inara
Inara
Gold IV
iJASxlaZar7
Inara
Gold IV
Level 237
Champion Stats
4W - 5L
1,671 SR
Queue Stats
122W - 109L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
57
22 / 10 / 9
4,277
285
136,433
69,238
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Seris
13
2 / 7 / 17
2,606
174
8,531
37,042
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

51
11 / 12 / 9
2,948
197
117,500
52,905
5,081
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
ZRAmaterasu
Fernando
59
1 / 10 / 15
2,711
181
41,528
108,103
86,371
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Khan
59
10 / 8 / 11
2,879
192
58,705
100,382
37,309
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
CaspianKoga
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
12 / 10 / 17
4,266
284
109,512
42,382
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

51
20 / 13 / 4
4,166
278
81,197
58,237
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Atlas
59
2 / 9 / 17
3,571
238
64,331
122,864
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

42
4 / 5 / 25
3,205
214
40,306
31,353
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
9 / 9 / 18
4,378
292
72,324
107,861
23,406
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 31s
Objective Time
10m 19s
107
Kill Participation
128
46
Kills
47
47
Deaths
46
61
Assists
81
Player
Kills
Deaths
Assists
KDA
W
12
10
17
2.05
L
Lex
22
10
9
2.65
W
20
13
4
1.69
W
Atlas
2
9
17
1.17
W
4
5
25
3.3
L
Seris
2
7
17
1.5
L
11
12
9
1.29
L
Fernando
ZRAmaterasu
Fernando
1
10
15
0.85
L
Khan
10
8
11
1.94
W
9
9
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,697
Damage
367,670
367,670
Taken
362,697
128,761
Shielding
23,406
204,599
Healing
179,900
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
109,512
54,861
0
9,588
42,382
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lex
136,433
127,561
0
13,214
69,238
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
81,197
67,322
0
10,682
58,237
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Atlas
64,331
64,331
0
15,896
122,864
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
40,306
37,423
110,249
19,363
31,353
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
8,531
7,376
120,876
20,851
37,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
117,500
57,971
0
7,064
52,905
5,081
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Fernando
ZRAmaterasu
Fernando
41,528
27,048
0
1,434
108,103
86,371
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
58,705
53,887
7,322
33,838
100,382
37,309
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
72,324
59,939
0
14,122
107,861
23,406
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role