Player Matchup

Betty la Bomba
Betty la Bomba
Aster-pot
Betty la Bomba
Level 51
Champion Stats
1W - 1L
1,529 SR
Queue Stats
14W - 25L
1,387 Elo+
Solo
Koga
Koga
JAKECHEETAH360
Koga
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vora
Vora
Kakeruo
Vora
Level 106
Champion Stats
10W - 3L
1,790 SR
Queue Stats
432W - 170L
1,834 Elo+
Party 1
LinkKestis
Unknown
Level 214
Champion Stats
0W - 1L
1,765 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Io
Io
Rikyuu
Io
Level 71
Champion Stats
4W - 2L
1,553 SR
Queue Stats
134W - 29L
1,858 Elo+
Party 1
Team Averages
Level 100
1,628 SR
1,572 Elo+

VS

Team Averages
Level 330
1,479 SR
1,563 Elo+
Kasumi
Kasumi
Dragnier
Kasumi
Level 943
Champion Stats
173W - 171L
1,570 SR
Queue Stats
614W - 620L
1,571 Elo+
Solo
Viktor
Viktor
FulanitoTorres
Viktor
Level 467
Champion Stats
1W - 1L
1,344 SR
Queue Stats
33W - 32L
1,494 Elo+
Solo
Seris
Seris
HH11603
Seris
Level 60
Champion Stats
24W - 17L
1,574 SR
Queue Stats
59W - 63L
1,532 Elo+
Solo
Tyra
Tyra
Thephantom7
Tyra
Level 118
Champion Stats
27W - 7L
1,600 SR
Queue Stats
39W - 12L
1,787 Elo+
Solo
Torvald
Torvald
hyperpayne
Torvald
Level 63
Champion Stats
1W - 2L
1,306 SR
Queue Stats
20W - 38L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Aster-pot
Betty la Bomba
34
5 / 5 / 5
2,665
444
29,767
23,473
0
Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.

Level 2

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1s, stacking up to 3 times. Additional hits refresh the duration.

Level 2

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

Level 1

42
2 / 13 / 1
1,690
282
6,571
14,712
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Vora
Kakeruo
Vora
55
11 / 7 / 12
3,267
545
46,873
33,136
600
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

LinkKestis
Unknown
58
8 / 11 / 3
2,840
473
25,034
33,877
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Io
22
4 / 4 / 9
2,740
457
19,543
30,746
400
Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.4s after healing with Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

-6

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Dragnier
Kasumi
59
10 / 9 / 7
2,975
496
24,087
27,537
0
Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
7 / 6 / 8
2,795
466
24,957
25,289
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Seris
HH11603
Seris
16
3 / 7 / 12
2,725
454
20,849
28,821
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

48
12 / 8 / 11
3,120
520
45,267
34,991
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Torvald
hyperpayne
Torvald
59
8 / 0 / 12
2,840
473
20,784
11,150
30,357
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
60
Kill Participation
90
30
Kills
40
40
Deaths
30
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Betty la Bomba
Aster-pot
Betty la Bomba
5
5
5
1.5
W
Kasumi
Dragnier
Kasumi
10
9
7
1.5
W
7
6
8
1.83
W
Seris
HH11603
Seris
3
7
12
1.29
L
2
13
1
0.19
L
Vora
Kakeruo
Vora
11
7
12
2.43
L
LinkKestis
Unknown
8
11
3
0.86
L
Io
4
4
9
2.13
W
12
8
11
2.19
W
Torvald
hyperpayne
Torvald
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,788
Damage
135,944
135,944
Taken
127,788
1,000
Shielding
30,357
68,391
Healing
49,960
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Betty la Bomba
Aster-pot
Betty la Bomba
29,767
16,823
0
530
23,473
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
Dragnier
Kasumi
24,087
17,907
0
4,745
27,537
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,957
16,345
0
5,327
25,289
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Seris
HH11603
Seris
20,849
18,210
21,253
10,214
28,821
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
6,571
6,571
0
5,475
14,712
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Vora
Kakeruo
Vora
46,873
33,183
0
11,783
33,136
600
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
LinkKestis
Unknown
25,034
20,180
0
4,379
33,877
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Io
19,543
18,991
24,271
21,953
30,746
400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
45,267
36,252
0
4,329
34,991
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Torvald
hyperpayne
Torvald
20,784
17,630
0
4,092
11,150
30,357
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role