Player Matchup

Vora
Vora
Gold I
Daritotyio
Vora
Gold I
Level 152
Champion Stats
6W - 4L
1,731 SR
Queue Stats
26W - 30L
1,447 Elo+
Party 2
Rei
Rei
Gold I
JustSaed
Rei
Gold I
Level 999
Champion Stats
27W - 19L
1,657 SR
Queue Stats
193W - 189L
1,518 Elo+
Party 1
Inara
Inara
Gold I
Mishatsu
Inara
Gold I
Level 923
Champion Stats
23W - 23L
1,726 SR
Queue Stats
101W - 94L
1,557 Elo+
Party 1
Strix
Strix
Gold III
YuuforicTTV
Strix
Gold III
Level 570
Champion Stats
1W - 7L
1,533 SR
Queue Stats
50W - 58L
1,464 Elo+
Party 1
Ash
Ash
Gold IV
dinesh227
Ash
Gold IV
Level 119
Champion Stats
3W - 7L
1,513 SR
Queue Stats
27W - 39L
1,408 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 553
1,632 SR
1,479 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 999
1,671 SR
1,515 Elo+
Willo
Willo
Platinum III
BOTYanos
Willo
Platinum III
Level 999
Champion Stats
30W - 17L
1,786 SR
Queue Stats
370W - 345L
1,593 Elo+
Solo
Talus
Talus
Platinum IV
DefinitelyLuke
Talus
Platinum IV
Level 999
Champion Stats
12W - 6L
1,674 SR
Queue Stats
67W - 70L
1,516 Elo+
Party 3
Nyx
Nyx
Platinum I
SavageWarrior464
Nyx
Platinum I
Level 999
Champion Stats
5W - 5L
1,677 SR
Queue Stats
53W - 56L
1,513 Elo+
Party 3
Barik
Barik
Gold V
gc931
Barik
Gold V
Level 999
Champion Stats
61W - 71L
1,562 SR
Queue Stats
432W - 447L
1,417 Elo+
Solo
Corvus
Corvus
Silver I
snapplegreenetea
Corvus
Silver I
Level 999
Champion Stats
10W - 7L
1,654 SR
Queue Stats
248W - 267L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 11 / 1
2,455
223
55,588
48,457
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
1 / 9 / 8
2,031
185
21,316
31,340
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
Mishatsu
Inara
59
3 / 11 / 5
1,864
169
38,369
83,657
8,557
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
3 / 8 / 3
1,812
165
50,049
30,165
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

56
2 / 9 / 7
1,997
182
56,922
74,222
27,106
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 40%.

Level 5

Level 1

Bans
CaspianKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
BOTYanos
Willo
59
11 / 6 / 15
3,215
292
67,610
29,006
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
20 / 3 / 16
3,807
346
78,254
44,547
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
8 / 4 / 19
3,269
297
55,213
75,564
24,475
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 10%.

Level 2

A Swift End

A Swift End

Increase your fire rate by 16% for 3s when passing through Abyssal Fortress.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Barik
gc931
Barik
56
6 / 1 / 18
3,483
317
55,256
49,609
35,859
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
3 / 5 / 18
3,356
305
11,508
23,518
1,194
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 9 Ammo after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 30s
Objective Time
8m 50s
43
Kill Participation
134
19
Kills
48
48
Deaths
19
24
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Willo
BOTYanos
Willo
11
6
15
3.08
L
10
11
1
0.95
W
20
3
16
9.33
L
1
9
8
0.56
L
Inara
Mishatsu
Inara
3
11
5
0.5
W
8
4
19
4.38
L
3
8
3
0.56
L
2
9
7
0.61
W
Barik
gc931
Barik
6
1
18
15
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,244
Damage
267,841
267,841
Taken
222,244
35,663
Shielding
61,528
101,139
Healing
170,224
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
BOTYanos
Willo
67,610
60,508
0
4,620
29,006
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
55,588
39,966
0
9,469
48,457
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
78,254
76,117
0
13,714
44,547
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
21,316
19,314
78,372
10,130
31,340
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Inara
Mishatsu
Inara
38,369
29,348
0
2,007
83,657
8,557
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
55,213
38,115
0
7,017
75,564
24,475
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
50,049
48,695
0
1,041
30,165
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
56,922
44,534
0
120
74,222
27,106
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
gc931
Barik
55,256
55,256
0
19,337
49,609
35,859
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
11,508
8,483
115,284
10,252
23,518
1,194
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role