Player Matchup

Khan
Khan
GiggleM8
Khan
Level 999
Champion Stats
17W - 11L
1,731 SR
Queue Stats
688W - 696L
1,571 Elo+
Solo
Willo
Willo
ScareFurball26
Willo
Level 195
Champion Stats
4W - 3L
1,749 SR
Queue Stats
15W - 20L
1,569 Elo+
Solo
Grover
Grover
fardintonu
Grover
Level 380
Champion Stats
8W - 5L
1,590 SR
Queue Stats
348W - 340L
1,573 Elo+
Solo
Buck
Buck
llNanandoll
Buck
Level 216
Champion Stats
34W - 27L
1,555 SR
Queue Stats
96W - 92L
1,593 Elo+
Solo
Dredge
Dredge
thomasp0708
Dredge
Level 116
Champion Stats
1W - 1L
1,324 SR
Queue Stats
162W - 145L
1,578 Elo+
Solo
Team Averages
Level 381
1,590 SR
1,577 Elo+

VS

Team Averages
Level 495
1,515 SR
1,581 Elo+
Ying
Ying
Adore-Aria
Ying
Level 374
Champion Stats
208W - 196L
1,657 SR
Queue Stats
922W - 899L
1,617 Elo+
Solo
Tyra
Tyra
MrKetchupXx
Tyra
Level 820
Champion Stats
4W - 5L
1,600 SR
Queue Stats
309W - 316L
1,577 Elo+
Solo
Vora
Vora
Princess111
Vora
Level 137
Champion Stats
65W - 78L
1,540 SR
Queue Stats
401W - 399L
1,605 Elo+
Party 1
Lillith
Lillith
alonsovy
Lillith
Level 826
Champion Stats
1W - 4L
1,212 SR
Queue Stats
192W - 233L
1,463 Elo+
Solo
Furia
Furia
woahwoahthere
Furia
Level 319
Champion Stats
11W - 12L
1,564 SR
Queue Stats
453W - 444L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
53
4 / 4 / 12
2,493
312
32,859
62,150
9,288
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

45
3 / 4 / 4
1,847
231
19,689
19,943
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Grover
fardintonu
Grover
59
2 / 1 / 19
2,413
302
13,129
18,749
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 40%.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
10 / 1 / 7
2,312
289
35,213
24,723
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Dredge
56
7 / 3 / 5
2,249
281
32,030
32,058
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
2 / 5 / 5
1,450
181
36,563
34,729
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

55
1 / 6 / 3
1,213
152
28,183
25,222
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

41
7 / 9 / 2
1,707
213
43,432
36,506
1,200
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
alonsovy
Lillith
54
0 / 1 / 4
1,123
140
16,038
14,762
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
3 / 5 / 4
1,594
199
33,407
21,701
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 42s
Objective Time
39s
73
Kill Participation
31
26
Kills
13
13
Deaths
26
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Khan
4
4
12
2.5
L
1
6
3
0.42
L
7
9
2
0.89
W
3
4
4
1.25
L
Lillith
alonsovy
Lillith
0
1
4
2
W
Grover
fardintonu
Grover
2
1
19
11.5
W
10
1
7
13.5
W
Dredge
7
3
5
3.17
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,920
Damage
157,623
157,623
Taken
132,920
9,288
Shielding
1,200
110,181
Healing
58,593
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
36,563
22,599
15,048
16,048
34,729
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
32,859
30,273
5,363
11,797
62,150
9,288
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
28,183
17,124
0
627
25,222
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
43,432
23,096
0
6,250
36,506
1,200
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
19,689
13,792
0
1,824
19,943
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
alonsovy
Lillith
16,038
16,038
0
170
14,762
0
W
Grover
fardintonu
Grover
13,129
10,729
64,656
15,358
18,749
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
35,213
26,332
0
5,457
24,723
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
32,030
20,879
0
5,726
32,058
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
33,407
28,950
13,752
6,698
21,701
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role