Player Matchup

Mal'Damba
Mal'Damba
A4pple
Mal'Damba
Level 325
Champion Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,477 Elo+
Solo
Cassie
Cassie
Hellstourguide1
Cassie
Level 194
Champion Stats
10W - 10L
1,584 SR
Queue Stats
106W - 94L
1,559 Elo+
Solo
Androxus
Androxus
J0rdanSama
Androxus
Level 999
Champion Stats
10W - 9L
1,369 SR
Queue Stats
95W - 81L
1,599 Elo+
Solo
Pip
Pip
PJAM27
Pip
Level 999
Champion Stats
51W - 40L
1,561 SR
Queue Stats
828W - 823L
1,603 Elo+
Solo
Atlas
Atlas
afkjaf
Atlas
Level 170
Champion Stats
8W - 8L
1,567 SR
Queue Stats
896W - 898L
1,578 Elo+
Solo
Team Averages
Level 537
1,516 SR
1,563 Elo+

VS

Team Averages
Level 156
1,618 SR
1,610 Elo+
Maeve
Maeve
BigKillerEzE
Maeve
Level 69
Champion Stats
1W - 0L
1,814 SR
Queue Stats
8W - 4L
1,746 Elo+
Solo
Willo
Willo
JudJan0327
Willo
Level 53
Champion Stats
17W - 20L
1,644 SR
Queue Stats
451W - 462L
1,497 Elo+
Solo
Inara
Inara
KHEEZUS
Inara
Level 92
Champion Stats
32W - 31L
1,608 SR
Queue Stats
347W - 312L
1,613 Elo+
Solo
Jenos
Jenos
NARUTOJMG77
Jenos
Level 87
Champion Stats
51W - 45L
1,522 SR
Queue Stats
174W - 154L
1,572 Elo+
Solo
Sha Lin
Sha Lin
elgranmolina12
Sha Lin
Level 477
Champion Stats
2W - 2L
1,500 SR
Queue Stats
33W - 37L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
A4pple
Mal'Damba
52
0 / 7 / 5
876
88
8,876
32,938
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

53
6 / 10 / 6
2,235
224
42,153
41,080
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Androxus
J0rdanSama
Androxus
55
10 / 8 / 4
2,367
237
46,751
32,775
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Pip
PJAM27
Pip
58
9 / 4 / 7
2,463
246
36,271
31,283
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Atlas
afkjaf
Atlas
54
2 / 6 / 8
2,240
224
39,155
92,253
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
6 / 8 / 10
2,456
246
41,315
27,322
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Level 1

Willo
42
8 / 6 / 6
2,391
239
39,503
24,387
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Inara
KHEEZUS
Inara
30
7 / 4 / 13
3,040
304
49,425
55,231
21,180
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

14
4 / 5 / 14
2,624
262
39,723
36,702
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

51
10 / 4 / 9
2,653
265
60,363
29,564
0
Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 20% for 3s after Rapid Shot ends.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 56s
Objective Time
5m 12s
57
Kill Participation
87
27
Kills
35
35
Deaths
27
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
A4pple
Mal'Damba
0
7
5
0.36
W
6
8
10
1.38
L
6
10
6
0.9
L
Androxus
J0rdanSama
Androxus
10
8
4
1.5
W
Willo
8
6
6
1.83
W
Inara
KHEEZUS
Inara
7
4
13
3.38
W
4
5
14
2.2
L
Pip
PJAM27
Pip
9
4
7
3.13
L
Atlas
afkjaf
Atlas
2
6
8
1
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,206
Damage
230,329
230,329
Taken
173,206
0
Shielding
21,180
116,007
Healing
97,191
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
A4pple
Mal'Damba
8,876
2,837
40,804
7,129
32,938
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,315
38,539
0
6,904
27,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
42,153
36,280
0
2,391
41,080
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
J0rdanSama
Androxus
46,751
28,852
0
5,715
32,775
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Willo
39,503
20,133
0
6,883
24,387
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Inara
KHEEZUS
Inara
49,425
40,930
0
5,115
55,231
21,180
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
39,723
33,777
44,395
20,182
36,702
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Pip
PJAM27
Pip
36,271
32,894
41,882
13,829
31,283
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
afkjaf
Atlas
39,155
39,155
0
4,257
92,253
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
60,363
60,363
0
13,712
29,564
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role