Player Matchup

Ying
Ying
Ayumyu
Ying
Level 67
Champion Stats
0W - 1L
1,621 SR
Queue Stats
4W - 3L
1,699 Elo+
Solo
Fernando
Fernando
CH1CKENinRAGE
Fernando
Level 820
Champion Stats
5W - 10L
1,654 SR
Queue Stats
69W - 88L
1,594 Elo+
Solo
Talus
Talus
Dydaaul
Talus
Level 69
Champion Stats
0W - 1L
1,281 SR
Queue Stats
17W - 11L
1,706 Elo+
Solo
Dredge
Dredge
UPOsemcodigosN7
Dredge
Level 62
Champion Stats
0W - 1L
1,302 SR
Queue Stats
35W - 46L
1,476 Elo+
Solo
Zhin
Zhin
gambileu_11
Zhin
Level 64
Champion Stats
3W - 1L
1,654 SR
Queue Stats
17W - 13L
1,631 Elo+
Solo
Team Averages
Level 216
1,503 SR
1,621 Elo+

VS

Team Averages
Level 133
1,576 SR
1,685 Elo+
Seris
Seris
CRISPOP
Seris
Level 306
Champion Stats
4W - 1L
1,622 SR
Queue Stats
139W - 105L
1,646 Elo+
Solo
Moji
Moji
Javzol
Moji
Level 46
Champion Stats
1W - 0L
1,323 SR
Queue Stats
80W - 64L
1,658 Elo+
Solo
Saati
Saati
Marquizzio
Saati
Level 110
Champion Stats
1W - 0L
1,577 SR
Queue Stats
7W - 7L
1,763 Elo+
Solo
Raum
Raum
Ni44aLicius420
Raum
Level 44
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Maeve
Maeve
logankalebe10
Maeve
Level 159
Champion Stats
3W - 0L
1,858 SR
Queue Stats
9W - 1L
1,857 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Ayumyu
Ying
55
2 / 8 / 5
2,745
549
22,356
30,869
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
CH1CKENinRAGE
Fernando
58
3 / 9 / 2
2,525
505
35,712
53,741
34,007
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Talus
Dydaaul
Talus
52
0 / 8 / 4
2,185
437
37,464
27,039
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

30
1 / 3 / 2
2,240
448
16,729
15,873
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

43
2 / 12 / 2
2,420
484
42,767
29,557
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 10% for 2s after using Whirl.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

-28

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
CRISPOP
Seris
53
0 / 0 / 13
2,290
458
9,214
11,178
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Moji
Javzol
Moji
39
16 / 4 / 14
3,078
616
48,300
34,344
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Saati
54
11 / 1 / 9
2,680
536
42,261
18,178
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

32
1 / 2 / 22
2,525
505
23,940
67,148
5,170
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

50
11 / 1 / 6
2,603
521
33,364
24,180
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
23
Kill Participation
103
8
Kills
39
40
Deaths
8
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ying
Ayumyu
Ying
2
8
5
0.56
L
Fernando
CH1CKENinRAGE
Fernando
3
9
2
0.44
W
Seris
CRISPOP
Seris
0
0
13
6.5
L
Talus
Dydaaul
Talus
0
8
4
0.25
W
Moji
Javzol
Moji
16
4
14
5.75
W
Saati
11
1
9
15.5
W
1
2
22
6
L
1
3
2
0.67
L
2
12
2
0.25
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,028
Damage
157,079
157,079
Taken
155,028
34,007
Shielding
5,170
53,743
Healing
101,191
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Ayumyu
Ying
22,356
22,356
36,224
11,218
30,869
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
CH1CKENinRAGE
Fernando
35,712
22,551
0
0
53,741
34,007
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
CRISPOP
Seris
9,214
8,154
38,163
5,515
11,178
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Talus
Dydaaul
Talus
37,464
34,880
0
3,000
27,039
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Moji
Javzol
Moji
48,300
48,300
20,263
12,905
34,344
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
42,261
16,645
0
768
18,178
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
23,940
17,874
8,661
8,817
67,148
5,170
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
16,729
12,058
0
3,301
15,873
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
42,767
38,837
0
0
29,557
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
33,364
26,112
0
6,099
24,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role