Player Matchup

Raum
Raum
Dom77
Raum
Level 81
Champion Stats
1W - 0L
1,500 SR
Queue Stats
94W - 77L
1,608 Elo+
Party 1
Viktor
Viktor
Triixya
Viktor
Level 98
Champion Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,571 Elo+
Solo
Nyx
Nyx
TroyardZ
Nyx
Level 669
Champion Stats
2W - 1L
1,500 SR
Queue Stats
156W - 110L
1,655 Elo+
Party 1
Maeve
Maeve
lopesduh4m
Maeve
Level 30
Champion Stats
32W - 28L
1,659 SR
Queue Stats
102W - 69L
1,667 Elo+
Party 1
Io
Io
wellynton
Io
Level 261
Champion Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,593 Elo+
Party 1
Team Averages
Level 228
1,532 SR
1,619 Elo+

VS

Team Averages
Level 93
1,587 SR
1,611 Elo+
Maeve
Maeve
MrSinixtroo
Maeve
Level 47
Champion Stats
17W - 7L
1,500 SR
Queue Stats
27W - 15L
1,717 Elo+
Party 3
Drogoz
Drogoz
OccisorBr
Drogoz
Level 262
Champion Stats
13W - 19L
1,546 SR
Queue Stats
56W - 60L
1,544 Elo+
Solo
Ying
Ying
Yaezoriebiro30
Ying
Level 20
Champion Stats
11W - 2L
1,908 SR
Queue Stats
29W - 17L
1,629 Elo+
Party 3
Mal'Damba
Mal'Damba
fgrcyncqm
Mal'Damba
Level 118
Champion Stats
12W - 19L
1,482 SR
Queue Stats
400W - 409L
1,599 Elo+
Party 2
Fernando
Fernando
paladinsbasura2
Fernando
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Dom77
Raum
46
4 / 0 / 15
2,190
243
32,465
36,797
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Viktor
Triixya
Viktor
33
9 / 3 / 10
2,406
267
54,934
20,042
0
Speed Load

Speed Load

Weapon

Generate 28 Ammo after getting a Killing Blow or Elimination.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

55
10 / 2 / 17
2,503
278
46,323
52,370
13,636
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Maeve
18
4 / 2 / 6
2,159
240
21,072
17,891
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

52
7 / 1 / 11
2,536
282
25,268
11,417
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
3 / 9 / 1
1,385
154
33,215
33,426
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Drogoz
OccisorBr
Drogoz
52
2 / 7 / 1
1,273
141
18,451
19,506
0
22
1 / 6 / 4
1,508
168
35,026
20,347
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Mal'Damba
fgrcyncqm
Mal'Damba
57
0 / 6 / 3
1,231
137
22,756
30,519
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
7
2 / 6 / 2
1,543
171
29,069
76,264
51,004
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 56s
Objective Time
59s
93
Kill Participation
19
34
Kills
8
8
Deaths
34
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raum
Dom77
Raum
4
0
15
11.5
L
3
9
1
0.39
L
Drogoz
OccisorBr
Drogoz
2
7
1
0.36
W
Viktor
Triixya
Viktor
9
3
10
4.67
W
10
2
17
9.25
L
1
6
4
0.5
L
Mal'Damba
fgrcyncqm
Mal'Damba
0
6
3
0.25
W
Maeve
4
2
6
3.5
L
Fernando
2
6
2
0.5
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,062
Damage
138,517
138,517
Taken
180,062
13,636
Shielding
51,004
90,678
Healing
88,878
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
Dom77
Raum
32,465
27,467
0
1,909
36,797
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,215
29,777
0
6,609
33,426
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
OccisorBr
Drogoz
18,451
14,946
0
17
19,506
0
W
Viktor
Triixya
Viktor
54,934
39,784
0
7,201
20,042
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
46,323
31,082
0
5,375
52,370
13,636
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
35,026
32,751
43,212
4,647
20,347
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
fgrcyncqm
Mal'Damba
22,756
17,304
26,520
7,753
30,519
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
21,072
19,552
0
5,723
17,891
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
29,069
22,594
0
120
76,264
51,004
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
25,268
23,823
62,953
7,517
11,417
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role