Player Matchup
VS
Match Stats
![Through the Warp](https://static.paladins.guru/i/items/13290.jpg)
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
![Power of the Abyss](https://static.paladins.guru/i/items/13319.jpg)
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Level 2
![Watchful](https://static.paladins.guru/i/items/14834.jpg)
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
![Abyss Walker](https://static.paladins.guru/i/items/13320.jpg)
Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3
![Sleight of Hand](https://static.paladins.guru/i/items/13322.jpg)
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
![Godslayer](https://static.paladins.guru/i/items/16368.jpg)
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
![Sixth Sense](https://static.paladins.guru/i/items/16461.jpg)
Sixth Sense
Pounce
Reduce your damage taken by 12% for 2s after using Pounce.
Level 3
![On Edge](https://static.paladins.guru/i/items/16472.jpg)
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 2s.
Level 2
![Walk it Off](https://static.paladins.guru/i/items/16445.jpg)
Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2
![Chase](https://static.paladins.guru/i/items/16438.jpg)
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 50%.
Level 5
![Persistence](https://static.paladins.guru/i/items/16050.jpg)
Persistence
Armor
Reduce the damage you take by 12% while at or below 40% Health.
Level 3
![Street Justice](https://static.paladins.guru/i/items/20196.jpg)
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
![Fade to Black](https://static.paladins.guru/i/items/16881.jpg)
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Level 5
![Soul Forge](https://static.paladins.guru/i/items/16857.jpg)
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
![Dusk-Walker](https://static.paladins.guru/i/items/16822.jpg)
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Level 3
![Dark Whisper](https://static.paladins.guru/i/items/16834.jpg)
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
![Mortal Reach](https://static.paladins.guru/i/items/16609.jpg)
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
![Bragging Rights](https://static.paladins.guru/i/items/25167.jpg)
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
![Crowd-Pleaser](https://static.paladins.guru/i/items/25173.jpg)
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
![Instrument of Fate](https://static.paladins.guru/i/items/25169.jpg)
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2
![World-traveler](https://static.paladins.guru/i/items/25176.jpg)
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
![Flying Chakrams](https://static.paladins.guru/i/items/25164.jpg)
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
![Tigron's Fury](https://static.paladins.guru/i/items/25181.jpg)
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
![Bowling Ball](https://static.paladins.guru/i/items/12942.jpg)
Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4
![Palisade](https://static.paladins.guru/i/items/12932.jpg)
Palisade
Barricade
Reduce the Cooldown of Barricade by 0.4s.
Level 1
![Red Streak](https://static.paladins.guru/i/items/14728.jpg)
Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.
Level 3
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
![Failsafe](https://static.paladins.guru/i/items/11916.jpg)
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
![Tinkerin](https://static.paladins.guru/i/items/16400.jpg)
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
![Towering Barrier](https://static.paladins.guru/i/items/12597.jpg)
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
![Immovable Object](https://static.paladins.guru/i/items/14788.jpg)
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
![Dire Need](https://static.paladins.guru/i/items/12749.jpg)
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Refraction](https://static.paladins.guru/i/items/12824.jpg)
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
![Metal March](https://static.paladins.guru/i/items/14963.jpg)
Metal March
Missile Launcher
Reduce your damage taken by 9% for 2s after using Missile Launcher.
Level 3
![Dampener](https://static.paladins.guru/i/items/14306.jpg)
Dampener
Armor
Increase your maximum Health by 450.
Level 3
![No Chill](https://static.paladins.guru/i/items/13395.jpg)
No Chill
Weapon
Increase your Movement Speed while firing by 5%.
Level 1
![Warden](https://static.paladins.guru/i/items/11471.jpg)
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Dense Woods](https://static.paladins.guru/i/items/22106.jpg)
Dense Woods
Familiar Spit
Increase the duration of your Magic Marks by 1.6s.
Level 2
![Morning Breath](https://static.paladins.guru/i/items/22113.jpg)
Morning Breath
Familiar Spit
Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Level 4
![Nature's Blessing](https://static.paladins.guru/i/items/22150.jpg)
Nature's Blessing
Familiar Spit
Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.
Level 2
![Peppy](https://static.paladins.guru/i/items/22091.jpg)
Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Greater Good](https://static.paladins.guru/i/items/22149.jpg)
Greater Good
Familiar Spit
Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.
Level 4
![Snack Attack](https://static.paladins.guru/i/items/22033.jpg)
Snack Attack
Armor
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Level 1
![Possession](https://static.paladins.guru/i/items/15375.jpg)
Possession
Mending Spirits
Reduce your damage taken by 12% while Healing an ally with Mending Spirits.
Level 3
![Feed the Spirits](https://static.paladins.guru/i/items/15344.jpg)
Feed the Spirits
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
![Many Gourds](https://static.paladins.guru/i/items/15347.jpg)
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3
![Swift Spirits](https://static.paladins.guru/i/items/15355.jpg)
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4
![Eerie Presence](https://static.paladins.guru/i/items/15346.jpg)
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Level 3
![Spirit's Chosen](https://static.paladins.guru/i/items/16495.jpg)
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
![Shock and Awe](https://static.paladins.guru/i/items/14362.jpg)
Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4
![Uncontrolled](https://static.paladins.guru/i/items/14375.jpg)
Uncontrolled
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
![Reinforced Casing](https://static.paladins.guru/i/items/14720.jpg)
Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2
![King's Court](https://static.paladins.guru/i/items/14741.jpg)
King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4
![Backdraft](https://static.paladins.guru/i/items/14386.jpg)
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.
Level 4
![Chain Reaction](https://static.paladins.guru/i/items/16426.jpg)
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.