Player Matchup

Grohk
Grohk
Monnic
Grohk
Level 151
Champion Stats
1W - 1L
1,839 SR
Queue Stats
8W - 9L
1,544 Elo+
Solo
Khan
Khan
Nick4213
Khan
Level 60
Champion Stats
8W - 21L
1,462 SR
Queue Stats
161W - 140L
1,635 Elo+
Party 2
Kasumi
Kasumi
OlPapaDragon
Kasumi
Level 82
Champion Stats
1W - 2L
1,651 SR
Queue Stats
123W - 119L
1,507 Elo+
Solo
Imani
Imani
QuidProNope
Imani
Level 108
Champion Stats
1W - 5L
1,484 SR
Queue Stats
128W - 136L
1,580 Elo+
Party 2
Tyra
Tyra
WILL I AM22272
Tyra
Level 999
Champion Stats
62W - 74L
1,501 SR
Queue Stats
754W - 758L
1,506 Elo+
Solo
Team Averages
Level 280
1,587 SR
1,555 Elo+

VS

Team Averages
Level 232
1,527 SR
1,555 Elo+
Makoa
Makoa
AlmondJoy7434
Makoa
Level 80
Champion Stats
14W - 14L
1,579 SR
Queue Stats
82W - 73L
1,550 Elo+
Party 1
Tyra
Tyra
Huevitoconsalsa4
Tyra
Level 70
Champion Stats
8W - 11L
1,597 SR
Queue Stats
177W - 182L
1,581 Elo+
Solo
Skye
Skye
KiwiFleep
Skye
Level 629
Champion Stats
52W - 43L
1,589 SR
Queue Stats
108W - 98L
1,583 Elo+
Solo
Terminus
Terminus
ThrowTheseHans
Terminus
Level 65
Champion Stats
24W - 18L
1,601 SR
Queue Stats
41W - 38L
1,543 Elo+
Party 1
Kasumi
Kasumi
joefowl
Kasumi
Level 315
Champion Stats
2W - 4L
1,271 SR
Queue Stats
84W - 89L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Monnic
Grohk
46
5 / 7 / 12
1,713
214
38,593
31,736
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Khan
17
1 / 8 / 7
1,668
209
25,505
62,057
38,260
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kasumi
55
6 / 8 / 7
1,635
204
36,498
26,073
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

53
12 / 7 / 3
1,942
243
48,511
19,528
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

57
5 / 11 / 8
1,651
206
35,205
27,494
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
12 / 5 / 2
2,573
322
35,183
62,629
21,336
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 6% for 3s after using Shell Spin.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

29
7 / 8 / 9
2,455
307
40,475
28,979
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Skye
53
12 / 5 / 9
2,680
335
36,897
24,106
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Terminus
18
0 / 6 / 6
2,248
281
14,827
43,671
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Kasumi
joefowl
Kasumi
54
10 / 4 / 6
2,428
304
39,506
24,927
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 0s
Objective Time
7m 15s
66
Kill Participation
73
29
Kills
41
41
Deaths
28
37
Assists
32
Player
Kills
Deaths
Assists
KDA
W
12
5
2
2.6
W
7
8
9
1.44
W
Skye
12
5
9
3.3
L
Grohk
Monnic
Grohk
5
7
12
1.57
L
Khan
1
8
7
0.56
L
Kasumi
6
8
7
1.19
L
12
7
3
1.93
W
Terminus
0
6
6
0.5
L
5
11
8
0.82
W
Kasumi
joefowl
Kasumi
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,312
Damage
166,888
166,888
Taken
184,312
38,260
Shielding
21,336
50,878
Healing
66,754
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,183
32,518
0
15,053
62,629
21,336
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
40,475
27,672
0
8,051
28,979
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Skye
36,897
31,511
0
13,674
24,106
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Grohk
Monnic
Grohk
38,593
26,728
11,206
14,485
31,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
25,505
20,358
3,226
14,951
62,057
38,260
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
36,498
31,713
0
4,498
26,073
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
48,511
29,501
0
1,968
19,528
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
14,827
9,321
0
16,492
43,671
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
35,205
13,253
0
544
27,494
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
joefowl
Kasumi
39,506
30,317
0
13,484
24,927
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role