Player Matchup

Corvus
Corvus
Silver V
LethalCooki29
Corvus
Silver V
Level 300
Champion Stats
1W - 1L
1,538 SR
Queue Stats
48W - 61L
1,386 Elo+
Party 1
Buck
Buck
Bronze I
N44CH
Buck
Bronze I
Level 688
Champion Stats
42W - 44L
1,521 SR
Queue Stats
253W - 251L
1,356 Elo+
Solo
Nyx
Nyx
Silver III
Ronin0fDeath47
Nyx
Silver III
Level 38
Champion Stats
3W - 8L
1,425 SR
Queue Stats
22W - 38L
1,359 Elo+
Party 1
Dredge
Dredge
Silver V
l Death Wlsh l
Dredge
Silver V
Level 333
Champion Stats
3W - 4L
1,499 SR
Queue Stats
39W - 56L
1,352 Elo+
Party 1
Atlas
Atlas
Bronze IV
saygoodby22
Atlas
Bronze IV
Level 122
Champion Stats
18W - 15L
1,460 SR
Queue Stats
51W - 33L
1,051 Elo+
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 296
1,489 SR
1,301 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 327
1,574 SR
1,333 Elo+
Ying
Ying
Silver I
ElenJeane
Ying
Silver I
Level 340
Champion Stats
17W - 14L
1,591 SR
Queue Stats
81W - 89L
1,419 Elo+
Party 2
Tyra
Tyra
Bronze II
Gotti2x2952
Tyra
Bronze II
Level 122
Champion Stats
1W - 3L
1,426 SR
Queue Stats
35W - 37L
1,199 Elo+
Solo
Ash
Ash
Bronze IV
JMikhail
Ash
Bronze IV
Level 118
Champion Stats
3W - 3L
1,697 SR
Queue Stats
8W - 13L
1,288 Elo+
Party 2
Fernando
Fernando
Silver II
Jccoffe
Fernando
Silver II
Level 999
Champion Stats
490W - 429L
1,549 SR
Queue Stats
1,325W - 1,351L
1,359 Elo+
Solo
Maeve
Maeve
Silver IV
Rengaw00187
Maeve
Silver IV
Level 57
Champion Stats
7W - 4L
1,606 SR
Queue Stats
41W - 40L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 6 / 8
2,256
205
19,996
30,293
2,270
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Buck
N44CH
Buck
59
12 / 8 / 4
2,205
200
68,737
46,721
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

37
1 / 6 / 9
1,791
163
59,910
56,586
8,350
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

59
5 / 6 / 2
1,884
171
68,658
32,867
1,170
Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

58
6 / 5 / 2
2,088
190
51,476
113,901
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
CaspianTalus
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaJenos
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
50
3 / 5 / 12
3,350
305
25,643
30,592
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

51
10 / 8 / 8
3,249
295
80,515
39,863
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

50
2 / 4 / 10
3,254
296
48,237
73,211
26,818
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Fernando
Jccoffe
Fernando
58
7 / 3 / 9
3,394
309
69,653
87,449
78,297
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

32
9 / 5 / 4
2,873
261
56,320
37,662
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 7s
Objective Time
6m 53s
50
Kill Participation
74
25
Kills
31
31
Deaths
25
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ying
3
5
12
1.8
W
10
8
8
1.75
W
2
4
10
1.75
W
Fernando
Jccoffe
Fernando
7
3
9
3.83
L
1
6
8
0.83
L
Buck
N44CH
Buck
12
8
4
1.75
W
9
5
4
2.2
L
1
6
9
0.92
L
5
6
2
1
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

268,777
Damage
280,368
280,368
Taken
268,777
11,790
Shielding
105,115
166,160
Healing
190,762
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
25,643
25,643
123,141
19,974
30,592
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
80,515
51,919
0
3,363
39,863
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
48,237
35,809
0
1,709
73,211
26,818
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Jccoffe
Fernando
69,653
50,371
0
21,331
87,449
78,297
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
19,996
16,312
129,157
16,260
30,293
2,270
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Buck
N44CH
Buck
68,737
64,383
0
10,380
46,721
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
56,320
55,485
0
21,244
37,662
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
59,910
40,398
0
600
56,586
8,350
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
68,658
54,782
0
7,742
32,867
1,170
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
51,476
51,476
0
2,021
113,901
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role