Player Matchup

Bomb King
Bomb King
Asteia
Bomb King
Level 276
Champion Stats
76W - 8L
2,123 SR
Queue Stats
1,191W - 68L
2,209 Elo+
Party 2
Fernando
Fernando
SlumberStar
Fernando
Level 999
Champion Stats
29W - 11L
1,781 SR
Queue Stats
1,627W - 710L
1,847 Elo+
Party 2
Jenos
Jenos
SweetWednesday
Jenos
Level 999
Champion Stats
71W - 47L
1,847 SR
Queue Stats
745W - 791L
1,632 Elo+
Party 2
Atlas
Atlas
atlasatc
Atlas
Level 635
Champion Stats
192W - 14L
2,088 SR
Queue Stats
1,401W - 237L
1,957 Elo+
Party 2
Seris
Seris
mokyu-0225
Seris
Level 987
Champion Stats
29W - 41L
1,560 SR
Queue Stats
88W - 110L
1,607 Elo+
Solo
Team Averages
Level 779
1,880 SR
1,850 Elo+

VS

Team Averages
Level 389
1,623 SR
1,622 Elo+
Saati
Saati
Exlspore
Saati
Level 201
Champion Stats
4W - 5L
1,526 SR
Queue Stats
36W - 40L
1,557 Elo+
Party 1
Ash
Ash
elz3l0Te999
Ash
Level 158
Champion Stats
2W - 1L
1,677 SR
Queue Stats
59W - 44L
1,674 Elo+
Solo
Buck
Buck
koersoer
Buck
Level 999
Champion Stats
21W - 35L
1,659 SR
Queue Stats
78W - 121L
1,593 Elo+
Solo
Pip
Pip
lil roamer
Pip
Level 114
Champion Stats
6W - 8L
1,610 SR
Queue Stats
65W - 68L
1,570 Elo+
Party 1
Evie
Evie
rtyg
Evie
Level 473
Champion Stats
45W - 42L
1,645 SR
Queue Stats
634W - 426L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Asteia
Bomb King
55
18 / 4 / 18
3,660
610
76,051
29,800
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
SlumberStar
Fernando
58
8 / 1 / 16
3,271
545
42,728
67,141
26,215
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
3 / 3 / 24
3,508
585
10,195
13,458
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
atlasatc
Atlas
57
13 / 2 / 16
3,402
567
44,520
60,567
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Seris
57
3 / 2 / 16
3,668
611
11,295
20,424
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Exlspore
Saati
52
0 / 11 / 2
2,893
482
37,059
28,958
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
3 / 5 / 3
3,391
565
50,856
59,180
27,425
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Buck
59
3 / 9 / 1
3,150
525
36,222
33,756
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

51
1 / 9 / 1
2,876
479
19,938
38,318
7,315
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Evie
rtyg
Evie
54
5 / 11 / 0
3,070
512
47,315
24,577
0
Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 2.5s.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
3m 44s
135
Kill Participation
19
45
Kills
12
12
Deaths
45
90
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Asteia
Bomb King
18
4
18
6.75
L
Saati
Exlspore
Saati
0
11
2
0.09
W
Fernando
SlumberStar
Fernando
8
1
16
16
W
3
3
24
5
W
Atlas
atlasatc
Atlas
13
2
16
10.5
L
3
5
3
0.9
L
Buck
3
9
1
0.39
L
1
9
1
0.17
W
Seris
3
2
16
5.5
L
Evie
rtyg
Evie
5
11
0
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,789
Damage
191,390
191,390
Taken
184,789
26,215
Shielding
34,740
147,563
Healing
55,610
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Asteia
Bomb King
76,051
66,523
0
0
29,800
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Saati
Exlspore
Saati
37,059
26,776
0
853
28,958
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Fernando
SlumberStar
Fernando
42,728
28,647
0
2,073
67,141
26,215
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
10,195
7,916
77,386
4,202
13,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Atlas
atlasatc
Atlas
44,520
44,520
0
5,330
60,567
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
50,856
47,456
0
3,074
59,180
27,425
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Buck
36,222
29,669
0
4,933
33,756
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
19,938
16,652
26,335
18,014
38,318
7,315
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
11,295
9,061
54,082
4,490
20,424
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Evie
rtyg
Evie
47,315
42,995
0
2,401
24,577
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role