Player Matchup

Drogoz
Drogoz
BoldAsDirt
Drogoz
Level 85
Champion Stats
4W - 2L
1,573 SR
Queue Stats
24W - 21L
1,546 Elo+
Party 1
Dredge
Dredge
Quotenkobold
Dredge
Level 155
Champion Stats
16W - 4L
1,680 SR
Queue Stats
26W - 21L
1,589 Elo+
Party 1
Vora
Vora
Ramos1286
Vora
Level 137
Champion Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,171 Elo+
Solo
Seris
Seris
SaintBroseph927
Seris
Level 106
Champion Stats
151W - 122L
1,551 SR
Queue Stats
155W - 127L
1,545 Elo+
Solo
Terminus
Terminus
Theitman
Terminus
Level 244
Champion Stats
9W - 5L
1,753 SR
Queue Stats
26W - 23L
1,557 Elo+
Party 1
Team Averages
Level 145
1,612 SR
1,482 Elo+

VS

Team Averages
Level 277
1,629 SR
1,597 Elo+
Lex
Lex
BATRIZTA
Lex
Level 105
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 2
Ying
Ying
Bencho91
Ying
Level 74
Champion Stats
1W - 1L
1,775 SR
Queue Stats
14W - 15L
1,707 Elo+
Party 2
Raum
Raum
ChristiaNtw2
Raum
Level 173
Champion Stats
0W - 2L
1,479 SR
Queue Stats
32W - 52L
1,550 Elo+
Solo
Imani
Imani
Peron
Imani
Level 81
Champion Stats
2W - 3L
1,651 SR
Queue Stats
25W - 32L
1,644 Elo+
Party 2
Io
Io
SonicRich130
Io
Level 952
Champion Stats
2W - 2L
1,740 SR
Queue Stats
166W - 143L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
BoldAsDirt
Drogoz
34
6 / 12 / 8
4,300
430
52,693
38,278
0
Lung Capacity

Lung Capacity

Fire Spit

Heal for 100 for each enemy hit with Fire Spit.

Level 2

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.

Level 2

Bask

Bask

Salvo

Heal for 105 for each enemy hit by your Salvo rockets.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Dredge
50
19 / 8 / 6
5,362
536
100,082
34,653
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Vora
52
8 / 7 / 16
5,021
502
91,602
37,101
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

15
5 / 8 / 19
5,614
561
81,217
56,434
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Terminus
Theitman
Terminus
59
14 / 3 / 9
5,698
570
80,949
78,322
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
20 / 14 / 5
5,625
563
57,577
58,122
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ying
41
2 / 12 / 10
4,747
475
27,879
69,320
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
3 / 8 / 20
5,951
595
57,194
191,060
15,616
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Imani
Peron
Imani
57
12 / 13 / 10
4,758
476
63,219
47,713
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 250 every 1s while using FrostFire Glide.

Level 5

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

55
5 / 5 / 10
4,754
475
38,919
40,328
2,719
Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 42s
Objective Time
11m 10s
110
Kill Participation
97
52
Kills
42
38
Deaths
52
58
Assists
55
Player
Kills
Deaths
Assists
KDA
L
20
14
5
1.61
L
Ying
2
12
10
0.58
W
Drogoz
BoldAsDirt
Drogoz
6
12
8
0.83
L
3
8
20
1.63
L
Imani
Peron
Imani
12
13
10
1.31
W
Dredge
19
8
6
2.75
W
Vora
8
7
16
2.29
W
5
8
19
1.81
L
5
5
10
2
W
Terminus
Theitman
Terminus
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

406,543
Damage
244,788
244,788
Taken
406,543
0
Shielding
18,335
131,026
Healing
200,108
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
57,577
55,907
0
401
58,122
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ying
27,879
18,176
22,649
19,065
69,320
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Drogoz
BoldAsDirt
Drogoz
52,693
48,309
0
4,154
38,278
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
57,194
42,845
16,831
20,815
191,060
15,616
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Imani
Peron
Imani
63,219
42,217
0
4,884
47,713
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Dredge
100,082
67,099
0
11,640
34,653
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
91,602
55,486
0
13,437
37,101
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
81,217
69,236
44,178
32,488
56,434
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
38,919
34,764
92,644
22,819
40,328
2,719
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
Theitman
Terminus
80,949
70,094
0
25,129
78,322
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role