Player Matchup

Jenos
Jenos
HashiraMon
Jenos
Level 60
Champion Stats
35W - 50L
1,480 SR
Queue Stats
327W - 476L
1,464 Elo+
Solo
Tiberius
Tiberius
PrinceJustinJay
Tiberius
Level 16
Champion Stats
11W - 5L
1,654 SR
Queue Stats
11W - 5L
1,720 Elo+
Party 1
Imani
Imani
avove
Imani
Level 458
Champion Stats
323W - 97L
1,893 SR
Queue Stats
830W - 302L
1,864 Elo+
Solo
Rei
Rei
darlingdont
Rei
Level 990
Champion Stats
4W - 3L
1,288 SR
Queue Stats
56W - 71L
1,505 Elo+
Solo
Skye
Skye
temp-80544764
Skye
Level 160
Champion Stats
5W - 1L
1,636 SR
Queue Stats
72W - 52L
1,650 Elo+
Party 1
Team Averages
Level 337
1,590 SR
1,641 Elo+

VS

Team Averages
Level 325
1,450 SR
1,520 Elo+
Ying
Ying
Freestress2026
Ying
Level 26
Champion Stats
0W - 1L
1,237 SR
Queue Stats
16W - 21L
1,477 Elo+
Party 2
Androxus
Androxus
IN_DRAWN_907
Androxus
Level 178
Champion Stats
2W - 2L
1,483 SR
Queue Stats
8W - 8L
1,597 Elo+
Solo
Kingirish1
Unknown
Level 24
Champion Stats
0W - 4L
1,525 SR
Queue Stats
12W - 18L
1,423 Elo+
Party 2
Vora
Vora
Makodels
Vora
Level 433
Champion Stats
3W - 4L
1,540 SR
Queue Stats
27W - 20L
1,631 Elo+
Solo
Strix
Strix
MrSnipero001
Strix
Level 965
Champion Stats
7W - 13L
1,464 SR
Queue Stats
42W - 58L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
37
4 / 5 / 13
2,285
571
13,693
19,763
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Tiberius
2
4 / 4 / 5
2,110
528
23,127
27,053
2,400
Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Imani
avove
Imani
54
18 / 6 / 7
2,935
734
51,655
30,842
0
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 75%.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
3 / 1 / 17
2,325
581
15,908
14,209
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

27
10 / 2 / 8
2,514
629
23,604
16,142
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

-18

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
2 / 6 / 5
2,125
531
9,000
23,938
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Androxus
IN_DRAWN_907
Androxus
55
6 / 10 / 2
2,430
608
26,245
31,450
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Kingirish1
Unknown
18
6 / 10 / 4
2,335
584
19,170
29,990
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Vora
56
1 / 8 / 2
1,944
486
27,140
26,102
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
3 / 6 / 6
2,225
556
26,454
16,507
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
89
Kill Participation
37
39
Kills
18
18
Deaths
40
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Jenos
4
5
13
2.1
L
Androxus
IN_DRAWN_907
Androxus
6
10
2
0.7
L
Kingirish1
Unknown
6
10
4
0.8
L
Vora
1
8
2
0.25
L
3
6
6
1
W
Tiberius
4
4
5
1.63
W
Imani
avove
Imani
18
6
7
3.58
W
3
1
17
11.5
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,987
Damage
108,009
108,009
Taken
127,987
2,400
Shielding
0
67,542
Healing
37,943
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,000
4,852
10,666
9,144
23,938
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
13,693
3,541
15,575
5,826
19,763
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
IN_DRAWN_907
Androxus
26,245
24,235
0
5,913
31,450
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kingirish1
Unknown
19,170
14,524
0
3,588
29,990
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
27,140
19,612
0
5,632
26,102
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

L
26,454
25,852
0
3,000
16,507
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Tiberius
23,127
13,866
0
5,716
27,053
2,400
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Imani
avove
Imani
51,655
23,352
0
4,702
30,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
15,908
12,269
22,642
8,256
14,209
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
23,604
17,321
0
4,825
16,142
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role