Player Matchup

Strix
Strix
BLACK_LORD_RS
Strix
Level 82
Champion Stats
147W - 150L
1,581 SR
Queue Stats
161W - 164L
1,555 Elo+
Party 2
Fernando
Fernando
Renanzhin
Fernando
Level 274
Champion Stats
26W - 19L
1,617 SR
Queue Stats
690W - 687L
1,580 Elo+
Party 2
Kasumi
Kasumi
Soneca121
Kasumi
Level 101
Champion Stats
12W - 11L
1,390 SR
Queue Stats
52W - 55L
1,418 Elo+
Party 3
Jenos
Jenos
WalaceGomes
Jenos
Level 48
Champion Stats
23W - 10L
1,676 SR
Queue Stats
206W - 164L
1,575 Elo+
Party 2
Saati
Saati
hirocafe
Saati
Level 149
Champion Stats
2W - 6L
1,286 SR
Queue Stats
65W - 71L
1,432 Elo+
Party 3
Team Averages
Level 131
1,510 SR
1,512 Elo+

VS

Team Averages
Level 39
1,438 SR
1,479 Elo+
Moji
Moji
ASTROOP7
Moji
Level 57
Champion Stats
32W - 23L
1,596 SR
Queue Stats
184W - 207L
1,509 Elo+
Party 4
Maeve
Maeve
ElPuma10_
Maeve
Level 12
Champion Stats
4W - 3L
1,652 SR
Queue Stats
27W - 31L
1,382 Elo+
Party 1
Makoa
Makoa
Mega_Cat_42
Makoa
Level 21
Champion Stats
2W - 4L
1,227 SR
Queue Stats
23W - 23L
1,469 Elo+
Party 1
Io
Io
ToxicFrankk
Io
Level 43
Champion Stats
9W - 6L
1,139 SR
Queue Stats
24W - 22L
1,504 Elo+
Party 1
Dredge
Dredge
itsAndreS14
Dredge
Level 64
Champion Stats
170W - 147L
1,576 SR
Queue Stats
236W - 236L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
10 / 5 / 0
1,647
206
58,290
23,320
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Fernando
Renanzhin
Fernando
58
7 / 6 / 6
1,773
222
49,149
74,060
23,379
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
Soneca121
Kasumi
27
2 / 8 / 1
1,083
135
14,685
21,660
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

28
3 / 6 / 11
1,781
223
22,373
32,843
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
hirocafe
Saati
55
7 / 3 / 10
1,665
208
34,229
23,230
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
43
5 / 7 / 9
2,333
292
26,893
30,239
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Maeve
ElPuma10_
Maeve
12
2 / 9 / 4
1,834
229
20,274
24,806
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

20
3 / 1 / 11
2,718
340
31,728
66,630
39,546
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

26
6 / 3 / 11
3,030
379
43,936
21,570
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Dredge
33
12 / 9 / 5
2,773
347
52,282
35,481
5,440
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 450.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

46s
Objective Time
8m 47s
57
Kill Participation
68
29
Kills
28
28
Deaths
29
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Moji
5
7
9
1.36
L
10
5
0
2
W
Maeve
ElPuma10_
Maeve
2
9
4
0.44
W
3
1
11
8.5
L
Fernando
Renanzhin
Fernando
7
6
6
1.67
L
Kasumi
Soneca121
Kasumi
2
8
1
0.31
W
6
3
11
3.83
L
3
6
11
1.42
L
Saati
hirocafe
Saati
7
3
10
4
W
Dredge
12
9
5
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,726
Damage
175,113
175,113
Taken
178,726
23,379
Shielding
44,986
94,038
Healing
104,997
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
26,893
25,611
0
2,444
30,239
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
58,290
58,290
0
4,238
23,320
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Maeve
ElPuma10_
Maeve
20,274
17,952
0
4,089
24,806
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
31,728
29,230
0
788
66,630
39,546
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Renanzhin
Fernando
49,149
25,436
0
4,302
74,060
23,379
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kasumi
Soneca121
Kasumi
14,685
13,512
0
2,883
21,660
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
43,936
40,486
83,251
14,183
21,570
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,373
13,140
55,963
19,345
32,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
hirocafe
Saati
34,229
17,105
0
7,307
23,230
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
52,282
49,099
0
242
35,481
5,440
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role