Player Matchup

Tiberius
Tiberius
BlackChar88
Tiberius
Level 17
Champion Stats
0W - 2L
1,285 SR
Queue Stats
8W - 7L
1,453 Elo+
Solo
SoWhiplash
Unknown
Level 17
Champion Stats
0W - 1L
1,693 SR
Queue Stats
1W - 2L
1,566 Elo+
Party 1
Fernando
Fernando
TheJacobDenison
Fernando
Level 17
Champion Stats
10W - 14L
1,528 SR
Queue Stats
10W - 14L
1,420 Elo+
Party 1
Ying
Ying
kabusoar_412
Ying
Level 18
Champion Stats
1W - 2L
1,521 SR
Queue Stats
8W - 7L
1,606 Elo+
Solo
Koga
Koga
xXKhmerBoiXx
Koga
Level 31
Champion Stats
2W - 6L
1,560 SR
Queue Stats
25W - 28L
1,484 Elo+
Party 1
Team Averages
Level 20
1,517 SR
1,506 Elo+

VS

Team Averages
Level 14
1,567 SR
1,540 Elo+
ArcaneMelody
Unknown
Level 22
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,781 Elo+
Party 3
Maeve
Maeve
MistressSel
Maeve
Level 15
Champion Stats
1W - 1L
1,463 SR
Queue Stats
2W - 2L
1,566 Elo+
Party 3
Yagorath
Yagorath
MxltedLava
Yagorath
Level 16
Champion Stats
5W - 1L
1,541 SR
Queue Stats
8W - 2L
1,496 Elo+
Party 2
Zhin
Zhin
ONItheKid
Zhin
Level 14
Champion Stats
2W - 0L
1,651 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 3
Ying
Ying
Princia
Ying
Level 5
Champion Stats
3W - 1L
1,682 SR
Queue Stats
3W - 1L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BlackChar88
Tiberius
14
5 / 8 / 0
2,140
713
31,861
20,415
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

SoWhiplash
Unknown
10
1 / 9 / 2
1,500
500
6,108
22,797
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Fernando
1
0 / 7 / 1
1,705
568
13,986
40,161
34,668
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

22
0 / 8 / 4
1,155
385
7,577
24,025
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

18
1 / 8 / 1
1,548
516
16,846
18,266
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

-29

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
ArcaneMelody
Unknown
23
9 / 3 / 15
2,025
675
23,595
13,354
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

10
12 / 1 / 12
2,188
729
26,970
10,135
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Yagorath
MxltedLava
Yagorath
2
5 / 1 / 17
1,950
650
23,664
28,570
0
Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 40%.

Level 5

Collateral Damage

Collateral Damage

Form Swap

Gain 10% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 1

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Zhin
10
8 / 0 / 10
1,979
660
24,750
9,055
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ying
Princia
Ying
1
6 / 2 / 21
2,220
740
26,685
15,264
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
15
Kill Participation
115
7
Kills
40
40
Deaths
7
8
Assists
75
Player
Kills
Deaths
Assists
KDA
W
ArcaneMelody
Unknown
9
3
15
5.5
L
Tiberius
BlackChar88
Tiberius
5
8
0
0.63
W
12
1
12
18
W
Yagorath
MxltedLava
Yagorath
5
1
17
13.5
W
Zhin
8
0
10
13
W
Ying
Princia
Ying
6
2
21
8.25
L
SoWhiplash
Unknown
1
9
2
0.22
L
Fernando
0
7
1
0.07
L
0
8
4
0.25
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,378
Damage
125,664
125,664
Taken
76,378
34,668
Shielding
0
17,657
Healing
53,264
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
ArcaneMelody
Unknown
23,595
21,707
0
1,492
13,354
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
BlackChar88
Tiberius
31,861
24,805
0
1,593
20,415
0
W
26,970
22,600
0
1,883
10,135
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Yagorath
MxltedLava
Yagorath
23,664
15,112
0
3,991
28,570
0
W
Zhin
24,750
21,222
0
2,246
9,055
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Princia
Ying
26,685
21,573
32,218
11,434
15,264
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
SoWhiplash
Unknown
6,108
3,216
0
141
22,797
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
13,986
11,498
0
3,464
40,161
34,668
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
7,577
7,077
6,571
4,115
24,025
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
16,846
11,025
0
1,773
18,266
0

Damage Done by Role

Damage Taken by Role