Player Matchup

Rei
Rei
Damaso008
Rei
Level 63
Champion Stats
109W - 109L
1,559 SR
Queue Stats
254W - 258L
1,494 Elo+
Solo
Saati
Saati
Moshay56
Saati
Level 59
Champion Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,534 Elo+
Party 2
Vora
Vora
ScftKcsses
Vora
Level 28
Champion Stats
2W - 1L
1,835 SR
Queue Stats
10W - 12L
1,576 Elo+
Party 2
Jenos
Jenos
WarfairHavoc007
Jenos
Level 47
Champion Stats
5W - 3L
1,463 SR
Queue Stats
30W - 43L
1,414 Elo+
Party 2
Khan
Khan
wolfslinger21
Khan
Level 70
Champion Stats
5W - 3L
1,578 SR
Queue Stats
39W - 52L
1,486 Elo+
Party 2
Team Averages
Level 53
1,587 SR
1,501 Elo+

VS

Team Averages
Level 69
1,561 SR
1,468 Elo+
Lex
Lex
ArchmagosTarke
Lex
Level 49
Champion Stats
5W - 4L
1,595 SR
Queue Stats
129W - 133L
1,480 Elo+
Solo
Grover
Grover
Dar_RiMoon
Grover
Level 43
Champion Stats
18W - 11L
1,602 SR
Queue Stats
90W - 97L
1,444 Elo+
Party 1
Ying
Ying
FriedPiccle
Ying
Level 53
Champion Stats
3W - 6L
1,530 SR
Queue Stats
3W - 7L
1,401 Elo+
Solo
MrJaeceyous
Unknown
Level 178
Champion Stats
9W - 9L
1,579 SR
Queue Stats
91W - 83L
1,602 Elo+
Solo
Azaan
Azaan
ShadowSlayer5287
Azaan
Level 23
Champion Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
12 / 2 / 24
4,668
424
46,507
60,461
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
Moshay56
Saati
31
18 / 5 / 11
4,102
373
95,234
55,739
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

14
8 / 6 / 10
3,117
283
53,217
41,676
1,111
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

23
2 / 7 / 21
3,563
324
33,504
59,326
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

25
4 / 3 / 16
3,851
350
52,213
146,404
42,058
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
3 / 11 / 8
2,088
190
60,062
42,011
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 6% while using In Pursuit.

Level 1

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Grover
Dar_RiMoon
Grover
27
3 / 8 / 14
2,545
231
62,688
56,560
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

20
1 / 7 / 17
2,182
198
75,960
41,153
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

MrJaeceyous
Unknown
59
16 / 7 / 6
3,123
284
109,741
37,840
0

Level 3

Level 2

Level 3

Level 3

Level 4

Level 1

25
0 / 11 / 6
2,131
194
55,155
103,111
37,686
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 3s
Objective Time
3m 14s
126
Kill Participation
74
44
Kills
23
23
Deaths
44
82
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
11
8
0.64
W
12
2
24
12
L
Grover
Dar_RiMoon
Grover
3
8
14
1.25
L
1
7
17
1.36
W
Saati
Moshay56
Saati
18
5
11
4.7
L
MrJaeceyous
Unknown
16
7
6
2.71
W
8
6
10
2.17
L
0
11
6
0.27
W
2
7
21
1.79
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

280,675
Damage
363,606
363,606
Taken
280,675
43,169
Shielding
37,686
294,189
Healing
145,904
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
60,062
58,862
0
1,094
42,011
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
46,507
45,124
143,085
41,854
60,461
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grover
Dar_RiMoon
Grover
62,688
50,435
64,936
31,791
56,560
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
75,960
31,665
24,137
12,652
41,153
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
Moshay56
Saati
95,234
76,126
0
2,572
55,739
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
MrJaeceyous
Unknown
109,741
63,708
0
5,049
37,840
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
53,217
46,357
0
3,571
41,676
1,111
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
55,155
42,561
0
6,245
103,111
37,686
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,504
22,724
77,475
6,361
59,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
52,213
49,534
6,734
12,537
146,404
42,058
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role