Player Matchup

Yagorath
Yagorath
Platinum V
DashDante
Yagorath
Platinum V
Level 999
Champion Stats
12W - 15L
1,609 SR
Queue Stats
174W - 173L
1,557 Elo+
Party 2
Rei
Rei
Silver II
Leyylanii--
Rei
Silver II
Level 250
Champion Stats
1W - 1L
1,322 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Fernando
Fernando
Gold I
NinjaNickLive
Fernando
Gold I
Level 132
Champion Stats
11W - 10L
1,696 SR
Queue Stats
68W - 70L
1,480 Elo+
Solo
Ying
Ying
Platinum V
OMG895
Ying
Platinum V
Level 377
Champion Stats
38W - 27L
1,671 SR
Queue Stats
233W - 216L
1,594 Elo+
Solo
Buck
Buck
Silver I
koersoer
Buck
Silver I
Level 999
Champion Stats
2W - 0L
1,663 SR
Queue Stats
14W - 9L
1,618 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 551
1,592 SR
1,541 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 757
1,633 SR
1,525 Elo+
Raum
Raum
Gold V
FirstTimeGamer8
Raum
Gold V
Level 537
Champion Stats
421W - 329L
1,629 SR
Queue Stats
1,026W - 1,002L
1,478 Elo+
Solo
Saati
Saati
Platinum I
Ilovemulalol
Saati
Platinum I
Level 999
Champion Stats
53W - 50L
1,684 SR
Queue Stats
206W - 175L
1,547 Elo+
Party 1
Tiberius
Tiberius
Gold V
PuffinOnCloudss
Tiberius
Gold V
Level 999
Champion Stats
56W - 48L
1,640 SR
Queue Stats
875W - 876L
1,525 Elo+
Party 1
Barik
Barik
Platinum II
grohkgoat
Barik
Platinum II
Level 353
Champion Stats
30W - 22L
1,811 SR
Queue Stats
704W - 697L
1,551 Elo+
Party 1
Corvus
Corvus
Silver I
ーHaruー
Corvus
Silver I
Level 899
Champion Stats
2W - 6L
1,400 SR
Queue Stats
241W - 240L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
DashDante
Yagorath
59
15 / 5 / 25
5,791
290
149,202
156,071
3,896
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 2s after swapping into Planted Form.

Level 5

The Great Worm

The Great Worm

Form Swap

Gain a 80-Health Shield for 2s after swapping into Travel Form.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

43
6 / 7 / 21
5,711
286
53,685
69,516
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
NinjaNickLive
Fernando
28
6 / 6 / 19
7,872
394
128,211
285,793
315,180
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
OMG895
Ying
51
2 / 8 / 31
6,380
319
58,326
82,355
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
59
30 / 13 / 10
5,758
288
147,713
98,979
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
NyxKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
CaspianZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
3 / 12 / 22
4,946
247
167,877
219,689
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
15 / 8 / 16
4,609
230
184,616
64,311
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Tiberius
58
10 / 17 / 15
4,306
215
156,320
74,284
7,454
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Barik
grohkgoat
Barik
59
9 / 8 / 13
4,986
249
135,821
125,703
153,628
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Corvus
ーHaruー
Corvus
59
2 / 14 / 19
3,576
179
62,699
53,150
3,947
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

28m 6s
Objective Time
15m 0s
165
Kill Participation
124
59
Kills
39
39
Deaths
59
106
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Yagorath
DashDante
Yagorath
15
5
25
5.5
L
3
12
22
1.17
L
15
8
16
2.88
W
6
7
21
2.36
W
Fernando
NinjaNickLive
Fernando
6
6
19
2.58
W
Ying
OMG895
Ying
2
8
31
2.19
L
Tiberius
10
17
15
1.03
L
Barik
grohkgoat
Barik
9
8
13
1.94
W
Buck
30
13
10
2.69
L
Corvus
ーHaruー
Corvus
2
14
19
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

537,137
Damage
707,333
692,714
Taken
537,137
319,076
Shielding
165,029
548,973
Healing
248,187
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
DashDante
Yagorath
149,202
96,008
0
13,575
156,071
3,896
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
167,877
114,671
53,858
36,488
219,689
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
184,616
127,130
0
2,326
64,311
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
53,685
53,068
205,003
24,505
69,516
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
NinjaNickLive
Fernando
128,211
94,825
0
1,570
285,793
315,180
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Ying
OMG895
Ying
58,326
58,326
247,927
39,619
82,355
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Tiberius
156,320
90,859
0
10,164
74,284
7,454
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Barik
grohkgoat
Barik
135,821
133,871
0
16,281
125,703
153,628
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Buck
147,713
113,208
0
16,774
98,979
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Corvus
ーHaruー
Corvus
62,699
34,956
121,263
7,807
53,150
3,947
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role