Player Matchup

Tyra
Tyra
Babymexico40
Tyra
Level 15
Champion Stats
2W - 2L
1,574 SR
Queue Stats
2W - 2L
1,306 Elo+
Party 1
Jenos
Jenos
DarkTrickster19
Jenos
Level 4
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Solo
Ash
Ash
Ezclipz2k_YT
Ash
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,306 Elo+
Party 1
Moji
Moji
juliano_amarante
Moji
Level 8
Champion Stats
2W - 0L
1,543 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tiberius
Tiberius
speedyGetdollerz
Tiberius
Level 6
Champion Stats
1W - 0L
1,726 SR
Queue Stats
2W - 2L
1,306 Elo+
Party 1
Team Averages
Level 8
1,569 SR
1,405 Elo+

VS

Team Averages
Level 7
1,526 SR
1,409 Elo+
Viktor
Viktor
Bradejr
Viktor
Level 8
Champion Stats
0W - 1L
1,704 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Moji
Moji
Franquino8670
Moji
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,420 Elo+
Solo
Barik
Barik
SHARKPUNCH57
Barik
Level 14
Champion Stats
0W - 2L
1,654 SR
Queue Stats
1W - 6L
1,343 Elo+
Solo
Lillith
Lillith
big-Boyash54
Lillith
Level 9
Champion Stats
0W - 1L
1,271 SR
Queue Stats
2W - 7L
1,273 Elo+
Solo
binho33
Unknown
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
11 / 6 / 10
2,550
510
30,288
21,460
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

3
4 / 6 / 18
2,485
497
24,240
18,953
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

5
6 / 7 / 12
1,710
342
27,565
47,688
8,864
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

1
11 / 3 / 8
2,713
543
25,942
21,895
0
Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.6% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 4

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

5
8 / 6 / 8
2,530
506
32,788
25,083
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

4

VS

Team 2 Score

-8

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Bradejr
Viktor
6
7 / 3 / 6
2,695
539
30,336
11,378
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

4
5 / 8 / 12
2,745
549
36,836
27,675
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

9
8 / 8 / 6
2,625
525
23,080
33,228
37,461
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lillith
big-Boyash54
Lillith
10
1 / 10 / 6
2,130
426
17,756
42,178
1,350
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

binho33
Unknown
1
7 / 11 / 6
1,455
291
27,071
26,364
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
96
Kill Participation
64
40
Kills
28
28
Deaths
40
56
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
6
10
2.67
L
Viktor
Bradejr
Viktor
7
3
6
3.33
W
4
6
18
2.17
W
6
7
12
1.71
L
5
8
12
1.38
L
8
8
6
1.38
L
Lillith
big-Boyash54
Lillith
1
10
6
0.4
L
binho33
Unknown
7
11
6
0.91
W
11
3
8
5
W
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,823
Damage
135,079
135,079
Taken
140,823
8,864
Shielding
38,811
36,009
Healing
21,536
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,288
22,134
0
3,446
21,460
0
L
Viktor
Bradejr
Viktor
30,336
25,761
0
2,144
11,378
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,240
19,730
21,247
2,569
18,953
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
27,565
23,639
0
0
47,688
8,864
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,836
36,836
248
5,334
27,675
0
L
23,080
23,080
0
5,270
33,228
37,461
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Lillith
big-Boyash54
Lillith
17,756
13,604
5,140
155
42,178
1,350
L
binho33
Unknown
27,071
20,198
0
3,245
26,364
0
W
25,942
24,988
0
6,727
21,895
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,788
30,625
0
2,020
25,083
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role