Player Matchup

Talus
Talus
Gold III
DeviISatan
Talus
Gold III
Level 999
Champion Stats
10W - 10L
1,627 SR
Queue Stats
630W - 606L
1,487 Elo+
Solo
Grohk
Grohk
Silver I
DonJuan773
Grohk
Silver I
Level 249
Champion Stats
87W - 65L
1,623 SR
Queue Stats
480W - 445L
1,462 Elo+
Solo
Terminus
Terminus
Gold IV
KST_00
Terminus
Gold IV
Level 999
Champion Stats
245W - 188L
1,586 SR
Queue Stats
490W - 473L
1,456 Elo+
Solo
Makoa
Makoa
Silver IV
Nibbs_Dragon
Makoa
Silver IV
Level 84
Champion Stats
18W - 15L
1,687 SR
Queue Stats
108W - 114L
1,470 Elo+
Solo
Tyra
Tyra
Gold II
farchi7u7
Tyra
Gold II
Level 519
Champion Stats
18W - 14L
1,691 SR
Queue Stats
156W - 120L
1,539 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 570
1,643 SR
1,483 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 381
1,623 SR
1,455 Elo+
Seris
Seris
Bronze II
Orangeishh
Seris
Bronze II
Level 42
Champion Stats
4W - 7L
1,551 SR
Queue Stats
41W - 56L
1,347 Elo+
Solo
Inara
Inara
Gold V
ROOOLAS25
Inara
Gold V
Level 999
Champion Stats
5W - 11L
1,646 SR
Queue Stats
118W - 132L
1,444 Elo+
Solo
Vivian
Vivian
Gold I
TrapSatan
Vivian
Gold I
Level 161
Champion Stats
20W - 12L
1,705 SR
Queue Stats
34W - 30L
1,569 Elo+
Solo
Vora
Vora
Gold V
Tsunikuni
Vora
Gold V
Level 60
Champion Stats
4W - 2L
1,716 SR
Queue Stats
13W - 12L
1,478 Elo+
Solo
Khan
Khan
Gold V
alanbrito2
Khan
Gold V
Level 642
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
59
14 / 10 / 14
3,516
293
76,198
58,157
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.

Level 1

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Grohk
27
7 / 5 / 25
4,131
344
38,308
39,219
537
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Terminus
KST_00
Terminus
59
8 / 4 / 8
3,276
273
51,489
88,496
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

18
3 / 8 / 11
3,235
270
32,424
104,295
51,803
Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Tyra
56
15 / 6 / 20
4,013
334
127,264
46,080
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
NyxCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
Drogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
23
3 / 9 / 19
3,060
255
18,040
47,151
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Inara
ROOOLAS25
Inara
59
3 / 10 / 13
3,049
254
66,659
97,408
31,572
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vivian
TrapSatan
Vivian
42
14 / 9 / 15
3,685
307
139,667
35,296
13,731
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.

Level 2

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 32% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 8%.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Vora
32
9 / 12 / 6
3,026
252
72,590
48,766
600
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

52
7 / 9 / 10
2,900
242
39,291
97,062
46,902
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 26s
Objective Time
7m 32s
125
Kill Participation
99
47
Kills
36
33
Deaths
49
78
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Talus
14
10
14
2.1
W
Grohk
7
5
25
3.9
W
Terminus
KST_00
Terminus
8
4
8
3
W
3
8
11
1.06
L
Seris
3
9
19
1.39
L
Inara
ROOOLAS25
Inara
3
10
13
0.95
L
Vivian
TrapSatan
Vivian
14
9
15
2.39
L
Vora
9
12
6
1
L
7
9
10
1.33
W
Tyra
15
6
20
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,683
Damage
336,247
336,247
Taken
325,683
52,340
Shielding
92,805
207,165
Healing
169,630
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Talus
76,198
71,574
0
14,799
58,157
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grohk
38,308
23,111
144,181
27,431
39,219
537
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
KST_00
Terminus
51,489
47,989
0
16,852
88,496
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
32,424
29,874
0
740
104,295
51,803
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Seris
18,040
14,840
99,663
25,809
47,151
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
ROOOLAS25
Inara
66,659
39,377
0
278
97,408
31,572
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vivian
TrapSatan
Vivian
139,667
121,606
0
19
35,296
13,731
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
72,590
51,881
0
12,132
48,766
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
39,291
34,367
11,495
20,234
97,062
46,902
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
127,264
82,798
0
3,162
46,080
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role