Player Matchup

Tyra
Tyra
A41 Senju
Tyra
Level 274
Champion Stats
39W - 46L
1,610 SR
Queue Stats
360W - 351L
1,688 Elo+
Party 1
Ying
Ying
KaiMaju1
Ying
Level 437
Champion Stats
20W - 21L
1,554 SR
Queue Stats
562W - 526L
1,618 Elo+
Party 1
Willo
Willo
MerelyADeity
Willo
Level 45
Champion Stats
2W - 0L
1,735 SR
Queue Stats
25W - 23L
1,546 Elo+
Solo
Inara
Inara
OmariWop
Inara
Level 203
Champion Stats
77W - 64L
1,628 SR
Queue Stats
993W - 982L
1,585 Elo+
Solo
Koga
Koga
shockdecent
Koga
Level 192
Champion Stats
10W - 15L
1,494 SR
Queue Stats
203W - 205L
1,547 Elo+
Solo
Team Averages
Level 230
1,604 SR
1,597 Elo+

VS

Team Averages
Level 290
1,684 SR
1,586 Elo+
Torvald
Torvald
FodaseSamsung13
Torvald
Level 316
Champion Stats
54W - 27L
1,744 SR
Queue Stats
766W - 732L
1,611 Elo+
Solo
Viktor
Viktor
TheLegendJTL
Viktor
Level 398
Champion Stats
1W - 2L
1,574 SR
Queue Stats
115W - 105L
1,601 Elo+
Solo
Seris
Seris
Warhammer30k
Seris
Level 627
Champion Stats
8W - 7L
1,629 SR
Queue Stats
229W - 234L
1,604 Elo+
Solo
Ying
Ying
gonzalez_1-_-
Ying
Level 51
Champion Stats
14W - 6L
1,770 SR
Queue Stats
38W - 37L
1,559 Elo+
Solo
Ash
Ash
romantichan
Ash
Level 59
Champion Stats
9W - 11L
1,702 SR
Queue Stats
238W - 223L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
54
15 / 4 / 14
3,185
290
69,845
47,001
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ying
59
3 / 2 / 30
4,056
369
24,465
21,773
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

47
12 / 2 / 21
3,928
357
78,898
48,468
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Pixie Dust

Pixie Dust

Dead Zone

Heal for 375 every 1s while standing in Dead Zone.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Inara
OmariWop
Inara
48
5 / 2 / 24
3,973
361
65,408
124,932
4,592
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
11 / 4 / 17
2,996
272
72,712
32,481
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
0 / 10 / 5
1,347
122
29,396
47,204
61,111
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Viktor
47
7 / 14 / 0
3,107
282
88,472
63,649
0
Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
2 / 5 / 7
2,413
219
44,856
41,148
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

27
2 / 5 / 8
2,399
218
37,887
33,329
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

27
3 / 12 / 2
3,005
273
74,044
125,998
47,850
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 57s
Objective Time
7m 6s
152
Kill Participation
36
46
Kills
14
14
Deaths
46
106
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyra
15
4
14
5.5
L
0
10
5
0.25
W
Ying
3
2
30
9
W
12
2
21
11.25
W
Inara
OmariWop
Inara
5
2
24
8.5
L
Viktor
7
14
0
0.5
L
2
5
7
1.1
L
2
5
8
1.2
L
3
12
2
0.33
W
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,328
Damage
274,655
274,655
Taken
311,328
4,592
Shielding
108,961
235,323
Healing
146,060
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
69,845
44,583
0
3,216
47,001
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
29,396
18,273
0
0
47,204
61,111
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
24,465
24,465
180,044
15,177
21,773
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
78,898
51,920
0
7,961
48,468
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Inara
OmariWop
Inara
65,408
58,103
0
14,809
124,932
4,592
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
88,472
57,322
0
7,875
63,649
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
44,856
34,825
63,071
14,423
41,148
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
37,887
24,406
48,270
12,231
33,329
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
74,044
62,240
0
190
125,998
47,850
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
72,712
52,596
0
14,116
32,481
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role