Player Matchup
VS
Match Stats
![Refreshing Break](https://static.paladins.guru/i/items/27336.jpg)
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
![Spring to Action](https://static.paladins.guru/i/items/27329.jpg)
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2
![Arcane Manipulation](https://static.paladins.guru/i/items/27331.jpg)
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.6s.
Level 2
![Leipori Prayer](https://static.paladins.guru/i/items/27339.jpg)
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2
![Magic in the Blood](https://static.paladins.guru/i/items/27325.jpg)
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
![Extension](https://static.paladins.guru/i/items/27316.jpg)
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
![Twilight](https://static.paladins.guru/i/items/17003.jpg)
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 4s.
Level 5
![Flora](https://static.paladins.guru/i/items/16819.jpg)
Flora
Armor
Increase your maximum Health by 50.
Level 1
![Hummingbird](https://static.paladins.guru/i/items/17042.jpg)
Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2
![Just Believe!](https://static.paladins.guru/i/items/16999.jpg)
Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
![Hijinks](https://static.paladins.guru/i/items/17046.jpg)
Hijinks
Flutter
Heal for 150 after activating Flutter.
Level 3
![Scorn](https://static.paladins.guru/i/items/17111.jpg)
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
![Dance with Fate](https://static.paladins.guru/i/items/25588.jpg)
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4
![New Purpose](https://static.paladins.guru/i/items/25573.jpg)
New Purpose
Armor
Increase your maximum Health by 100.
Level 2
![A Change of Faith](https://static.paladins.guru/i/items/25578.jpg)
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Level 3
![Crimson Ascent](https://static.paladins.guru/i/items/25579.jpg)
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Level 3
![The Maw's Embrace](https://static.paladins.guru/i/items/25576.jpg)
The Maw's Embrace
Weapon
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Level 3
![Relentless Presence](https://static.paladins.guru/i/items/25569.jpg)
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
![Fuel Tank](https://static.paladins.guru/i/items/14079.jpg)
Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4
![Survival](https://static.paladins.guru/i/items/14068.jpg)
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
![Altitude](https://static.paladins.guru/i/items/14090.jpg)
Altitude
Armor
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 3
![Condescension](https://static.paladins.guru/i/items/15120.jpg)
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1
![Rain of Fire](https://static.paladins.guru/i/items/14073.jpg)
Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4
![Combustible](https://static.paladins.guru/i/items/16514.jpg)
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
![Harsh Training](https://static.paladins.guru/i/items/23464.jpg)
Harsh Training
Armor
Increase your maximum Health by 50.
Level 1
![Surprise!](https://static.paladins.guru/i/items/23467.jpg)
Surprise!
Shadow Step
Generate 25 Ammo after activating Shadow Step.
Level 5
![Trigger Happy](https://static.paladins.guru/i/items/23465.jpg)
Trigger Happy
Weapon
Increase your Healing received by 10% while firing your SMGs.
Level 2
![Something to Prove](https://static.paladins.guru/i/items/23491.jpg)
Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3
![Memento](https://static.paladins.guru/i/items/23466.jpg)
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
Team 1 Score
3
VS
Team 2 Score
4
![Essence Rip](https://static.paladins.guru/i/items/16845.jpg)
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
![Revenant](https://static.paladins.guru/i/items/16865.jpg)
Revenant
Armor
Increase your maximum Health by 200.
Level 4
![Ebon Dynamo](https://static.paladins.guru/i/items/16876.jpg)
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
![Dark Sight](https://static.paladins.guru/i/items/16838.jpg)
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
![Umbral Gait](https://static.paladins.guru/i/items/16773.jpg)
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
![Mortal Reach](https://static.paladins.guru/i/items/16609.jpg)
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
![Mortal Skewer](https://static.paladins.guru/i/items/23752.jpg)
Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5
![Hangman's Ire](https://static.paladins.guru/i/items/23746.jpg)
Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4
![Gun Deck](https://static.paladins.guru/i/items/23745.jpg)
Gun Deck
Weapon
Increase your maximum Ammo by 2.
Level 2
![Dark Bargain](https://static.paladins.guru/i/items/23777.jpg)
Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3
![Cursed Weaponry](https://static.paladins.guru/i/items/23753.jpg)
Cursed Weaponry
Harpoon
Generate 1 Ammo for each enemy hit by Harpoon.
Level 1
![Hurl](https://static.paladins.guru/i/items/23688.jpg)
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
![Unknown Caller](https://static.paladins.guru/i/items/27903.jpg)
Unknown Caller
Weapon
Increase your Reload Speed by 15%.
Level 3
![Aggressive Dodge](https://static.paladins.guru/i/items/27910.jpg)
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 10%.
Level 2
![Terror](https://static.paladins.guru/i/items/27913.jpg)
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 15%.
Level 3
![Fragments](https://static.paladins.guru/i/items/27904.jpg)
Fragments
Armor
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 3
![Red Room](https://static.paladins.guru/i/items/27918.jpg)
Red Room
Trigger Discipline
Increase your Movement Speed by 16% while in Automatic fire mode.
Level 4
![Tribunal Upgrades](https://static.paladins.guru/i/items/27929.jpg)
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
![Street Cred](https://static.paladins.guru/i/items/16411.jpg)
Street Cred
Armor
Increase your maximum Health by 50.
Level 1
![On Edge](https://static.paladins.guru/i/items/16472.jpg)
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 4s.
Level 4
![Savagery](https://static.paladins.guru/i/items/16424.jpg)
Savagery
Pounce
Heal for 210 after using Pounce.
Level 3
![Scamper](https://static.paladins.guru/i/items/16064.jpg)
Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2
![Shred](https://static.paladins.guru/i/items/16466.jpg)
Shred
Pounce
Reduce the Cooldown of Pounce by 2.5s.
Level 5
![Rogue's Gambit](https://static.paladins.guru/i/items/16449.jpg)
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
![Alley-Cat](https://static.paladins.guru/i/items/25177.jpg)
Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 3s.
Level 5
![The Champion](https://static.paladins.guru/i/items/25171.jpg)
The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Level 1
![Test of Strength](https://static.paladins.guru/i/items/25175.jpg)
Test of Strength
Combat Trance
Heal for 180 every 1s while Combat Trance is active.
Level 4
![Pouncing Tigron](https://static.paladins.guru/i/items/25178.jpg)
Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 24%.
Level 3
![Beast-Slayer](https://static.paladins.guru/i/items/25165.jpg)
Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2
![Vicious Assault](https://static.paladins.guru/i/items/25182.jpg)
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.