Player Matchup

Furia
Furia
BananaJuice8
Furia
Level 999
Champion Stats
5W - 4L
1,637 SR
Queue Stats
371W - 386L
1,589 Elo+
Party 1
Buck
Buck
BoSeeS
Buck
Level 525
Champion Stats
33W - 23L
1,696 SR
Queue Stats
637W - 621L
1,663 Elo+
Solo
Dredge
Dredge
SanJaka
Dredge
Level 232
Champion Stats
135W - 123L
1,592 SR
Queue Stats
674W - 706L
1,569 Elo+
Solo
Inara
Inara
kristina45
Inara
Level 950
Champion Stats
109W - 77L
1,644 SR
Queue Stats
297W - 289L
1,558 Elo+
Party 1
Rei
Rei
matrix_hando06
Rei
Level 999
Champion Stats
5W - 7L
1,622 SR
Queue Stats
620W - 611L
1,615 Elo+
Solo
Team Averages
Level 741
1,638 SR
1,599 Elo+

VS

Team Averages
Level 465
1,600 SR
1,641 Elo+
Makoa
Makoa
GETIMENIT
Makoa
Level 409
Champion Stats
15W - 24L
1,496 SR
Queue Stats
1,141W - 1,090L
1,661 Elo+
Party 2
Dredge
Dredge
NAGА
Dredge
Level 580
Champion Stats
10W - 13L
1,545 SR
Queue Stats
1,167W - 1,146L
1,652 Elo+
Party 2
Ying
Ying
SКЕТСН
Ying
Level 999
Champion Stats
23W - 22L
1,639 SR
Queue Stats
621W - 641L
1,641 Elo+
Solo
Vora
Vora
xClauYtb
Vora
Level 104
Champion Stats
15W - 8L
1,706 SR
Queue Stats
146W - 113L
1,662 Elo+
Solo
Grover
Grover
Шишкибаб
Grover
Level 234
Champion Stats
3W - 4L
1,616 SR
Queue Stats
137W - 136L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 5 / 17
2,793
279
44,371
41,679
5,670
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 1 Ammo every 0.5s for 1s after earning an Elimination.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Buck
BoSeeS
Buck
59
7 / 3 / 9
2,534
253
55,740
40,376
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Dredge
SanJaka
Dredge
59
14 / 4 / 7
3,128
313
92,188
39,855
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Inara
58
6 / 1 / 7
3,009
301
52,498
99,055
12,358
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
1 / 3 / 12
2,583
258
18,493
23,950
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
GETIMENIT
Makoa
59
5 / 6 / 8
2,685
269
48,660
111,777
47,412
Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Dredge
NAGА
Dredge
59
4 / 5 / 3
2,044
204
50,196
30,606
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
2 / 5 / 9
2,361
236
70,903
34,913
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Vora
58
3 / 9 / 5
1,924
192
50,855
40,577
2,250
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

45
2 / 6 / 10
2,551
255
24,301
45,417
1,000
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
4m 10s
83
Kill Participation
51
31
Kills
16
16
Deaths
31
52
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
5
17
2.3
W
Buck
BoSeeS
Buck
7
3
9
3.83
L
Makoa
GETIMENIT
Makoa
5
6
8
1.5
L
Dredge
NAGА
Dredge
4
5
3
1.1
W
Dredge
SanJaka
Dredge
14
4
7
4.38
L
2
5
9
1.3
W
Inara
6
1
7
9.5
W
1
3
12
2.33
L
Vora
3
9
5
0.61
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

263,290
Damage
244,915
244,915
Taken
263,290
18,028
Shielding
50,662
200,859
Healing
167,208
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,371
34,205
55,799
13,532
41,679
5,670
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Buck
BoSeeS
Buck
55,740
51,182
0
11,694
40,376
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Makoa
GETIMENIT
Makoa
48,660
46,580
0
552
111,777
47,412
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Dredge
NAGА
Dredge
50,196
29,230
0
5,509
30,606
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
SanJaka
Dredge
92,188
41,164
0
13,207
39,855
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
70,903
35,556
47,536
6,641
34,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
52,498
46,688
0
162
99,055
12,358
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
18,493
18,217
89,963
16,502
23,950
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
50,855
38,576
0
5,722
40,577
2,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
24,301
19,272
78,233
23,015
45,417
1,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role