Player Matchup

Fernando
Fernando
Gold IV
GeneralCba
Fernando
Gold IV
Level 553
Champion Stats
18W - 19L
1,423 SR
Queue Stats
261W - 252L
1,504 Elo+
Solo
Betty la Bomba
Betty la Bomba
Gold III
IamSuperM4N
Betty la Bomba
Gold III
Level 338
Champion Stats
5W - 6L
1,520 SR
Queue Stats
127W - 121L
1,536 Elo+
Party 2
Grover
Grover
Gold I
IceMaxs
Grover
Gold I
Level 264
Champion Stats
17W - 10L
1,651 SR
Queue Stats
185W - 189L
1,499 Elo+
Solo
Terminus
Terminus
Platinum V
ScratchMyB4LLS
Terminus
Platinum V
Level 67
Champion Stats
8W - 4L
1,792 SR
Queue Stats
67W - 50L
1,635 Elo+
Party 2
Vora
Vora
Platinum III
xxboikaaxx
Vora
Platinum III
Level 302
Champion Stats
11W - 13L
1,543 SR
Queue Stats
125W - 100L
1,657 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 305
1,586 SR
1,566 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 626
1,559 SR
1,553 Elo+
Jenos
Jenos
Gold IV
EspWar ViiVs
Jenos
Gold IV
Level 684
Champion Stats
11W - 21L
1,574 SR
Queue Stats
123W - 156L
1,479 Elo+
Party 1
Saati
Saati
Platinum IV
FOXFenxx
Saati
Platinum IV
Level 298
Champion Stats
5W - 13L
1,399 SR
Queue Stats
182W - 178L
1,597 Elo+
Solo
Barik
Barik
Gold IV
Franck2247
Barik
Gold IV
Level 999
Champion Stats
126W - 119L
1,559 SR
Queue Stats
238W - 253L
1,478 Elo+
Party 1
Azaan
Azaan
Gold I
Vatmann
Azaan
Gold I
Level 704
Champion Stats
7W - 6L
1,610 SR
Queue Stats
70W - 55L
1,562 Elo+
Solo
Buck
Buck
Platinum III
damien233
Buck
Platinum III
Level 446
Champion Stats
7W - 13L
1,653 SR
Queue Stats
98W - 103L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GeneralCba
Fernando
59
6 / 2 / 8
2,719
247
62,002
60,067
20,868
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Betty la Bomba
IamSuperM4N
Betty la Bomba
58
8 / 3 / 12
2,595
236
59,301
15,235
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Grover
IceMaxs
Grover
52
3 / 2 / 24
3,287
299
19,834
20,966
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Terminus
45
7 / 2 / 13
2,652
241
63,367
70,026
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
18 / 4 / 8
2,899
264
90,947
31,520
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
CaspianYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 8 / 6
2,480
225
33,825
34,753
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
FOXFenxx
Saati
45
6 / 6 / 5
2,367
215
67,468
33,758
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
59
3 / 9 / 0
2,345
213
24,089
74,593
87,448
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Azaan
Vatmann
Azaan
59
1 / 7 / 6
2,335
212
48,007
111,222
32,573
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Buck
52
1 / 12 / 0
1,574
143
24,425
41,125
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
2m 26s
107
Kill Participation
31
42
Kills
14
13
Deaths
42
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
L
Saati
FOXFenxx
Saati
6
6
5
1.42
L
Barik
3
9
0
0.33
W
Fernando
GeneralCba
Fernando
6
2
8
5
W
Betty la Bomba
IamSuperM4N
Betty la Bomba
8
3
12
4.67
W
Grover
IceMaxs
Grover
3
2
24
7.5
W
Terminus
7
2
13
6.75
L
Azaan
Vatmann
Azaan
1
7
6
0.57
L
Buck
1
12
0
0.08
W
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,451
Damage
197,814
197,814
Taken
295,451
20,868
Shielding
120,021
157,581
Healing
148,234
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,825
18,642
98,876
16,460
34,753
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Saati
FOXFenxx
Saati
67,468
58,555
0
1,414
33,758
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
24,089
24,089
0
6,165
74,593
87,448
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
GeneralCba
Fernando
62,002
33,330
0
4,317
60,067
20,868
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Betty la Bomba
IamSuperM4N
Betty la Bomba
59,301
34,792
0
504
15,235
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
IceMaxs
Grover
19,834
15,376
117,507
16,380
20,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Terminus
63,367
52,363
0
10,678
70,026
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Azaan
Vatmann
Azaan
48,007
40,365
0
23,398
111,222
32,573
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Buck
24,425
22,475
0
1,921
41,125
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
90,947
67,773
0
8,195
31,520
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role