Player Matchup

Tyra
Tyra
Kaspu22
Tyra
Level 53
Champion Stats
15W - 15L
1,528 SR
Queue Stats
30W - 31L
1,544 Elo+
Solo
Raum
Raum
Pingvy
Raum
Level 120
Champion Stats
3W - 1L
1,581 SR
Queue Stats
64W - 51L
1,597 Elo+
Solo
Ying
Ying
ZipZap20
Ying
Level 173
Champion Stats
14W - 11L
1,498 SR
Queue Stats
237W - 274L
1,527 Elo+
Solo
Vatu
Vatu
xxfalcontmemxx
Vatu
Level 111
Champion Stats
4W - 0L
1,517 SR
Queue Stats
230W - 213L
1,629 Elo+
Solo
Corvus
Corvus
КГБшникСтaлина
Corvus
Level 374
Champion Stats
2W - 7L
1,550 SR
Queue Stats
28W - 34L
1,534 Elo+
Solo
Team Averages
Level 166
1,535 SR
1,566 Elo+

VS

Team Averages
Level 85
1,535 SR
1,557 Elo+
Maeve
Maeve
KingMonster1541
Maeve
Level 78
Champion Stats
0W - 1L
1,748 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Viktor
Viktor
PorceleinEve
Viktor
Level 163
Champion Stats
17W - 18L
1,552 SR
Queue Stats
122W - 158L
1,555 Elo+
Solo
Dredge
Dredge
maslo200gram
Dredge
Level 52
Champion Stats
1W - 5L
1,386 SR
Queue Stats
366W - 378L
1,512 Elo+
Solo
Kasumi
Kasumi
ohetxu
Kasumi
Level 53
Champion Stats
8W - 10L
1,256 SR
Queue Stats
99W - 93L
1,466 Elo+
Solo
Sha Lin
Sha Lin
Дед3
Sha Lin
Level 78
Champion Stats
1W - 1L
1,733 SR
Queue Stats
16W - 22L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Kaspu22
Tyra
21
16 / 3 / 12
2,615
654
37,234
22,767
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Raum
Pingvy
Raum
32
5 / 2 / 14
2,150
538
13,672
42,024
2,879
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Ying
44
1 / 3 / 10
1,805
451
7,028
11,363
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

51
9 / 7 / 6
2,249
562
21,288
25,354
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -24s.

Level 3

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

59
9 / 1 / 17
2,305
576
21,899
5,716
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 18% for 3s after activating Projection.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 4.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

-20

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 10 / 5
2,179
545
14,456
22,974
0
Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 30% for 4s after you activate Nine Lives.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Viktor
59
2 / 8 / 3
1,915
479
20,426
21,266
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Dredge
34
4 / 5 / 3
2,100
525
22,648
12,717
3,000
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Kasumi
ohetxu
Kasumi
20
1 / 7 / 3
1,804
451
14,422
19,521
0
Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Soulfire

Soulfire

Heal for 200 each time one of your Spirit Lures triggers.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Sha Lin
Дед3
Sha Lin
42
5 / 10 / 5
2,300
575
35,272
24,643
0
Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 3%.

Level 1

Grounded

Grounded

Rapid Shot

Regenerate 180 Health every 1s during while using Rapid Shot.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
99
Kill Participation
35
40
Kills
16
16
Deaths
40
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyra
Kaspu22
Tyra
16
3
12
7.33
L
4
10
5
0.65
W
Raum
Pingvy
Raum
5
2
14
6
L
Viktor
2
8
3
0.44
W
Ying
1
3
10
2
L
Dredge
4
5
3
1.1
L
Kasumi
ohetxu
Kasumi
1
7
3
0.36
W
9
7
6
1.71
L
Sha Lin
Дед3
Sha Lin
5
10
5
0.75
W
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,121
Damage
107,224
107,224
Taken
101,121
2,879
Shielding
3,000
38,859
Healing
15,519
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
Kaspu22
Tyra
37,234
21,136
0
2,838
22,767
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
14,456
13,544
0
3,977
22,974
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
Pingvy
Raum
13,672
12,050
0
2,080
42,024
2,879
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Viktor
20,426
11,935
0
3,409
21,266
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ying
7,028
2,276
10,024
3,462
11,363
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
22,648
19,803
0
1,633
12,717
3,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
ohetxu
Kasumi
14,422
10,443
0
3,346
19,521
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
21,288
16,769
0
5,557
25,354
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Sha Lin
Дед3
Sha Lin
35,272
32,796
0
3,154
24,643
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
21,899
11,999
12,520
2,378
5,716
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role