Player Matchup

Io
Io
BunnyOnLSD
Io
Level 544
Champion Stats
52W - 40L
1,553 SR
Queue Stats
653W - 647L
1,590 Elo+
Solo
Viktor
Viktor
ComeatmePLS
Viktor
Level 999
Champion Stats
71W - 63L
1,646 SR
Queue Stats
1,125W - 1,161L
1,631 Elo+
Solo
Drogoz
Drogoz
DippedinSauce
Drogoz
Level 999
Champion Stats
94W - 92L
1,639 SR
Queue Stats
1,318W - 1,262L
1,590 Elo+
Solo
Zhin
Zhin
JUANEXS
Zhin
Level 224
Champion Stats
51W - 40L
1,633 SR
Queue Stats
53W - 44L
1,614 Elo+
Solo
Khan
Khan
telecheastoda
Khan
Level 99
Champion Stats
14W - 14L
1,618 SR
Queue Stats
206W - 189L
1,523 Elo+
Solo
Team Averages
Level 573
1,618 SR
1,590 Elo+

VS

Team Averages
Level 358
1,607 SR
1,626 Elo+
Buck
Buck
AnnoyingDanz
Buck
Level 999
Champion Stats
22W - 26L
1,593 SR
Queue Stats
1,377W - 1,365L
1,642 Elo+
Solo
Ying
Ying
FatMattheRat
Ying
Level 483
Champion Stats
122W - 76L
1,645 SR
Queue Stats
629W - 623L
1,616 Elo+
Solo
Grover
Grover
SOULOFDARKK2
Grover
Level 199
Champion Stats
75W - 61L
1,650 SR
Queue Stats
928W - 916L
1,608 Elo+
Solo
Khan
Khan
ScoopsAhoySteve
Khan
Level 66
Champion Stats
26W - 18L
1,649 SR
Queue Stats
175W - 152L
1,628 Elo+
Solo
Saati
Saati
xChiruru
Saati
Level 41
Champion Stats
2W - 3L
1,500 SR
Queue Stats
74W - 64L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 0 / 15
2,285
381
9,864
9,482
0
Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Viktor
59
8 / 1 / 6
2,167
361
54,234
10,543
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

57
6 / 1 / 8
2,081
347
54,954
16,989
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Zhin
JUANEXS
Zhin
55
1 / 4 / 7
1,623
271
23,594
23,501
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

54
5 / 1 / 6
2,291
382
25,192
53,873
13,109
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 4 / 0
1,169
195
19,687
24,534
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
0 / 4 / 3
1,074
179
24,040
17,136
0
Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Grover
55
0 / 4 / 3
1,288
215
23,432
44,851
750
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

35
0 / 5 / 1
1,126
188
22,817
68,388
20,715
Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
xChiruru
Saati
24
1 / 4 / 0
1,041
174
24,412
12,929
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
25s
62
Kill Participation
13
20
Kills
6
7
Deaths
21
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
0
0
15
7.5
W
Viktor
8
1
6
11
W
6
1
8
10
L
0
4
3
0.38
W
Zhin
JUANEXS
Zhin
1
4
7
1.13
L
Grover
0
4
3
0.38
L
0
5
1
0.1
W
5
1
6
8
L
Saati
xChiruru
Saati
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,838
Damage
114,388
114,388
Taken
167,838
13,109
Shielding
21,465
96,908
Healing
106,556
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,687
15,121
0
7,422
24,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
9,864
9,564
73,886
8,691
9,482
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
54,234
31,814
0
636
10,543
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
54,954
53,639
0
242
16,989
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
24,040
15,248
19,228
4,630
17,136
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
JUANEXS
Zhin
23,594
22,250
0
1,945
23,501
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grover
23,432
20,996
37,779
27,218
44,851
750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
22,817
21,533
1,178
8,889
68,388
20,715
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
25,192
23,992
742
10,766
53,873
13,109
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
xChiruru
Saati
24,412
16,451
0
212
12,929
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role