Player Matchup

Pip
Pip
AndrewChicken
Pip
Level 999
Champion Stats
40W - 16L
1,806 SR
Queue Stats
1,077W - 648L
1,754 Elo+
Party 1
Io
Io
DARK JAGUAR996
Io
Level 77
Champion Stats
22W - 16L
1,678 SR
Queue Stats
194W - 168L
1,525 Elo+
Party 1
Furia
Furia
Haelus
Furia
Level 396
Champion Stats
3W - 4L
1,696 SR
Queue Stats
393W - 389L
1,685 Elo+
Party 1
Grohk
Grohk
mjmcdad
Grohk
Level 584
Champion Stats
29W - 35L
1,558 SR
Queue Stats
951W - 932L
1,548 Elo+
Party 1
Grover
Grover
notSureee
Grover
Level 212
Champion Stats
6W - 5L
1,537 SR
Queue Stats
584W - 592L
1,674 Elo+
Party 1
Team Averages
Level 454
1,655 SR
1,637 Elo+

VS

Team Averages
Level 456
1,664 SR
1,647 Elo+
Drogoz
Drogoz
AnThoNioRC
Drogoz
Level 641
Champion Stats
221W - 125L
1,672 SR
Queue Stats
1,114W - 1,070L
1,613 Elo+
Solo
Azaan
Azaan
KFCDaughter
Azaan
Level 149
Champion Stats
19W - 17L
1,690 SR
Queue Stats
169W - 148L
1,682 Elo+
Solo
Moji
Moji
NekoBlu
Moji
Level 639
Champion Stats
51W - 42L
1,731 SR
Queue Stats
430W - 444L
1,646 Elo+
Party 2
Grover
Grover
Paciel
Grover
Level 792
Champion Stats
6W - 3L
1,577 SR
Queue Stats
332W - 348L
1,652 Elo+
Party 2
Khan
Khan
sweatlord89
Khan
Level 59
Champion Stats
27W - 20L
1,653 SR
Queue Stats
176W - 150L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 7 / 8
2,415
220
81,308
51,445
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

41
2 / 7 / 7
1,739
158
30,703
50,365
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Furia
Haelus
Furia
59
3 / 6 / 11
2,071
188
48,915
31,111
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Grohk
mjmcdad
Grohk
59
2 / 11 / 6
1,689
154
56,567
62,855
1,200
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Grover
notSureee
Grover
59
5 / 6 / 9
2,217
202
75,653
51,398
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
AnThoNioRC
Drogoz
53
6 / 2 / 10
2,913
265
75,276
27,070
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Altitude

Altitude

Armor

Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

59
3 / 4 / 15
2,915
265
48,922
68,338
24,115
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Moji
NekoBlu
Moji
57
20 / 3 / 10
3,833
348
60,455
72,318
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Grover
Paciel
Grover
59
2 / 6 / 27
3,617
329
28,478
47,154
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

26
6 / 5 / 12
3,363
306
34,043
78,266
30,521
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 15 Ammo after activating Commander's Grab.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 10s
Objective Time
7m 20s
61
Kill Participation
111
20
Kills
37
37
Deaths
20
41
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Drogoz
AnThoNioRC
Drogoz
6
2
10
5.5
L
8
7
8
1.71
L
2
7
7
0.79
L
Furia
Haelus
Furia
3
6
11
1.42
W
3
4
15
2.63
W
Moji
NekoBlu
Moji
20
3
10
8.33
W
Grover
Paciel
Grover
2
6
27
2.58
L
Grohk
mjmcdad
Grohk
2
11
6
0.45
L
Grover
notSureee
Grover
5
6
9
1.58
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,146
Damage
247,174
247,174
Taken
293,146
1,200
Shielding
54,636
165,270
Healing
214,715
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Drogoz
AnThoNioRC
Drogoz
75,276
42,327
0
6,805
27,070
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
81,308
73,975
8,593
12,980
51,445
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
30,703
28,561
17,199
13,126
50,365
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Furia
Haelus
Furia
48,915
39,689
34,497
3,450
31,111
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
48,922
43,032
0
13,696
68,338
24,115
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Moji
NekoBlu
Moji
60,455
60,455
9,334
19,980
72,318
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
Paciel
Grover
28,478
24,668
107,358
26,093
47,154
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Grohk
mjmcdad
Grohk
56,567
23,185
8,198
14,456
62,855
1,200
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
notSureee
Grover
75,653
64,728
32,290
20,481
51,398
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
34,043
31,792
14,091
17,358
78,266
30,521
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role