Player Matchup

Lian
Lian
Aaravos_1Z
Lian
Level 344
Champion Stats
34W - 40L
1,478 SR
Queue Stats
482W - 535L
1,518 Elo+
Solo
Ying
Ying
CalamityArt
Ying
Level 37
Champion Stats
2W - 0L
1,845 SR
Queue Stats
7W - 4L
1,703 Elo+
Party 1
Terminus
Terminus
Crazybunny0w0
Terminus
Level 84
Champion Stats
3W - 1L
1,727 SR
Queue Stats
35W - 33L
1,557 Elo+
Party 1
Kasumi
Kasumi
SupermanDJ04299
Kasumi
Level 185
Champion Stats
7W - 2L
1,750 SR
Queue Stats
35W - 34L
1,578 Elo+
Party 1
Maeve
Maeve
TracerOneTrickA
Maeve
Level 113
Champion Stats
24W - 18L
1,572 SR
Queue Stats
44W - 42L
1,556 Elo+
Party 1
Team Averages
Level 153
1,674 SR
1,582 Elo+

VS

Team Averages
Level 92
1,474 SR
1,576 Elo+
Grohk
Grohk
Brodie2005
Grohk
Level 59
Champion Stats
1W - 5L
1,214 SR
Queue Stats
71W - 64L
1,557 Elo+
Party 2
Ying
Ying
Censidaunt8123
Ying
Level 44
Champion Stats
22W - 17L
1,657 SR
Queue Stats
272W - 260L
1,624 Elo+
Solo
Ruckus
Ruckus
DovahkiinSolus
Ruckus
Level 104
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,578 Elo+
Party 2
Kasumi
Kasumi
Gi4como
Kasumi
Level 227
Champion Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,535 Elo+
Solo
Io
Io
Limone12
Io
Level 27
Champion Stats
3W - 1L
1,500 SR
Queue Stats
35W - 26L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 7 / 23
3,389
282
92,444
38,111
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

19
5 / 4 / 21
3,647
304
69,824
36,706
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Terminus
Crazybunny0w0
Terminus
29
2 / 6 / 11
3,051
254
18,772
83,454
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
13 / 8 / 14
3,431
286
54,797
36,903
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

41
25 / 4 / 11
4,373
364
75,849
44,152
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
19
7 / 12 / 15
2,421
202
45,915
63,772
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

36
7 / 9 / 9
2,304
192
52,738
49,124
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

55
4 / 11 / 10
2,525
210
58,264
117,177
53,006
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Kasumi
Gi4como
Kasumi
59
9 / 12 / 4
1,886
157
34,255
45,524
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

12
4 / 5 / 13
2,323
194
48,154
36,089
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 16s
Objective Time
3m 18s
129
Kill Participation
82
49
Kills
31
29
Deaths
49
80
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
7
23
2.21
L
Grohk
7
12
15
1.21
W
5
4
21
3.88
L
7
9
9
1.28
W
Terminus
Crazybunny0w0
Terminus
2
6
11
1.25
L
4
11
10
0.82
L
Kasumi
Gi4como
Kasumi
9
12
4
0.92
L
4
5
13
2.1
W
13
8
14
2.5
W
25
4
11
7.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,686
Damage
239,326
239,326
Taken
311,686
0
Shielding
53,006
153,101
Healing
168,207
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
92,444
89,402
0
4,369
38,111
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
45,915
25,158
19,545
12,290
63,772
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
69,824
58,091
76,012
24,794
36,706
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
52,738
36,987
36,126
16,350
49,124
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Terminus
Crazybunny0w0
Terminus
18,772
14,976
0
17,752
83,454
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
58,264
45,561
0
124
117,177
53,006
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
Gi4como
Kasumi
34,255
25,494
0
2,303
45,524
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,154
46,314
63,939
17,530
36,089
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
54,797
42,634
0
7,919
36,903
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
75,849
65,751
0
22,255
44,152
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role