Player Matchup

Bomb King
Bomb King
NerfFakEz
Bomb King
Level 332
Champion Stats
2W - 5L
1,374 SR
Queue Stats
326W - 307L
1,549 Elo+
Solo
Skye
Skye
Potato-_-Lad
Skye
Level 77
Champion Stats
119W - 81L
1,704 SR
Queue Stats
276W - 267L
1,636 Elo+
Party 1
Fernando
Fernando
Virgor
Fernando
Level 54
Champion Stats
41W - 25L
1,658 SR
Queue Stats
131W - 124L
1,653 Elo+
Solo
Seris
Seris
Xenoborg
Seris
Level 999
Champion Stats
28W - 18L
1,680 SR
Queue Stats
650W - 635L
1,608 Elo+
Solo
Lian
Lian
Zu91R
Lian
Level 573
Champion Stats
75W - 74L
1,647 SR
Queue Stats
241W - 241L
1,653 Elo+
Party 1
Team Averages
Level 407
1,612 SR
1,620 Elo+

VS

Team Averages
Level 397
1,612 SR
1,699 Elo+
Sha Lin
Sha Lin
HyydenJakcz
Sha Lin
Level 89
Champion Stats
2W - 2L
1,736 SR
Queue Stats
8W - 9L
1,512 Elo+
Party 2
Maeve
Maeve
JNJR11
Maeve
Level 146
Champion Stats
1W - 2L
1,817 SR
Queue Stats
23W - 13L
1,736 Elo+
Party 2
Io
Io
MattShen
Io
Level 999
Champion Stats
1W - 8L
1,236 SR
Queue Stats
257W - 225L
1,743 Elo+
Party 3
Saati
Saati
ShadoPulse
Saati
Level 187
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,738 Elo+
Party 2
Fernando
Fernando
Ðàntê
Fernando
Level 563
Champion Stats
27W - 15L
1,773 SR
Queue Stats
153W - 127L
1,765 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
NerfFakEz
Bomb King
59
8 / 5 / 6
2,720
209
52,150
42,372
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

26
16 / 6 / 6
3,178
244
71,903
47,077
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
Virgor
Fernando
24
2 / 6 / 9
3,585
276
53,191
107,590
107,692
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
Xenoborg
Seris
59
0 / 4 / 15
3,146
242
29,060
28,236
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Lian
Zu91R
Lian
48
13 / 7 / 12
3,377
260
67,507
43,543
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
HyydenJakcz
Sha Lin
47
5 / 11 / 3
2,337
180
55,767
36,590
0
Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Maeve
JNJR11
Maeve
51
8 / 10 / 7
2,557
197
55,327
57,650
0
Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

56
1 / 5 / 15
2,937
226
23,748
26,909
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Saati
54
11 / 8 / 6
2,762
212
63,971
45,946
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
Ðàntê
Fernando
59
3 / 5 / 10
3,344
257
70,005
106,716
131,226
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 49s
Objective Time
6m 59s
87
Kill Participation
69
39
Kills
28
28
Deaths
39
48
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
HyydenJakcz
Sha Lin
5
11
3
0.59
L
Maeve
JNJR11
Maeve
8
10
7
1.15
L
1
5
15
1.7
W
Bomb King
NerfFakEz
Bomb King
8
5
6
2.2
W
16
6
6
3.17
L
Saati
11
8
6
1.75
W
Fernando
Virgor
Fernando
2
6
9
1.08
W
Seris
Xenoborg
Seris
0
4
15
1.88
W
Lian
Zu91R
Lian
13
7
12
2.71
L
Fernando
Ðàntê
Fernando
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,811
Damage
268,818
268,818
Taken
273,811
107,692
Shielding
131,226
180,999
Healing
167,840
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
HyydenJakcz
Sha Lin
55,767
55,767
0
2,397
36,590
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Maeve
JNJR11
Maeve
55,327
50,869
0
5,603
57,650
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
23,748
22,648
137,959
14,309
26,909
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
NerfFakEz
Bomb King
52,150
44,532
0
8,231
42,372
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
71,903
46,391
0
20,518
47,077
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Saati
63,971
57,059
0
3,595
45,946
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Virgor
Fernando
53,191
40,819
0
6,735
107,590
107,692
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
Xenoborg
Seris
29,060
23,443
126,265
18,072
28,236
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lian
Zu91R
Lian
67,507
64,169
0
1,178
43,543
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Ðàntê
Fernando
70,005
47,571
0
3,977
106,716
131,226
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role